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Ret PVE DPS specFollow

#1 Mar 20 2009 at 2:19 PM Rating: Good
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Yes, I know you guys hate these questions, and there's probably somewhere I can find the information.

However, I'm at work right now bored out my gourd and I can only get to a couple of WoW-related sites. I checked the first couple pages of the pally forums here, but the stickies are outdated and I didn't see any thread topics that indicated I would find what I was looking for inside.

What I need is a level 80 ret PVE DPS spec. I have been playing with the calculator on Wowhead for about an hour and just cannot figure out where to put points outside of the ret tree other than Divine Strength.

Anybody got a link to a talent tree I can scope out?
#2 Mar 20 2009 at 2:36 PM Rating: Decent
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1,912 posts
For PvE DPS you don't need anything outside Ret other than Divine Strength. You can put those wherever you like.
#3 Mar 20 2009 at 2:47 PM Rating: Decent
39 posts
Just as a thought: should we go for imp. Devotion aura after 3.1? Example build:

http://talent.mmo-champion.com/?paladin=00000000000000000000000000550001040300000000000000005232051003331302133231331&glyph=000000000000&version=9704

There simply isn't enough worthwhile talent points in retribution and I see imp.Devotion aura as a nice buff. This won't of course do any good if you have pala tank but at least you get 5% more healing from divinity.


#4 Mar 20 2009 at 3:21 PM Rating: Decent
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1,912 posts
Yes that's a pretty good option for PvE. You should always try to bring good support abilities to your group.

For 5-mans, PuGs and PvP Guardian's Favor is very useful too. So you may want to put some points in it. Each time a healer gets aggro you just bubble him, and that will do more to secure a smooth run than having imba dps. Also good for careless aggro mages, they're more useful alive than dead.

I know PvEers will probably insult me but I'll go with something more like this because I'm more into PvP builds. Notice: This build is intended for PvP.

http://talent.mmo-champion.com/?paladin=00000000000000000000000000053200322000000000000000050232251203331302130231331&glyph=000000000000&version=9704

Edit to clarify.

Edited, Mar 24th 2009 9:08pm by xorq
#5 Mar 20 2009 at 3:45 PM Rating: Good
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1,503 posts
if you guys are gonna link builds for newbies, try not to use the MMO-champs treeoftheday.

both of your specs didn't even include the mystery 4th tier Prot talent. i guarantee you will want that.

to the OP, when you get to 80 worry more about putting out dmg and spec accordingly.
#6 Mar 20 2009 at 6:40 PM Rating: Decent
Getting to fourth tier in Prot is not likely, but if it's -godly- maybe.

For now I'd go with this
#7 Mar 23 2009 at 11:13 AM Rating: Default
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1,912 posts
tommyguns wrote:
if you guys are gonna link builds for newbies, try not to use the MMO-champs treeoftheday.

both of your specs didn't even include the mystery 4th tier Prot talent. i guarantee you will want that.


Well, the talent trees never come out exactly as in the beta or as described in the patch notes. There's usually a few changes that they do without testing them out in the ptr. So any spec we post right now is more about which "kind of" spec to go for rather than something exact.

The question of OP is were to put points after he runs out of DPS talents. So yeh, the answers have been good. Add some more support capability. You could take that 5% healing talent too, it will probably buff the heals from JoL and DS and make it easier to heal you if you continue to go with SoB. I'd go for Divine Guardian too.

Quote:
to the OP, when you get to 80 worry more about putting out dmg and spec accordingly.


Actually, once you get to 80 you might want to try roles other than melee dps at PvE unless your objective is to justify grabbing Ret loot from raid content but you'll be "enslaved" to gemming it and enchanting it the PvE way.

#8 Mar 23 2009 at 3:55 PM Rating: Good
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1,503 posts
Quote:
Actually, once you get to 80 you might want to try roles other than melee dps at PvE unless your objective is to justify grabbing Ret loot from raid content but you'll be "enslaved" to gemming it and enchanting it the PvE way.


well the thread topic is "Ret PVE DPS spec". if it were "Ret PVE weak-DPS and weird utility spec" i would offer advice similar to yours.

if a group invites you for dps i would recommend you focus on that. the harder you dps the more healing you provide. if you have Vigilance, the more dps you put out the more threat the warrior tank gets. a side effect of putting out more dps is the target dies quicker. everybody wins when you dps.

best advice for a new lvl 80 Ret pally:
stick to dps and let the others do their job.
#9 Mar 23 2009 at 5:16 PM Rating: Decent
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1,912 posts
tommyguns wrote:
Quote:
Actually, once you get to 80 you might want to try roles other than melee dps at PvE unless your objective is to justify grabbing Ret loot from raid content but you'll be "enslaved" to gemming it and enchanting it the PvE way.


well the thread topic is "Ret PVE DPS spec". if it were "Ret PVE weak-DPS and weird utility spec" i would offer advice similar to yours.

if a group invites you for dps i would recommend you focus on that. the harder you dps the more healing you provide. if you have Vigilance, the more dps you put out the more threat the warrior tank gets. a side effect of putting out more dps is the target dies quicker. everybody wins when you dps.

best advice for a new lvl 80 Ret pally:
stick to dps and let the others do their job.


I do things my way and they work for me. To be read as: I get away with it, always. It's not like I would care since all I do PvE is heroics and no raids except arch 10 and arch 25, all of which is easy enough that there's no reason to be min-maxing like a perfectionist.

As for what advice I have given the OP, read the post not only the title. Notice that his question is where to spend talent points after you have already taken ALL the talents that increase dps. Deliberate excess formatting for people that may not have enough coffee at their homes due to economic crisis. I swear, my source on that info is the OP's post.

Notice, the talent that increases healing received is directly associated with Ret PvE DPS because of seal of blood. In the chance that it continues to be used. It's possible that it may continue to be used because the damage it does could be good enough to burden the healers for it even without the mana from SA.

As for the piece of my post that you are quoting allow me to translate it for anyone who doesn't drink enough coffee.

Quote:
Actually, once you get to 80 you might want to try roles other than melee dps at PvE


Ret kind of sux at PvE. As in, having fun is not guaranteed. For 5 mans it's cool but for 10+ it's not so cool, just like any melee. Different taste and preference there, so you "might" as opposed to "you'll have to".

Quote:
unless your objective is to justify grabbing Ret loot from raid content


The only good reason I can think of to actually play raids PvE ret/melee is for the ret loots. Since, you know, if you play tank, you're going to get tank loots.

Quote:
but you'll be "enslaved" to gemming it and enchanting it the PvE way.


But if you do PvE as ret you'll have to gem and enchant for PvE, which means you still end with half-assed upgrades for PvP.

#10 Mar 24 2009 at 8:25 AM Rating: Good
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1,503 posts
Quote:
all of which is easy enough that there's no reason to be min-maxing like a perfectionist.


i never suggested anything related to min-maxing. you dropped that catch phrase yourself. what i recommended to the OP was to bring as much dmg as he could, simple concept.

as a new lvl 80 Ret pally, when you start to worry about what everyone else is doing and how you can be 'the hero', you begin to lose focus and actually become more a liability. learn to dps first then learn the tricks of the class.

Quote:
As for what advice I have given the OP, read the post not only the title. Notice that his question is where to spend talent points after you have already taken ALL the talents that increase dps.


but you didn't take ALL the talents that increase dps.

Quote:
http://talent.mmo-champion.com/?paladin=00000000000000000000000000053200322000000000000000050232251203331302130231331&glyph=000000000000&version=9704

you even left out Fanaticism, the single most important talent for Ret dps. we were bottom of the barrel for over 2 years til we got this talent.

Quote:
Notice, the talent that increases healing received is directly associated with Ret PvE DPS because of seal of blood. In the chance that it continues to be used. It's possible that it may continue to be used because the damage it does could be good enough to burden the healers for it even without the mana from SA.


currently, a Ret can self-heal about 75% of the self-dmg he does using only JoL and DS. mixing FoL in there you could easily heal all the self-dmg done, creating no burden on the healers. this is not counting the other sources of static healing you receive from other non-healers in the group(DK aura, VE, ferals, etc). nonetheless, the tier1 Prot talent is great all around, but will probably be changed before live because it is too powerful for tier1.

Quote:
Ret kind of sux at PvE. As in, having fun is not guaranteed. For 5 mans it's cool but for 10+ it's not so cool, just like any melee. Different taste and preference there, so you "might" as opposed to "you'll have to".


i dont really know what this means. however, the OP has 4 melee toons. like me, i would think he enjoys it. btw, Ret adds the most raid buffs of any other class..i would consider Ret as a PvE must-have.

Quote:
The only good reason I can think of to actually play raids PvE ret/melee is for the ret loots. Since, you know, if you play tank, you're going to get tank loots.


?

Quote:
But if you do PvE as ret you'll have to gem and enchant for PvE, which means you still end with half-assed upgrades for PvP.


you gem/enchant for +Str for PvE and PvP. i dont get it.





Edited, Mar 24th 2009 12:26pm by tommyguns
#11 Mar 24 2009 at 1:56 PM Rating: Decent
i see through you Xorq, you are just pretending to know what your talking about.
#12 Mar 24 2009 at 2:19 PM Rating: Good
I think it depends on if the improved aura talent increases benefit from talents while activated also.


Aura Mastery: causes your Concentration Aura to make all affected targets immune to Silence and Interrupt effects and improve the effect of all other auras by 100%.

that would be an extra 3% haste and 3% damage every 2 minutes if it does...

If it does, I'm going to go with something like this maybe. The last 3 are up for grabs. Maybe get seal of command for solo stuff and light PvP, maybe get improved lay on hands for 'ohsh!t' moments.

As far as Xorq's what looks like a PvP build, I'd definitely rather have fanaticism over say swift retribution. Swift retribution will give you a nice increase to your burst wtfpwn while swift retribution is more a sustained DPS talent. (Improved righteous fury? Improved hammer of justice? Deflection instead of benediction? it BETTER be a PvP build...)

Edited, Mar 24th 2009 3:34pm by digitalcraft
#13 Mar 24 2009 at 6:45 PM Rating: Default
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1,912 posts
I wonder how I wasn't specific enough that my planned build, as in "I'm going with this and PvE ers won't like this one" was a PvP build. (Yes yes, I know It's missing Divine Purpose).

Anyhow, if you want my word on what a PvE build would be, if it's not too obvious already, here goes:

http://talent.mmo-champion.com/?paladin=00000000000000000000000000050000000000000000000000005232051003331302133231331&glyph=000000000000&version=9704

There, that's your full Ret PVE DPS build. And that's ALL of it, with nothing missing. SoC included because you can get to times when you can wish you had it and don't.

If I were doing a PvE build I would throw the 13 remaining points around these:
http://talent.mmo-champion.com/?paladin=00000000000000000000000000553200000300000000000000005232051003331302133231331&glyph=000000000000&version=9704

Or you could shoot for aura mastery and imp LoH. But I somehow don't see aura mastery being that big in PvE. 10 sec duration on a 2 min cooldown (last I checked) sounds more like a PvP ability than something for PvE, but whatever, everything has it's unintended uses... Not that it actually matters since, after all, you're not losing anything relevant to DPS to spec for it.

http://talent.mmo-champion.com/?paladin=05050102000000000000000000050000000000000000000000005232051003331302133231331&glyph=000000000000&version=9704

But in any case, you actually CAN Just ignore those 13 talent points and not put them anywhere at all and your DPS will not suffer from that.

As for how PvE and PvP gems and enchants are different. In addition to str and AP enchants/gems you have to balance it with a truckload of stamina and resilience for PvP, and mostly ignore hit, with 3% +hit I'm plenty done for PvP.

Also, if you're the only Paladin in a group or raid, you're most likely not judging JoL, you're judging JoW, specially after the impending mana nerf that will come with 3.1.

Quote:
As far as Xorq's what looks like a PvP build, I'd definitely rather have fanaticism over say swift retribution. Swift retribution will give you a nice increase to your burst wtfpwn while swift retribution is more a sustained DPS talent.


I might. With SoC I just use repentance and stun to force the crits. Swift I took because I think it helps healers and casters and healers with casting times. But I'll think about it.
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