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Another 3.1 spec threadFollow

#1 Mar 16 2009 at 3:12 PM Rating: Decent
I know I need to edit my profile information. Sue me.

Blood leveling spec

thoughts?
#2 Mar 16 2009 at 7:47 PM Rating: Decent
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It is REALLY hard to critique a leveling build without benchmarks. Either way, get rid of the following talents:

Toughness (46 AP increase from 11k armor--not worth it)

Imp. Rune Tap (it is REALLY expensive and you will almost never have to use it)

Icy Reach (not that worth it for non-PvP)

Hysteria (Just isn't that useful for leveling, very much a endgame talent)



Talents to take:

Virulence 3/3 (+hit is nice, but it is mostly to get to the next tear).

Epidemic 2/2 (I do whatever I can to get this talent whenever possible. 6 extra seconds in a rotation is very, very nice.

Imp. Icy Touch 3/3 (A huge damage boost on an ability you will use all the time, plus mitigation--why are you not taking this?)

Black Ice 5/5 (Simply to make your Icy Touch better and let your Oblits strike harder without ******** up a rotation).


So, *I* would end up with something like this:

55

60

70

80

This is set up so you will primarily use Death Strikes on your FU runes to get Heart Strikes, but may use an Oblit if you are near the end of your rotation (and will be putting up new diseases before Heart Strike anyway).

It is also a good build for doing stuff at 80, allowing you (with your dinging point) to use Oblit primarily, potentially increasing your DpS in groups and allowing you to burn through single targets faster. Especially because you will be relying on Death Strike a LOT less at 80 than you did at first (at least, I do).

Feel free to change points as you wish. Just always think about how you spend your points. Consider the pros AND the cons of taking a talent--not all bonuses are useful. For example, I have never taken Rune Tap in my blood builds. But, I have also never found myself in a situation where a Rune Tap would have saved me or was a wiser choice than a Heart Strike. It is nice to have, just in case, though.
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#3 Mar 16 2009 at 8:29 PM Rating: Decent
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Vicious Strikes is worthless, as it doesn't do anything for DS.

For leveling, I would do this.

It's actually very close to what I'll be running with in PvP, come 3.1.

I also filled out the glyphs for you. Massive lulz to be had with CE in that build.
#4 Mar 16 2009 at 11:19 PM Rating: Good
The problem with that build is that it's obviously a level 80 spec. You should be around 58ish when you leave the starting zone, and you don't even have Obliterate at that point.

This is how I leveled my DK, leveling as Blood is easy as cake, but it takes a little bit more than 48 talent points.

You go frost until you're done with Nagrand. Howling Blast when it's on Killing Machine is pretty much a LOL mode, and it gives you time to get some extra skills that really shine with Blood.

So, I'd work off that and once you hit 65, go with something like this, since I think it's apparent you want those massive Obliterates:

Blood at 65

Fill it up to this by 75:

Blood at 75

And finally, when you're at 80:

Blood at 80

Working off of something very similiar to that (damn 3.1 links...) I had very little problems leveling at all. My only deaths came when I got into "LAWL I'M A DEATH KNIGHT!" mode and wandered into group quests that were a bit over my head.

Rune Tap is nice to have, however, by level 70 you won't even need it since you'll have Rune of the Fallen Crusader, not to mention with the Glyph of Raise Dead combined with Death Pact gives you a free heal. Depending on your tastes, you get get 1 or possibly two more free heals (One being if you go Draenei, the other being if you go Herbal).

As far as gear, well, get that polearm out of Ramps ASAP, it'll serve you until the Ring of Blood Axe, which will work fine through Borean Tundra. Then the event thingy in Zul'Drak will give you a nice Axe that should serve you well into the early parts of level 80.

As far as not going with certain talents, in particular that obvious absence of Dancing Rune Weapon, you simply do not need it for leveling. I found it to be a bit gimmicky, and I never really used it. As long as you know when to put Death Strike to good use, you'll be fine.

Edited, Mar 17th 2009 3:20am by a very tired BillyRayValentine

Edited, Mar 17th 2009 3:20am by BillyRayValentine
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#5 Mar 17 2009 at 12:14 AM Rating: Decent
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BillyRayValentine wrote:
The problem with that build is that it's obviously a level 80 spec. You should be around 58ish when you leave the starting zone, and you don't even have Obliterate at that point.

Uh, it works pretty well if you go Blood > Frost > Unholy.

You'll have most of the best Blood talents (including boosts to DS) by the time you get to Outland. With HS's cleave and DS, you'll whip right through outland. You'll never need to use Oblit.
#6 Mar 17 2009 at 4:06 AM Rating: Good
Quote:
You'll never need to use Oblit.


But where's the fun in that?
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#7 Mar 17 2009 at 7:42 AM Rating: Decent
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I tried everything when leveling, so I don't really have a timeline for things. :P I was blood for a few levels. Then I went Unholy. Then Frost. Then Blood. Then Unholy. Then Frost. Repeat again.

Leveling as a DK is incredibly easy. Aggro from an elite? No problem. Whip out a Ghoul, and kite him while you CoI and IT him from afar. Use any other skills you have too. It may take awhile, but it works well.

Have a group of mobs wailing on you? Hit Icebound Fortitude and kill a few ASAP. Then, when taking less damage, use DSs for a few rotations to top off your health.

The only time I ever die in battle as a DK is when I wasn't watching my health or got in way over my head. And, as Blood, you rarely even need to watch your health. XD


And a side note, depending on how lazy you want to be, Vendetta can be useful. In general, Blood Presence + Blood Aura + Bloodworms + Rune Tap + Mark of Blood + Death Strike is WAY more healing than you need for Vendetta to be worth it. But, it was kinda nice getting a few hundred free health after every kill. Your call.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#8 Mar 17 2009 at 1:00 PM Rating: Decent
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BillyRayValentine wrote:
Quote:
You'll never need to use Oblit.


But where's the fun in that?

Uh, the fact that Oblit sucks compared to the new DS (with talents)?

And it doesn't heal you, and it takes away diseases?
#9 Mar 17 2009 at 2:36 PM Rating: Decent
Thanks for all the replies guys!

Some background filler: I started as unholy and was unholy until after a few runs of ramparts (the pole NEVER dropped for me. I was 65 by the time I left hellfire and it NEVER dropped for me.)

Blood yields me more consistent DPS in groups, but these are just leveling dungeons.

I need to get that ghoul glyph XD for a free heal!!!

Personally I don't see how any DK could say no to hysteria, its a buff to dmg(plus it gives you a reason to annoy warlocks by telling them you used your healtstone 5 seconds after you picked one up). The same with toughness, more ap > not more ap.

DS, while a health regen skill, does not hit as hard as HS or OB. Period. I am far too much of a recount *****, and while DS has its purposes and is a great skill, if it comes down to whether I need to heal or do damage, I will use a pot and hit HS or OB or even deathcoil a few times, as the numbers just don't make it a more priority skill in most situations. But when health regen is a priority it does =] I.E. I just pulled 5 mobs and DND on the ground around me =]

I really appreciate this build because the ghoul was my best friend as unholy, and in fact it was the only thing about unholy I really even liked. Ghoul makes pulling lots of mobs for AOE kills EZmode.

For raiding I can see Mark of blood being useful but I just cant justify it over other talents for leveling =/. The 51/2/18 build is very appealing to me, but I havn't experienced a chance to use OB without losing diseases, so I may change my mind after running an annihilation build.

ATM I am 69 and questing in coldarra outside of the nexus. Because I got summoned there. And don't feel like leaving =]

Here is my armory I was experimenting with a different helm, because I've heard expertise is a valuable skill into the 70s and at 80.

You can see that im on my way to a build including annihilation, but I was unaware of the rune at 70, and I just wasn't thinking when I didn't take the free ghoul glyph, so I will go and free up those points from rune tap as soon as I log in next.
#10 Mar 17 2009 at 3:21 PM Rating: Decent
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After 3.1, DS will do comparable damage to Oblit as Blood unless something drastically changes.

There's no reason to spec Annihilation as Blood after 3.1.
#11 Mar 17 2009 at 8:01 PM Rating: Decent
fantastic =]
#12 Mar 23 2009 at 9:51 AM Rating: Default
Quote:
Vicious Strikes is worthless, as it doesn't do anything for DS.


Im confused. It says in the talent that it does work with DS.
#13 Mar 23 2009 at 11:27 AM Rating: Decent
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It no longer affects Death Strike in 3.1, which is the patch the OP is designing his build for.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#14 Mar 23 2009 at 12:25 PM Rating: Default
Ah, ok. I was going off mmo's talent calculator for 3.1. On it, it still shows vicious strikes affecting DS. Guess they didnt update the tooltip yet.
#15 Mar 23 2009 at 1:06 PM Rating: Decent
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They tend to be quick with news, but slower with updating (I have noticed). Unlike WoWHead, who may take an extra day and a half to report the news, but will have the data changed almost instantly when it does.

Or, it could be my imagination.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
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