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#1 Apr 14 2009 at 10:16 PM Rating: Decent
I know its been asked a million times. But I am a noob. What professions should I go with? I was thinking tailoring for one but I'm stuck on the second. If anyone has some opions I would like to hear them. Thanks.
#2 Apr 14 2009 at 10:59 PM Rating: Good
The most usual profession to go with Tailoring would be enchanting. This is because tailoring doesn't require a gathering profession to provide the crafting mats, and enchanting doesn't either. However, they complement each other very well as Tailoring will provide a metric fscktun of greens you won't really be able to sell for much, which can be disenchanted instead. Thus, tailoring which is fed by cloth dropped will feed your enchanting. And your enchanting will increase the value of the various worthwhile things you tailor, allowing you to wear them or sell them at a higher price than usual.

Any other crafting profession (Engineering, Blacksmithing, Leatherworking, Inscription, Alchemy, Jewelcrafting) all requires a side-profession to gather the materials needed, and since you already have tailoring that's a bad idea. You can of course just grab a gathering profession (Mining, Skinning, Herbalism) and sell all the materials you gather. This isn't a bad idea at all, as this will provide you with quite a bit of cash both as you level and at end-game.

So, Enchanting or some gathering profession.

Disclaimer: If you already have a high-level character with a gathering profession, you can of course choose a crafting profession that matches that.
#3 Apr 15 2009 at 2:27 AM Rating: Decent
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1,073 posts
NorthAI gives good guidance, as tailoring will help ensure you have a certain baseline of gear. Enchanting is a hard one to level up and rather expensive all things considered, but it has the potential to make significant money in the end-game, so it's often considered the natural partner to tailoring.

If this is your first character, a gathering profession might be worth your while. Gathering professions tend to take very little effort to level, and low-level materials tend to get you disproportionately large amounts of money.

Particularly if this is your first character, avoid engineering. Engineering is a viable choice for people who can subsidize their character with another's money, and it works well for a leveling priest, but it is extremely expensive. There are only a few things you can sell with engineering and it's the most complicated of the professions.
#4 Apr 15 2009 at 4:38 AM Rating: Good
The advice given makes a lot of sense, but I wanted something that was fun and had some side benefits, so I took Enchanting and Engineering. Enchanting pays all my bills, and I've never directly enchanted anything for another player, or spammed the trade channel LFW. I've sold some enchants in the AH, since the option to cast enchants on vellum was added.

For cash flow, I use the Auctioneer Mod to scan the Auction House for stuff to disenchant, and then sell stacks of enchanting materials back to the AH. This pretty much allows me to buy whatever I need for all of my alts. I just buy the materials for my secondary proffessions, upgrade gear whenever I want to, and cast all of my own enchants on my gear.

My Priest is lvl 67 now, and I'm going to build the Gnomish Flying Machine flying mount when I hit 70. The Noise machine trinket is pretty good, I don't really need a second shield, but a lot of times it procs before I get to PW:S in my rotation, and it will proc in an ambush situation. I'm using the Powerheal 4000 epic helm right now, and I dropped a +25SP gem in the meta socket. Another plus is some of the explosixes give shadow spec a minor AOE with the saronite bombs, explosive decoy, etc.

Edited, Apr 15th 2009 8:40am by Kuthela
#5 Apr 16 2009 at 5:23 AM Rating: Excellent
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407 posts
I have tailoring and enchanting and I find it a perfect compliment.

Tailoring gives me some nice gear I used as I levelled and an excellent source of income crafting bags. The gear is mostly BOE but can be very expensive to buy due to cooldowns. The restoring mana tailor only enchant on cape is nice as is the cheap and easy spellthread both are good boosts for casters/healers. Later tailoring does require enchanting mats as well to "imbue" the cloth so if you don't enchant you will have to buy these. I also use the epic amounts of frostweave I pick up (tailors have a skill that allows you to pick up extras) to make stuff to DE to keep my stock of enchanting mats up.

Enchanting is difficult to level BUT if you DE all the stuff you make with tailoring and all the useless quest reward greens you get you will be able to level it with little outgoings. You can also sell some of the mats as you level up as many low level mats go for crazy prices. The wands you can make at low level are also good sellers as these are the best wands you can get before level 20. (lesser and greater magic wand) The enchanter only spellpower ring enchants are also excellent in my opinion. The other great thing about enchanting is some of the rare older recipes are still selling for big money on the AH and are not so hard to get these days. You will also find you will enchant your own gear all the way up which will boost all your stats without the hassle of finding others to do it for you.

At the end of the day you do what you think you will enjoy but these two profession are in my opinion the natural "pair" for each other.

Edited, Apr 16th 2009 9:25am by ysabellstohelit
#6 Apr 16 2009 at 6:35 AM Rating: Good
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129 posts
Jewel crafting has some really nice head pieces as you level, as well as rings and necklaces.

But if you are not rich from another toon I'd go with skinning or mining as you level. You can make some money and you get a crit bonus from the skinning or a stamina bonus from the mining.

I have found I don't really use the health bonus from herb gathering.

But tailoring is really the way to go as you can also make bags for gold.
#7 Apr 24 2009 at 7:46 AM Rating: Good
I'm currently JC/Ench (I think its the best option IMO)

Thinking of dropping ench for tailor since Lightweave Embroidery looks so sexy.. I would just hate for this to get nerfed and then have to relevel enchanting...I think i'll wait it out a week or two and see what happens. But I defiantly like it better, but I don't have it.


Any thoughts?

EDIT: To OP, if you are not at level cap I would suggest mining/herb and skinning, or herb/mining if you can keep track without losing one. That way you can just powerlevel whatever at 80 with the gold you got from all those mats you sold :)

Edited, Apr 24th 2009 11:47am by crazyhtown
#8 May 13 2009 at 11:15 AM Rating: Decent
dont forget that with talioring you get to make nets, whats good about nets you ask? Just try them in pvp, they are wonderful, freeze someone in place for 3 secs with no spell use, instant cast, saved my *** many times
#9 May 14 2009 at 12:15 AM Rating: Decent
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979 posts
I know from my own experiences that Tailoring / Enchanting works well together while levelling and has always made me a profit , if you are levelling then go for the combo , all it takes is some humanoid farming.

I can give a quick overview of the combo and is what i use to make a decent profit while levelling , always make bolts of cloth first if you can get a skill point from it , then always make the cheapest items you can create that can be disenchanted , then you enchant your own armour overwriting the previous enchant , what should happen is you will have some excess bolts of cloth left over and some dusts/shards ect , so as you get higher the stuff no longer needed can be sold , if you disenchant everything you cannot make a better profit from selling you should always have enough materials to level the enchanting up but if not you can always buy cheap gear from the auction house but you will need auctioneer suite to make that easier , my results were level 40 and maxed on tailoring/enchanting for my level and i made 7000g , but i did understand what i was doing and took risks in buying from the auction house and i could have made a loss .

The advantages are decent armour and the bonus stats from the enchanting do make life a lot easier.

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