well... better ;)
another interesting comment from GC from mmo-champ blue tracker:
Quote:
At this point in time, we don't want Hunger for Blood to look attractive to any PvP rogue. Period. We realize that most Assassination rogues wouldn't currently want to go 51 Assassination for PvP because they want to get Prep. That's good. We don't want to ever get HfB to look too attractive to them or they might consider giving up Prep or something else, at which point rogue burst damage in PvP would be too high again.
The energy cost and duration changes are intended to make keeping the buff up a little easier for PvE rogues while still keeping the bleed as an insurance policy. On bosses, the bleed will almost certainly be there. On trash, the bleed might be there (though Fan of Knives is also fine for large groups of trash). When solo you can get a bleed on if you want or choose to forego HfB depending on the encounter.
At a higher level, yes, we would love to have talent trees where there are 51 point Assassination PvP rogues and hybrid PvE rogues. That would take substantial redesign of all the rogue trees and probably rethinking things like chaining cooldowns, burst out of stealth and a lot of other PvP mechanics. We just think that magnitude of change isn't appropriate for a content patch.
We think Assassination rogues with Mutilate / Prep can be competitive in PvP now, and some players (especially outside of North America) do well with Subtelty in PvP.
We think for 3.1 that Combat rogues are in good shape for PvE and with a few more tweaks, Assassination can get there. Subtelty can be great depending on how willing you are to stack your party to use Honor Among Thieves.
That isn't 3+ specs viable for PvP and PvE, which is our ultimate goal. But it's a start.
Of course we will continue to evaluate how rogues perform in the remainder of the 3.1 test time and once the patch gets loosed in the real world. I hope that clears things up.
EDIT: HUNDER!
[ Post edited by Ghostcrawler ]
The weird thing is, while they acknowledge that no serious pvp rogue will give up prep for hfb, they want to keep the bleed requirment up so that no serious pvp rogue would take hfb, which would mean too much burst...
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