Christ, I leave the board for a week and miss out on all kinds of awesome. xromania having another fit and being unrated, Arex quitting the club and almost an entire page in this thread.
Back on the topic of ICC10, with the aura taking off 20% dodge (leaving me with about 20%), wasn't there being talked about the damage taken from ICC would be less spiky? I'm assuming faster hits for less damage would be the solution, which would, I guess (suck at math), make those remaining 20% dodge count for more than 40% against a boss that only hits you half as much, but twice as hard, right?
So my 20% dodge in ICC is equal to 40% dodge in ToC in terms of survivability?
That said, what's enough health for switching gems to Shifting? I currently have 38k unbuffed in Bear form in my raid gear. I sacrifice some health to get additional dodge there or I could hit 40k unbuffed. I'm in mostly in Conquest T9 (ya, I know, I need more off-set pieces) and I can't see myself getting Frost emblems soon for a new cloak, which is the most obvious upgrade.
Armory. Question is, should I focus on getting T9 off-set pieces and start gemming with Shifting instead of Solid? Right now I'm using a mix of both to get socket bonuses (it's agility so I might as well).
The reason I'm getting nervous here is because I've done ICC with a Paladin in equal gear and almost equal health values. Since health and dodge is what we've got going for us, I figured I should start to worry about it now.