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No Ret. Rotation... Follow

#1 Mar 04 2009 at 10:52 AM Rating: Good
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It’s my understanding that Ret rotations tend to follow a first come first serve rotation.

Does that mean I’m simply using Judgment, Devine Storm, Crusader’s Strike, and Consecrate as quickly and often as possible? (With a slight lean toward using judgment due to it’s ability to regen Mana.)
#2 Mar 04 2009 at 11:11 AM Rating: Good
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Mostly that, yeah. And when two abilities come up at the same time, try to use the one with the shorter CD first.

CS before Judge, Judge before DS. If you don't, they come up at the same time again. Judging before CS every time would be the same as making CS an 8 second CD.
#3 Mar 04 2009 at 12:50 PM Rating: Good
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Ok - that's pretty much what I thought - Paly tanking doesn't require a rotation, but many use one. DK DPS requires you to understand rotations, but recognize when to deviate. Mage DPS has always been a rotation.

Seems like my paly is more of a key masher with some considerations...

Cool - TY
#4 Mar 04 2009 at 1:52 PM Rating: Good
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Wow. No, not at all. There are multiple threads on this very topic, scroll down and read Goggy's DPS plateau thread for a very good one.

I differ from the previous advice here in that I am a "highest damage gets priority" not "shortest CD gets priority"--firing a CS, DS, CS when I could do judge DS CS makes no sense.

The pally rotation is very situational as well, you have to know how to juggle priorities in single target vs trash situations, and be ready to use your other pally abilites when the boss situation calls for it.

EDIT: And its not that pally dps dosent require a rotation, or that "button mashing" is better than thinking, but that with the set of CD's that ret has, any rotation is absurdly long, like 20 cycles something, such that no one could remember it. There is simply no way to create a short repeatable cycle with the current state of ret that wouldn't suck completely.

Edited, Mar 4th 2009 4:54pm by Tsarducci
#5 Mar 04 2009 at 3:08 PM Rating: Good
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Quote:
I differ from the previous advice here in that I am a "highest damage gets priority" not "shortest CD gets priority"--firing a CS, DS, CS when I could do judge DS CS makes no sense.


If you use Judgement consistently before Crusader Strike, their CDs will always clash with each other, and you lose roughly 25% of your potential CD damage. I'm too lazy, and angry that I barely ever get to raid as ret, to math out which way does more damage over a boss fight.

One way, you're making CS act as an 8 second CD, the other you postpone Judgement 1.5 seconds every 3rd or 4th time. If you have 4-piece T7 the whole thing is moot. I want my 4-piece, but I don't have that on any spec yet.
#6 Mar 05 2009 at 7:08 AM Rating: Decent
Agree with Ehcks, prior to the 4piece T7 I would judge, CS, DS, Conc then First Come First Serve which would mean the next would be CS, Judge, DS. Skip conc or DS whenever it would clip the cooldowns of judge or CS. Your rotation should start over from the beginning after about 3-4 rounds (back to judge, CS, DS, Conc). Post 4piece T7 its pretty much Judge, CS, DS, Conc and repeat for boss fights skipping conc and ds again if it will clip judge or CS. For mob packs more than two use conc, DS, judge, CS. This time changing priority to conc and DS.
#7 Mar 05 2009 at 7:56 AM Rating: Good
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On reflection I see this is an interesting analysis. I need to sit down with the raid boss dummy and try what I do by default on single target bosses, then modify to favor CS in the manner you suggest.

As a tangent, how long do you all think one needs to pound on the target dummy to get good data?

Edit: I do stand by bumping up consecrate and DS priority for trash pulls.

Edited, Mar 5th 2009 10:58am by Tsarducci
#8 Mar 05 2009 at 10:17 AM Rating: Decent
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1,503 posts
keep in mind that CS is a glorified auto-attack. it does proc seals but gives no other bonus elsewhere.

DS: procs seals. multi-target. heals. semi-range. procs DoT. used with Libram
Judgement: ranged. spell dmg. multiple debuffs. replenish. procs DoT. hardest hit.

our spell CDs WILL collide. you need to choose which ability you would rather postpone for the sake of another. i have stuck to the philosophy that CS gets the backseat in any of these situations, thus CS remains lower on the dmg done list and the CS libram(s) becomes less effective to me.
#9 Mar 05 2009 at 11:41 AM Rating: Decent
Tommyguns is right about the more benefits from DS, the multi mob ability comes in quite handy to pad dps meters on fights like grand widow (we heal through the enrages), maexxna, razuvious (which btw I seem to jump to 7k dps and 9% of damage done, anyone care to explain the huge boost on this fight alone?) as damage to their adds increase your damage done. But on pure single target fights such as patchwerk or loatheb DS looses a large portion of its usefulness as there is one target for it to hit so the healing gained from it is nerfed as well.
#10 Mar 06 2009 at 1:00 PM Rating: Good
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Don't forget about Exorcism and Holy Wrath when fighting undead. If you have all of them going, you pretty much always have somethign ready to cast. I also use DoTimer's cooldown timer to see whats available without having to look at my bars.

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