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my rogue specFollow

#1 Apr 06 2009 at 3:46 AM Rating: Decent
Well this is a first post, just want to see what you guys think of my gear and talents. I pick my fights and when I use my attacks in the right order, I win,lol. Just would like any input on spec. I am sad to say I have not had alot of luck getting grouped to do instances and am just getting into pvp with this character.


my armory link: http://www.wowarmory.com/character-sheet.xml?r=Staghelm&n=Sneakuponya .

ohhhh, yes I do use poisons on both weapons. I have thought of going to a combat spec, just would like some input from skilled players to help me become a more skilled player.
thank you for any and all input.
#2 Apr 06 2009 at 4:10 AM Rating: Good
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12,049 posts
Is this for a PvP spec then? Or a leveling spec? I believe if it's leveling, both combat and mutilate are faster builds, but I'm not sure how they'd add up on a PvP server. Then again, if someone gets the drop on you, a Blind + Sprint/Vanish would work fine for getting away.
#3 Apr 06 2009 at 7:58 AM Rating: Good
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185 posts
I'd recommend a mutilate leveling spec - you will be amazed at how fast things fall down in a 1v1 fight. With adds, it can get drawn out, which is where combat shines more, so it's more about picking your fights.

I started a new rogue while still in the combat mentality of my old raiding rogue (pre-wolk). Once mutilate became available, I gave it a shot...wow, I would have hated to be on the receiving end of my dagger before they nerfed it! My killing speed was so fast I had to invest in camouflage just to drop my stealth CD to avoid downtime. I also felt more 'Rogue-y', which helped recapture my passion for the class.
#4 Apr 06 2009 at 10:06 AM Rating: Decent
Well I found a link to a mutilate build and went ahead and respecced. I can see a difference in killing speed. I will now have to get used to not having some of the cool talents i had, like premed and preparation. I also have to get alot closer to sap an extra mob, but i suppose distract will work just as well for getting that close. Thanks for the suggestions and input.
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