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An easy question for levelingFollow

#1 Mar 13 2009 at 9:13 AM Rating: Good
I am aware that agility is an asset to hunters at any level but what would be better for me to try to build up between Int and stam. I don't get damaged much if at all and therefor don't need much health IMO. I was Just wondering if it would be better for me to build a mana pool rather than try to build up my HP. Thanks for the advice guys!

Bah I suppose it would be good to mention my lvl as well. I just dinged forty on my hunter and am currently rolling MM spec. My Armory

Edited, Mar 13th 2009 1:32pm by Abolaster
#2 Mar 13 2009 at 9:55 AM Rating: Decent
Just my oppinion but I like a good amount of stam/int when leveling. You will get in situations where way more mobs are pulled that you can deal with and a few will beat on you for a time. Stam keeps you alive. Hunters hit plenty hard even at low levels so I wouldn't worry overly much about agi untill you are ready to collect gear at your level cap. Int in place of agi however keeps you grinding longer and more seamlessly.
#3 Mar 13 2009 at 10:00 AM Rating: Good
Ya it seems that at the moment I have to use viper in order to get my mana back every fourth/fifth kill which I would like to extend that window a bit. That aside how would you recommend I balance stam/int/agi at the lower levels to have an easier time leveling?
#4 Mar 13 2009 at 10:08 AM Rating: Decent
Abolaster wrote:
Ya it seems that at the moment I have to use viper in order to get my mana back every fourth/fifth kill which I would like to extend that window a bit. That aside how would you recommend I balance stam/int/agi at the lower levels to have an easier time leveling?


Quote:
stam/int/agi


Just like that.
#5 Mar 13 2009 at 10:24 AM Rating: Good
Ha! Thank you very much!
#6 Mar 13 2009 at 11:58 PM Rating: Default
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979 posts
I have never worried much about stamina as i always went agility but tried to balance between intellect and stamina as the secondary stats , but you are getting into the level range where crit and attack power are far more available so i would recommend if the other stats you have have are good then take them as the harder you hit the faster things will die.

Take a look at the pre-raid gear thread as that is what you need to aim for.


Quote:
MM: 5% hit, ~5% Haste, 20% crit and 3500 AP
5% hit without talents, hit cap is still very important.
5% haste is enough to get exactly 5 steadies in between Chimera shots and thus enough for marks, as you want to fire Chimera every cooldown.
MM has more crit and AP boosting talents so aim for higher crit and AP.


Quote:
Stats:
for every hunter, ~14k health ~10k mana will be good


quotes are from the pre-raid gear thread.
#7 Mar 14 2009 at 5:20 AM Rating: Good
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255 posts
Abolaster wrote:
Ya it seems that at the moment I have to use viper in order to get my mana back every fourth/fifth kill which I would like to extend that window a bit. That aside how would you recommend I balance stam/int/agi at the lower levels to have an easier time leveling?


Although Stam is nice for HP, if you aren't getting hit too much (and shouldn't, unless like KD said you mis-pull: which in that case... FD and let your pet die IMO) then that isn't an important stat. Mechanics have changed since I leveled my hunter, but I would try to get mail pieces while leveling. Leather has good Agi and AP, but doesn't include Int. Since you are MM and have focused aim, each Int point is also an AP point- and Int also helps your skill-ups for weapons. In general though I wouldn't worry about acquiring certain items, just take what is available to you via quests or the occasional instance you run. The main focus is to burn through those levels, and items will get replaced often. If you are a LW, then you can always make armor kits to help boost your Stam a bit that doesn't hit the pocketbook.
#8 Mar 14 2009 at 8:22 AM Rating: Good
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I use an addon called ratings buster. It will summarize all the stat changes from two pieces of gear, including the effect (crit and ap from agi) Really useful and it will help because you can see the trade offs more clearly. It even accounts for spec.
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#9 Mar 15 2009 at 12:45 AM Rating: Decent
browningguns wrote:
Int also helps your skill-ups for weapons


This is false and largely irrelevant, since you generally shouldn't have any trouble at all keeping skills capped while leveling.

Skilling up weapons is like skilling up fishing, it's largely a binary effect of "Must make at least X many attempts before skillup is possible" and the number represented by X steadily goes up every level.
#10 Mar 15 2009 at 2:38 AM Rating: Decent
Run out of mana? get int
Run out of health? get stam
#11 Mar 15 2009 at 8:12 AM Rating: Good
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255 posts
Overlord Norellicus wrote:
browningguns wrote:
Int also helps your skill-ups for weapons


This is false and largely irrelevant, since you generally shouldn't have any trouble at all keeping skills capped while leveling.

Skilling up weapons is like skilling up fishing, it's largely a binary effect of "Must make at least X many attempts before skillup is possible" and the number represented by X steadily goes up every level.


Yes.. and no. I do know Blizzard changed the tooltip about Int. I also know since that change, there has been tons of debates on whether Int really effects skill-ups. Here is a link where someone did some testing trying to prove Int does still help: http://forums.worldofwarcraft.com/thread.html?topicId=9336627013&sid=1&pageNo=1
And from WOWwiki: http://www.wowwiki.com/Intellect#Intellect
(I'm not saying this is totally accurate or listing these as credible links, just saying that there is some debate on Int still). So it may be false and I am sorry I posted it as absolute truth, but it does still seem to affect weapon skills.

As to skill up being a largely binary effect- yes and no. It is also based on your level versus the level of your weapon skill. The rate at LEVEL 80 which you learn weapon skills at say 200-205 is quicker than when you would learn them at 40.

Weapon skill isn't irrelevant.. anytime. I try to level as many different weapons as I can during a level because of the variety of what hunters can use. At the minimum you should try to keep all three ranged weapon skills maxed- it sucks when at 80 you get the nice shiny Naxx gun and you are only sitting at 350 from level 70. Yes you can level it at that time and that is a personal preference.

edit: bolded

Edited, Mar 15th 2009 12:58pm by browningguns
#12 Mar 17 2009 at 11:43 AM Rating: Default
Well since everyone obviously has given you the correct answer you probably don;t need anymore advice. but just a tip, i checked out your armory and you NEED a better bow. Check this out: http://www.wowarmory.com/character-sheet.xml?r=Haomarush&n=Tygranan, and look at the bow. once you hit 48 itll up your DPS by 10, pretty good
#13 Mar 18 2009 at 6:44 AM Rating: Decent
browningguns wrote:
Overlord Norellicus wrote:
browningguns wrote:
Int also helps your skill-ups for weapons


This is false and largely irrelevant, since you generally shouldn't have any trouble at all keeping skills capped while leveling.

Skilling up weapons is like skilling up fishing, it's largely a binary effect of "Must make at least X many attempts before skillup is possible" and the number represented by X steadily goes up every level.


Yes.. and no. I do know Blizzard changed the tooltip about Int. I also know since that change, there has been tons of debates on whether Int really effects skill-ups. Here is a link where someone did some testing trying to prove Int does still help: http://forums.worldofwarcraft.com/thread.html?topicId=9336627013&sid=1&pageNo=1
And from WOWwiki: http://www.wowwiki.com/Intellect#Intellect
(I'm not saying this is totally accurate or listing these as credible links, just saying that there is some debate on Int still). So it may be false and I am sorry I posted it as absolute truth, but it does still seem to affect weapon skills.

As to skill up being a largely binary effect- yes and no. It is also based on your level versus the level of your weapon skill. The rate at LEVEL 80 which you learn weapon skills at say 200-205 is quicker than when you would learn them at 40.

Weapon skill isn't irrelevant.. anytime. I try to level as many different weapons as I can during a level because of the variety of what hunters can use. At the minimum you should try to keep all three ranged weapon skills maxed- it sucks when at 80 you get the nice shiny Naxx gun and you are only sitting at 350 from level 70. Yes you can level it at that time and that is a personal preference.

edit: bolded

Edited, Mar 15th 2009 12:58pm by browningguns


It's an irrelevant point to gear for Intellect for the sake of skilling weapons (assuming it did help, which I still don't believe it does :P), because as you said yourself, you can just swap weapons around a bit while leveling and easily keep them all capped. Int is still good to have on your gear for the other reasons you stated, but it'd be about like mentioning the spellcrit increase...in the grand scheme as relevant to the class at hand, it doesn't matter, though still factually accurate :P
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