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#1 Mar 26 2009 at 1:05 PM Rating: Excellent
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7,732 posts
Quote:
Druid

* Glyph of Survival Instincts - Your Survival Instincts ability grants an additional 10% of your maximum health.
* Glyph of Savage Roar - Your Savage Roar ability grants an additional 3% bonus damage done. (Down from 6%)


SI glyph is weak sauce.

SR change is nerfy.

Quote:
Feral

* Primal Gore doesn't affect Rake anymore.

Restoration

* Revitalize now gives your Rejuvenation and Wild Growth spells have a 5/10/15% chance to restore 8 Energy, 4 Rage, 1% Mana or 16 Runic Power per tick. (Old - No info on the % in the tooltip)


PG change is another nerf due to our innate awesomeness that everyone desires.

Revitalize change seems like them getting English lessons and learning the power of having someone proof read stuff.
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idiggory wrote:
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#2 Mar 26 2009 at 1:22 PM Rating: Excellent
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3,272 posts
Look at that, no love for the balance tree :(
#3 Mar 26 2009 at 1:27 PM Rating: Good
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1,260 posts
saw the feral nerfs coming. Oh well, it's still a buff in dps from live.
#4 Mar 26 2009 at 1:29 PM Rating: Good
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7,732 posts
Quote:
Look at that, no love for the balance tree :(


<3

mmo-champion didn't have anything up for balance changes.

Next time maybe. Hopefully buffs and not nerfage.
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idiggory wrote:
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#5 Mar 26 2009 at 2:11 PM Rating: Decent
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4,512 posts
SirJac wrote:
saw the feral nerfs coming. Oh well, it's still a buff in dps from live.


That's what I was thinking. I loaded up the new version of Rawr last night that has PTR changes in it, and my jaw literally dropped. It was something like a 600 DPS boost from what I'm doing on live right now, and that was unbuffed.

We'll still be generally amazing. :)
#6 Mar 26 2009 at 2:15 PM Rating: Good
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7,732 posts
I actually have to go and work some more in a second here but while I remember.

ArP becomes very sexy for Shred and cats in general with 3.1, I'll find numbers later.

Involves, if I recall, reaching a certain threshold then it becomes the stat to stack. Wacky.

Only for cats who Shred, of course.
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idiggory wrote:
Drinking at home. But I could probably stand to get laid.
#7 Mar 26 2009 at 2:37 PM Rating: Decent
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4,512 posts
Horsemouth wrote:
I actually have to go and work some more in a second here but while I remember.

ArP becomes very sexy for Shred and cats in general with 3.1, I'll find numbers later.

Involves, if I recall, reaching a certain threshold then it becomes the stat to stack. Wacky.

Only for cats who Shred, of course.


Very, very sexy. IIRC, the new stat hierarchy is something like Agi > ArP > Crit > STR. I can't find it in the EJ thread now though, maybe you'll have better luck than me.
#8 Mar 26 2009 at 3:00 PM Rating: Good
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3,272 posts
Horsemouth wrote:
mmo-champion didn't have anything up for balance changes.

Next time maybe. Hopefully buffs and not nerfage.


Well I guess I can daze things with Typhoon now... *shrug*
#9 Mar 26 2009 at 9:52 PM Rating: Excellent
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8,779 posts
sudden death has two spellings of the word "Execute" and one spelling of the word "Excute".

i chuckle a bit every time i see that.
#10 Mar 30 2009 at 5:46 PM Rating: Good
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7,732 posts
Quote:
Druid (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Balance

* Moonkin Form now costs 13% of base mana. (Down from 22%)

Feral

* Rend and Tear now increases the critical strike chance of your Ferocious Bite ability on bleeding targets by 5/10/15/20/25%. (Down from 10/20/30/40/50%)
* Primal Tenacity now reduces fear effects duration and damage taken while stunned while in Cat Form only.


Newer cheaper lasers.

RnT nerfs for cats.

PT just for kitties.

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idiggory wrote:
Drinking at home. But I could probably stand to get laid.
#11 Mar 30 2009 at 7:17 PM Rating: Good
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3,272 posts
Lol, now I can shapeshift to bres someone for EVEN LESS MANA! BAHAHAHAHAHAHAAHAHAHAHA















...














...BAHAHAHAHAAHAHAHAHAHA
#12 Mar 30 2009 at 9:43 PM Rating: Decent
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4,512 posts
I'd like to take this opportunity to discuss how much I dislike being melee on KT.

"Cbd, can you do a battle rez on <whoever>?"

Now, I'm more than happy to, especially because it's kinda important. But. Ya know. That's a good 20 seconds of just me carefully maneuvering the room to try to get to a corpse without my little DBM box kindly telling me "JESUS CHRIST YOU'RE WITHIN FROST BLAST RANGE OF A HEALER, MORON."

EDIT: Blast, tomb. Same idea.

Edited, Mar 31st 2009 1:44am by CBD
#13 Mar 31 2009 at 4:02 AM Rating: Good
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199 posts
CBD, I complete agree with you on that. I tried to do just that once. Now if the body isn't in range, tough. Same thing goes for Intervate, if the target is in range no problem, otherwise, no dice. I set my UI so that out or range indication is at 30 yards for that reason alone.

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