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Joining the club, just one leveling questionFollow

#1 Feb 24 2009 at 5:41 AM Rating: Decent
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988 posts
With Blizzard's epic fail at improving Priest PvP survivability, and adding a bazillion gimmicks to DK tanking, I decided to address this issue in what seems to be the only viable way - roll a Paladin and use the upcoming dual-spec feature to fill both roles eventually.

At level 11 now, I am looking at upcoming spells and talents, and cant help but wonder... Am I to be an auto-attack monster until Crusader Strike becomes available at 50? There is like absolutely nothing to do in between Judgements, Consecration doesn't become available until level 20, Hammer of Wrath not until 44. Exorcism is apparently going to be changed to affect all targets rather than just Undead & Demons, but other than that?

I guess what I'm getting at is whether it would be more entertaining to level 20-50+ as prot rather than retribution, or if the early damage boosts in the Ret tree are significant enough to fight boredom due to having to wait for ability cooldowns. At the same time, will the early protection talents be good enough to even consider multi-mob pulls at lower levels?

There obviously have to be some milestones along the way to 80 - good opportunities to switch back and forth to try different things. Would be awesome if you could point those out to me.
#2 Feb 24 2009 at 6:53 AM Rating: Good
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536 posts
Personally, after leveling a DK to 80, I kind of like the more 'relaxed' state of leveling a ret paladin. The autoattacks in between judgements are a nice change from having to constantly watch my runes and other cooldowns. I find it very entertaining, especially taking on four to six mobs four levels higher than me and utterly destroying them. I know that's not helpful, but I wanted to throw my opinion in there for everyone to stomp on.
#3 Feb 24 2009 at 8:28 AM Rating: Good
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1,131 posts
If you are simply addicted to button mashing, then Ret Paladin will probably be boring for you until at least level 50, but even at level 80 you spend at least SOME of your time auto-attacking. If you manage your cooldowns well, it won't be a LOT of time just auto-swinging, but there will be some.

The big advantage to Ret Paladins (enen at the fairly early levels) is that even your auto-swings should be doing a pretty big amount of damage!

So, if your goal is to be a constant button masher, Ret may not be for you. If your goal is to level VERY fast and to be very versatile and still deal a ton of damage at endgame, then Ret probably IS for you. If your goal is to solo pretty much any group quest in the game (even if the elite is a few levels above you), then Ret is for you.

Sometimes it is more fun to just watch the big numbers flash up on the screen as opposed to having to mash buttons ALL the time for max results... I think you will get used to it.
#4 Feb 24 2009 at 1:21 PM Rating: Decent
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988 posts
I'm looking forward to more relaxed tanking at 80. I am seriously annoyed by the way I am limited with my DK right now, having THREE things holding me back: Ability Cooldowns, Power (re)generation, and Rune Cooldowns, with a reactive ability (Rune Strike) even eating off 2 of them. No other class is dealing with this.

A low-level pally just seems to be a little too less interactive because of the lack of abilities, and I am looking for ways to make things a little more exciting.
#5 Feb 24 2009 at 3:42 PM Rating: Good
Yeah I love the Ret rotation. After playing my Hunter with the "1980 Track and Feild" smash it to win DPS macro and also my "build combo points for rotations at all times" rogue I seriously start to get caarpel tunnel in my left hand. (You can tell I am older becuase only the old schoolers wil get the 1980 track and feild video game reference) ( remeber the pencil between the knuckles at the arcade?)

I still have cooldowns to manage but the rotation is not so OCD manic an I love that about Ret.
#6 Feb 25 2009 at 2:29 PM Rating: Decent
45 posts
I'll admit that there really isn't much to do on a retadin, but they are right about how effective they are. I started this game back in October with a warrior, and I still remember having to run from critters that were a couple levels above me. Then, a friend told me he played, so I rolled up a paladin on Velen, where he was playing. Got to Loch Modan, and all the critters I was running from on the warrior were falling to my mighty hammer! Running low on health? I could heal myself in mid-fight! What really drove it home was the rare loch crocolisk that attacked me while I was fighting another one. Killed the one I was fighting and then killed him, realizing that it was something like 4 levels above me! Sure, I had to heal once during the fight, but I fracking WON!

Trust me, you will get to like seeing lots of damage popping up on the screen with Every. Single. Hit. And the crits... You will find that once you get into the 30s and 40s, you get some nice passives that increase your damage and mana regen.

<R. Lee Ermie> You will be a self-healing, mana sipping, killing machine! OORAH! </R. Lee Ermie>

Edited, Feb 25th 2009 5:32pm by Zuriche
#7 Feb 25 2009 at 3:26 PM Rating: Decent
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988 posts
Yeah, I got a glimpse of Paladin survivability when in utter desperation I hit Lay on Hands, hoping for the best, and found out that it would in fact heal me up to full in an instant.

What about glyphs? Obviously Glyph of Judgement first, but what about the 2nd slot at 30 and the minor? Seal of Command and BoM?
#8 Feb 26 2009 at 3:13 PM Rating: Excellent
45 posts
Kanngarnix wrote:
What about glyphs? Obviously Glyph of Judgement first, but what about the 2nd slot at 30 and the minor? Seal of Command and BoM?


Those are the two I go with. Another possibility if you like killing undead, and with the upcoming changes to exorcism in 3.1, you might consider Glyph of Exorcism.
#9 Feb 28 2009 at 2:46 PM Rating: Decent
Thats one thing that makes me dislike my 68 DK is constantly having to look at cooldowns. Never seen no decent macro's. So I made a ret pally and I'm just powering through mobs. I fought a mob last night that is 7 levels above me. Its crazy how much damage they do and I hope they don't ever nerf retribution even when I switch to prot for Hellfire etc etc. I've seen paladins come along way from were they used to be pre BC. Enough said back to ret stuffs.
#10 Mar 04 2009 at 12:15 PM Rating: Good
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51 posts
Kanngarnix wrote:
Yeah, I got a glimpse of Paladin survivability when in utter desperation I hit Lay on Hands, hoping for the best, and found out that it would in fact heal me up to full in an instant.

What about glyphs? Obviously Glyph of Judgement first, but what about the 2nd slot at 30 and the minor? Seal of Command and BoM?



For soloing I went with Judgement and Seal of Command, there really isn't much else at that point. As the minor BoM is a decent choice, it's nice having your seal and BoM synced up and not worry about it.

Later the minor glyph of Sense Undead is worth looking into, as long as you keep tracking Undead. When the third major becomes available, glyph of consecration is good, also glyph of crusader strike is decent. In group situations you'll use Seal of the Martyr/Blood anyways so you can replace glyph of SoC easily and still do decent damage with SoC in solo situations. And yeah soon glyph of exorcism is gonna be good too.

Minor glyphs aren't really all that great, glyph of Sense Undead is almost a must, at least in PvE, cause 1% damage is 1% damage, then I went with glyph of BoM and Lay on Hands.

Btw I love your name ^.-

Edited, Mar 4th 2009 2:15pm by Dauphine

Edited cause I fail badly at spelling.

Edited, Mar 4th 2009 2:17pm by Dauphine
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