bamninja wrote:
That much I have heard what I really need to know is can Ret toss a heal to someone if they drop a few points in holy.
You don't need to put points in holy. That's not the way it works and the lack of points in holy isn't what reduces your healing ability. You're going to have to try it for yourself.
You played WoW, you know that all the "base" abilities are in the spellbook regardless of the spec you chose. You can still cast heals, just not enough to make you a healer, or a melee healer.
Ret tends to encourage str-crit gear with no mana or int on it, you regain a lot of mana from judgements but you spend just as much doing pew pew, which I must say, shines a little too much. I personally prefer to bandage myself than to heal myself when possible to save mana because of this. If you have gear with more mana you regain a bit more and can cast more heals and spells if you prefer.
Procs from a talent called Art of War give you instant cast on FoL, which is the small heal. It heals for about 1800, most people's HP are in the 15K-25K range.
HL heals for about 5K.
Lay On Hands is a free superheal spell on 20 min cooldown. You can drop that one on someone like you're dropping a miracle or something, does a huge heal+mana restore, it's just it's on a 20 min cooldown so you can't do that continuously.
Divine storm is whirlwind and heals a bit, heals depending on how much damage it did, honestly the amount it heals is very small but it adds up.
It's also very easy to spam judgement of light, it gives a bit of healing if your group is heavy on melee but you'll often prefer to judge wis for the mana return.
In short you're definitely not keeping a tank up with that by a huge margin, but you get some healing effects from your normal Ret spells and you still get your full array of healer spells that you can cast when you want.
Also when you cast judgements your teammates get a buff that regenerates their mana a bit.
Edited, Mar 13th 2009 12:57pm by xorq