PTR patch notes wrote:
Warlock (Skills List / Talent + Glyph Calc.)
* Curse of the Elements (Rank 5) - Increased to 13% spell damage, up from 10%.
* Curse of Recklessness has been removed.
* Curse of Weakness - Now also reduces the armor of the target by 5%.
* Enslave Demon: Spell haste penalty reduced by 10%, Melee haste penalty reduced by 10%.
* Warlocks now innately have an increased 10% spell hit chance on the Enslave Demon spell.
* Fire Shield (Imp): You can now cast this ability on raid members, rather than party members.
* Ritual of Summoning: The summoning of the initial portal is now instant cast, down from 5 seconds.
Talents
Affliction
* Eradication re-designed: Eradication: When you deal damage with Corruption, you have a 2/4/6% chance to gain the Eradication effect. The Eradication effect increases the critical strike chance of your Shadow Bolt spell by 30%. Each critical strike reduces the critical strike bonus by 10%. Lasts 30 sec.
* Haunt: Now only increases your shadow damage-over-time on the target. (No longer includes non-Shadow damage over time spells.)
* Malediction: No longer increases the effect of Curse of the Elements.
* Pandemic: This talent has been reduced to a 1-point talent, now grants your Corruption and Unstable Affliction the capability to critically hit.
* Shadow Embrace: Now only increases the damage done by your shadow damage periodic spells.
* Siphon Life: The Siphon Life spell has been removed. Siphon Life now causes your Corruption spell to instantly heal you for 40% of the damage done.
* Suppression: Now increases spell hit for all of your spells.
Demonology
* Demonic Empathy has been removed.
* Demonic Empowerment: This talent spell now has a unique spell effect and sound.
* Demonic Sacrifice:This talent has been removed.
* Fel Synergy has been moved to tier-1. No longer increases Intellect, Stamina and damage of your summoned demon.
* Improved Enslave Demon talent removed.
* Mana Feed: This talent is now a 1-point talent, down from 3-points. Now is the 21-point talent in Demonology. Now grants 100% mana return to your pet, up from 33/66/100%.
* New Talent: Molten Skin: Reduces all damage taken by 2/4/6%.
* New Talent: Decimation: When you Shadowbolt or Incinerate a target that is at or below 35% health, your next Soulfire cast time is reduced by 30/60% and costs no shard. Lasts 10 sec.
* New Talent: Nemesis: Reduces the cooldown of your Demonic Empowerment, Metamorphosis, Soulstone and Fel Domination spells by 10/20/30%.
Destruction
* Aftermath re-designed: Increases the periodic damage done by your Immolate by 3/6%, and your Conflagrate has a 50/100% chance to daze the target for 5 sec.
* Backlash has been moved up to tier-5, up from tier-7. Now requires Intensity (pre-req).
* Cataclysm: Now reduces the mana cost of Destruction spells by 4/7/10%. No longer increases the chance to hit.
* Conflagrate: Spell now works similar to Swiftmend, consuming an Immolate or Shadowflame effect on the target and dealing damage based on the strength of that effect. Reduced to a single rank.
* Improved Immolate: Now increases the damage done by your Immolate by 10/20/30%, rather than just the direct damage.
* Improved Shadow Bolt: Now increases the damage done by your Shadow Bolt spell by 1/2/3/4/5%, and causes your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 1/2/3/4/5%. Effect lasts 30 sec.
* Improved Soul Leech: Now has a 50/100% chance to proc Replenishment.
* Master Conjuror: Increased from 15/30% up to 150/300%.
* Molten Core: This talent has been moved to Demonology (Tier Cool.
* Pyroclasm re-designed: Now increases your Shadow and Fire spell power by 2/4/6% when you critically hit with Searing Pain or Conflagrate. Lasts 10 sec. Also moved down to tier 7, down from tier-5.
* Curse of the Elements (Rank 5) - Increased to 13% spell damage, up from 10%.
* Curse of Recklessness has been removed.
* Curse of Weakness - Now also reduces the armor of the target by 5%.
* Enslave Demon: Spell haste penalty reduced by 10%, Melee haste penalty reduced by 10%.
* Warlocks now innately have an increased 10% spell hit chance on the Enslave Demon spell.
* Fire Shield (Imp): You can now cast this ability on raid members, rather than party members.
* Ritual of Summoning: The summoning of the initial portal is now instant cast, down from 5 seconds.
Talents
Affliction
* Eradication re-designed: Eradication: When you deal damage with Corruption, you have a 2/4/6% chance to gain the Eradication effect. The Eradication effect increases the critical strike chance of your Shadow Bolt spell by 30%. Each critical strike reduces the critical strike bonus by 10%. Lasts 30 sec.
* Haunt: Now only increases your shadow damage-over-time on the target. (No longer includes non-Shadow damage over time spells.)
* Malediction: No longer increases the effect of Curse of the Elements.
* Pandemic: This talent has been reduced to a 1-point talent, now grants your Corruption and Unstable Affliction the capability to critically hit.
* Shadow Embrace: Now only increases the damage done by your shadow damage periodic spells.
* Siphon Life: The Siphon Life spell has been removed. Siphon Life now causes your Corruption spell to instantly heal you for 40% of the damage done.
* Suppression: Now increases spell hit for all of your spells.
Demonology
* Demonic Empathy has been removed.
* Demonic Empowerment: This talent spell now has a unique spell effect and sound.
* Demonic Sacrifice:This talent has been removed.
* Fel Synergy has been moved to tier-1. No longer increases Intellect, Stamina and damage of your summoned demon.
* Improved Enslave Demon talent removed.
* Mana Feed: This talent is now a 1-point talent, down from 3-points. Now is the 21-point talent in Demonology. Now grants 100% mana return to your pet, up from 33/66/100%.
* New Talent: Molten Skin: Reduces all damage taken by 2/4/6%.
* New Talent: Decimation: When you Shadowbolt or Incinerate a target that is at or below 35% health, your next Soulfire cast time is reduced by 30/60% and costs no shard. Lasts 10 sec.
* New Talent: Nemesis: Reduces the cooldown of your Demonic Empowerment, Metamorphosis, Soulstone and Fel Domination spells by 10/20/30%.
Destruction
* Aftermath re-designed: Increases the periodic damage done by your Immolate by 3/6%, and your Conflagrate has a 50/100% chance to daze the target for 5 sec.
* Backlash has been moved up to tier-5, up from tier-7. Now requires Intensity (pre-req).
* Cataclysm: Now reduces the mana cost of Destruction spells by 4/7/10%. No longer increases the chance to hit.
* Conflagrate: Spell now works similar to Swiftmend, consuming an Immolate or Shadowflame effect on the target and dealing damage based on the strength of that effect. Reduced to a single rank.
* Improved Immolate: Now increases the damage done by your Immolate by 10/20/30%, rather than just the direct damage.
* Improved Shadow Bolt: Now increases the damage done by your Shadow Bolt spell by 1/2/3/4/5%, and causes your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 1/2/3/4/5%. Effect lasts 30 sec.
* Improved Soul Leech: Now has a 50/100% chance to proc Replenishment.
* Master Conjuror: Increased from 15/30% up to 150/300%.
* Molten Core: This talent has been moved to Demonology (Tier Cool.
* Pyroclasm re-designed: Now increases your Shadow and Fire spell power by 2/4/6% when you critically hit with Searing Pain or Conflagrate. Lasts 10 sec. Also moved down to tier 7, down from tier-5.
Some notable changes to Affliction, with both shadow embrace and haunt no longer increasing Immolates DoT damage would it be better dropping the spell from the rotation all together? If so then this combined with the new way siphon life works is really going to simplify the rotation.
Also the new ISB, will that stack with other class crit debuffs?