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#1 Apr 09 2009 at 7:43 AM Rating: Decent
28 posts
new emblem gear coming out in 3.1 like it did with TBC content patches?
#2 Apr 09 2009 at 8:30 AM Rating: Good
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2,183 posts
There will be new Emblem of Conquest that drop in 25 man Ulduar. I think Valor will be in 10 man Ulduar. So yes, there will be new Emblem gear.

Now, whether or not there will be new items added to the Emblem of Heroism/Valor lines, that I don't know. I did read a blue post recently that the Naxx25 relics will be added to Valor vendors, but those aren't new :)
#3 Apr 09 2009 at 8:37 AM Rating: Decent
28 posts
right, iguess I should've clarified. I was referring to gear available at the emblem vendors.
#4 Apr 09 2009 at 10:11 AM Rating: Good
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970 posts
Don't expect new Heroism gear, except maybe more BoA or vanity stuff. Blizzard doesn't want to make the same mistake they did with the SSO badge vendor. Even the new Valor gear won't be more powerful that what is available now.
#5 Apr 09 2009 at 4:49 PM Rating: Decent
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1,503 posts
Blizzard is fail, once again. more emblems to keep track of. more gear confusion. more "nothing to do" when not raiding.

the only reason SSO failed was because the gear was too powerful. running heroics to get top tier-eqiv gear is dumb.

however, making 80% of the current game obsolete is way worse. plus, i hated grinding emblems only to have the new shoulders i just bought, drop the next day from a boss. tier gear should be exclusive to raids and emblem gear should be independent. the same emblems should drop through out the current content and be handled in one of two ways:
1. increase the emblem drop rate in tougher content, increase the cost of better gear
2. have a specific emblem drop in tougher content, but allow for some sort of conversion rate

how many WG tokens, Venture coins, Cooking awards, Stone Keeper shards, Marks of Honor, Honor points, and Arena points are you sitting on that are completely worthless? sure, they will throw us a bone or two in the patch, then it'll be back to rotting Currencies. at least gold is still kinda useful.


sry for hyjacking your thread
#6 Apr 10 2009 at 4:41 AM Rating: Default
28 posts
It's clear the devs, some time ago, decided that in order to expand the player base and keep the game moving forward was too supremely orient the game toward the Casual Player...in terms of the casual being able to gear up as well. So they blended tier/emblem systems, so they allowed t6-equiv gear to be obtained at SSO badge vendor. I guess they figured that it would take the true Casual Player a good amount of time to build up the badges for that and yes, at this point, I would also argue that for said true Casual Player, the current tier gear available at the vendor(s) would still take quite some time to build up.

Yet the game's clearly not just Casual-Hardcore. There are more distinctions. There's the 'casual' who does still farm heroics but doesn't raid often, or pugs raids infrequently. That's just one.

As for making most of the game obsolete...that's why they introduced the achievement system. Personally I think it's hogwash. Hugely smart on Blizz's account, as they saw many people skipping out on content and it made them all Faklempt that some of their work was for naught. I however don't go out of my way for particular achievements (for the most part), but I'll still try for a clean Heigan and if I'm bored, waiting for the rest of my group to get to UP, I"ll fly around Howling Fjord and get the exploring achievement. Yes, the achievements won't/don't fully satisfy, but WoW's--in my experience--full of 'Gimme' capitalist-type people always wanting fresh content, new things. Yep, Blizz could expand and work 202309230834 x faster/harder, but I do think they realize the demand for things So Fresh and So Clean (a la Big Boi) and are working frantically to bring it.

Edited, Apr 10th 2009 8:43am by frugalmaelstrom
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