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Let's talk Body and SoulFollow

#1 Mar 09 2009 at 7:30 AM Rating: Excellent
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Mikelolol pointed this out in another thread (thanks Mike!)

Quote:
Body and Soul *New Talent* - When you cast Power Word: Shield, you increase the target's movement speed by 30/60% for 4 sec, and you have a 50% chance when you cast Abolish Disease on yourself to also cleanse 1 poison effect in addition to diseases.


This talent is deep enough in the Holy tree to preclude you from picking it up with a real Disc build. It's hybrid (and no Penance) or deep Holy if you want it.

The QQ all over the o-boards over this spell is a sight to behold. Translated into non-whinespeak, it reads something like this:

O-PEEPS: "Um, why did you put a PVP talent so deep in a PVE tree?"
BLUE: "Because we want all trees to be PVP viable."
O-PEEPS: "Why? Why do you feel like Holy needs to be PVP viable when we already have a PVP healing tree?"

The reasons this talent is deep Holy rather than Disc or low-level Holy are obvious to me. But I found the other question interesting. Personally I don't get it. Not only because IMO options are good and complaining about them is weird, but also because I might as well ask, "Why did you feel Disc needed to be PVE viable when we already have a PVE healing tree?"

Making Disc a viable raid healing spec was a wonderful thing. It enriched the class. It offered two really varied playstyles. Making Holy PVP viable (and I'm not sure this one talent does it, no matter how cool, but that's another discussion) can do the same thing. We've already got a spec that's highly defensive, survivable, and efficient. Holy PVP would be another matter. Huge heals, but less mana and squishier. The glass cannon of healers. Adding a mobility talent, what basically amounts to a sprint, IMO fits right in with that.

So what say all of you to this o-board controversy?
#2 Mar 09 2009 at 8:03 AM Rating: Excellent
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2,101 posts
teacake wrote:
So what say all of you to this o-board controversy?


What say I? It's the O-boards, if there wasn't drama, it would be empty.

It's a pretty decent talent if you ask me. The only thing Holy Priests are lacking that other PvP healers have, is self-mitigation.

Disc Priests have had damage reduction talents. Paladins have their all mighty bubble. Druids have HoT + shapeshift and run around. Shaman... well uhmm do resto shamans arena?

Anyway, back on topic. This new bubble form, will give us a nice speed burst to get away, as long as we aren't snared. So we can cast our instant heals(CoH goodness right there) on the run, PoM bouncing around, Surge proccing off of the CoH. It's pretty cool, kind of makes holy PvP healing similar to druids run around and heal strategy.

And don't dismiss the potential to remove poisons, that's pretty sweet.

#3 Mar 09 2009 at 8:58 AM Rating: Excellent
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407 posts
I think it's an amazing talent. I am Disc spec at the moment and it attracts my eye (although not enough to make me give up penance) I totally agree with this:

teacake wrote:
Personally I don't get it. Not only because IMO options are good and complaining about them is weird, but also because I might as well ask, "Why did you feel Disc needed to be PVE viable when we already have a PVE healing tree?"

Making Disc a viable raid healing spec was a wonderful thing. It enriched the class. It offered two really varied playstyles. Making Holy PVP viable (and I'm not sure this one talent does it, no matter how cool, but that's another discussion) can do the same thing. We've already got a spec that's highly defensive, survivable, and efficient. Holy PVP would be another matter. Huge heals, but less mana and squishier. The glass cannon of healers. Adding a mobility talent, what basically amounts to a sprint, IMO fits right in with that.



I love the fact I can raid heal in Disc spec (which btw owns on 25man patchwerk) so I am more than happy for the Holy peeps to be more viable in PVP. Choices are good, bring em on!
#4 Mar 09 2009 at 9:16 AM Rating: Decent
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Quote:
O-PEEPS: "Why? Why do you feel like Holy needs to be PVP viable when we already have a PVP healing tree?"


Like Ysabell pointed out, that point of view is simply said stupid. All I (and others, even) have been screaming for since launch is to turn talents into actual TALENTS that allow a player to specify his playstyle rather than the field of end-game play he can or cannot compete in. This along with making disc PvE viable is a huge step in that direction. If you really think "We have disc for PvP and that's enough" then I'd say a child's hand is filled quickly indeed.

As for Body and Soul, the poison part on the talent doesn't seem that wonderful yet. As it is there's a chance you get to dispel one poison effect every 1,5 sec and it's not even free. With a rogue applying Crippling, Wounding and Mind Numbing on an average of every 2 seconds, what's your dispel gonna do? As for hunters, they'll just re-apply the mana sting, no big deal. My healadin buddy can reliably dispel the damn thing and they manage to keep it on him 95% of the time anyway.

To tie in with that, even a movement speed boost is still going to stink against rogues using crippling poison - priests would simply need a HUGE buff to be actually able to keep away from a rogue. As it's been since launch the only respite priests have against this class is fear. This is probably why disc has always reigned supreme in PvP; priests cannot kite as well as druids and they don't have plate like paladins. They nééd the disc tree to be able to survive the punch they're taking. I see what they're doing here and it could be interesting, but I think with how vulnerable holy currently is in the arena Blizz would need to give holy priests mobility close to that of a mage.
#5 Mar 09 2009 at 10:34 AM Rating: Excellent
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Mozared wrote:
If you really think "We have disc for PvP and that's enough" then I'd say a child's hand is filled quickly indeed.


The crux of the whine seems to be that they'd like it in the Disc tree instead, since that's the "PVP" tree. Which: stupid. Hey I know! How about we put Blessed Resilience in the Disc tree too! Plus a few of the druid spells while we're at it! I'd sure like Regrowth, wouldn't you? And whaddya say we be allowed to wear plate? Huh? Huh? Smiley: rolleyes
#6 Mar 09 2009 at 10:40 AM Rating: Good
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325 posts


" And whaddya say we be allowed to wear plate? Huh? Huh?"


Priests in EQ wore plate. True story.


Sorry, just bored...
#7 Mar 09 2009 at 2:28 PM Rating: Decent
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And whaddya say we be allowed to wear plate?


Only if they allowed us to dual-wield staffs and swords too.
#8 Mar 10 2009 at 2:37 AM Rating: Excellent
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407 posts
teacake wrote:


The crux of the whine seems to be that they'd like it in the Disc tree instead, since that's the "PVP" tree. Which: stupid. Hey I know! How about we put Blessed Resilience in the Disc tree too! Plus a few of the druid spells while we're at it! I'd sure like Regrowth, wouldn't you? And whaddya say we be allowed to wear plate? Huh? Huh? Smiley: rolleyes


I don't think there is such thing as a definitive "PVP" and "PVE" tree anymore and I like that. Granted Holy is more PVE orientated and Disc is more PVP but the overlap allows people to customize to fit there unique playstyle. I think the flexibility of being able to PVE OR PVP in more than one tree is fantastic.

As you know I am Disc spec and I love it. I like the challenge of thinking ahead and putting down prevention as well as healing. It gives me more options and in certain fights Penance and my improved PW:S cannot be beaten. I have used my shield to help keep dps alive during Loetheb when everyone else is castrated by the buff and my MT loves me for it. Also Penance has kept my tank up far easier and more effectively than the Holy priests managed, even the one who outgears me by a long shot, during Patchwerk.

Flexibility is a great thing and I love the fact that the two healing trees are becoming similar in playability. To those QQers I would say... Do you want to give BW:S (when we ever find out more about this) to Holy since it is likely to be a "group heal/damage prevention" for use in raids etc since we are PVP?
#9 Mar 10 2009 at 9:40 AM Rating: Good
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1,574 posts
The problem is not that holy is getting more viable as PVP at disc's expense. The problem is that neither disc nor holy nor any healer aside from paladins are currently well represented in arena rankings because damage dealing massively overpowers healing right now. I live in hope that the 3.1 changes will make a difference to discipline’s performance, and I pray for a buff to resilience to rebalance heals relative to damage. But I completely understand why discipline priests who have been getting creamed by rogues and hunters this season would be irate that this talent isn’t low enough in the holy or discipline tree to make BOTH of our healing specs more viable for PVP.

Also, it seems foolish to have this be a shield-related power when all the other shield-oriented talents are in disc. It’s like having shadow weaving be 6th tier discipline or having shadowform where lightwell is. It would make more sense to have it be tied to renew, or PoM, or binding heal, or even abolish disease.

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