Srsbiznas wrote:
Thanks this is something that has been on my mind as well. My pally is currently level 34 and it has picked up faster from level 20. (I almost deleted her a few times from boredom.)
Now one way that I add to my amusement (when I think its a boring leveling night) is to jump into a group of mob (4-5) and see who comes out of top. Good times.
I was wondering if anyone had any preferred leveling zones for a pally? I have seen several leveling guides but I was wanting one that is specific to paladins. Is there one or should I just suck it up and deal?
Again from my personal preference...
Leveling RET isn't that great for AoE grind. However it's fast for 1 by 1 killing. Which makes it better for quests with the sole exceptions of quests where the objective is a kill count of melee mobs. So my advice there is to go after the quests, if you don't have quest helper just get it.
One specific important thing that will have a lot of impact is your 2h weapon. So it is a good idea to do a search for the next weapon upgrade and find out where/how to get it as soon as possible, and do that each time you get a weapon upgrade so that you know where to get the next weapon. Try to always go for speed greater or equal to 3.6 if possible. I think if you are at the level for scarlet monastery you can get a pretty god axe from a quest that requires that instance.
If you are on a PvE server you may also take some advantage from scrolls and elixirs that boost strenght, attack power or spell power. If you're on a PvE server you'd probably lose the elixir buff quickly to pvp. But, you know, I'm an alchemist and carried those elixirs and flasks for when I got quests that actually required more killing than walking, and it turned out that I used them very little.
If I could invent a perfectly balanced ret set it would have stats spread into sta, str, crit and int.
So "ideally" you'd collect a full set of str-sta-crit items for every possible slot and a number of sta-int-crit items that will occupy some slots when you feel that you need extra mana. Trough Outlands and Northrend you can gear 100% from quest rewards. In Old World you may have to get a few instance runs, I've seen people offer instance runs in the trade channel for less g than a JC will ask for cutting a gem.
As you may already know, haste and armor penetration are not very useful for paladins. So try to have crit (from rating, not agi) in every possible item, alternatively hit, but at higher levels try to get crit up as a very high priority stat. This is because a lot of your Ret talents will be dependent of crits.
As for questin areas. You'll prefer areas that are likely to have more ud/demons for the extra damage from exorcism. So you should go to felwood and plaguelands as soon as you reach the level for them and from there it's outlands. I guess you're already past Duskwood but if you're not you should go there (guessing you're alliance). Nagrand has almost no undead or demons but it's still a very good questing zone so you should DO NAGRAND regardless of not having ud/demons. Besides it's a relief from fighting ugly demons and decaying reanimated corpses all day.
As you may already know, the areas to avoid are the areas abundant in mobs with mana attacks (mana burn, drain mana, silence, interrupt). Netherstorm if crowded with mana mobs so take the alternatives. When your quests involve felhounds treat that mob with a lot of respect and try to avoid fighting them more than needed.
Edited, Mar 19th 2009 2:11pm by xorq