Hi folks, I've received a lot of feedback from you guys regarding my new little project - being my priest ;-> - Some in direct response to questions I've had, some picked up from answers to other posters' questions. The feedback has always been perfectly spot on, and has made my journey to 21 (so far) a breeze (16 hours played making this the quickest toon I've taken to this level - beating out the hunter by several hours).
I initially intended to level holy/disc, cos that's the way I wanted to play my priest, but the dark side has gripped me, and I'm now running full tilt in the zone of squeezing the life out of my targets by inflicting intense inescapable pain on their minds ;-D.
Which bring me to the first of my questions.
1) Having hit 20, and deciding to level shadow, I obviously picked up Mind Flay ... and oh my, what a disappointment ... my wand is the 17.3 dps level 16 wand made by my enchanter alt, and with MF doing 45 damage over 3 seconds (15 dps). WTF ... My wand does more damage, doesn't use mana (and allows me to come out of 5 Second rule quicker), is auto-shoot (which means I can let it go and do it's thing without having to refresh it).
So why, pray tell, did I waste a point in MF ... it is, for all intents and purposes, useless (at this level). Now, I've had a look at MF (rank 2), which comes at 28, and things look up a bit there - working out to about 36 dps - more than any easily attained wand at that level, so things may change then ... and yes, once I start picking up spell damage gear, and get shadow form, it'll be a big shift ... but until then, I've realised it's a pointless spell.
2) With still trying to wrap my mind around the useful/lessness of MF, I've been trying to figure out what spells to use and in what rotation ... currently, I use one of 2 (and a few vsriances) rotations.
A) MB > SW:P > DP (maybe) > Wand > (maybe MB if the mob is still around 40-50% health at this stage, otherwise I just let the wand finish the work)
B) HF > SW:P > MB > DP (maybe, depends on my mood) > Wand till dead.
I find opening with HF very beneficial, as it provides good DPM and a dot. I follow the SW:P up with MB in a search for a Spirit Tap proc. I understand that this rotation will dissapear once I hit 40, but I guess my question is - does this look fair ... should I be making a better effort to include DP, or should I ignore it for now ... (a 24 sec DoT doesn't make much sense to be applied halfway through a 10 second fight)
3) Does Shadowform pretty much signal the end of the need for a wand, or would I still be using it after that ... when should I expect to stop using it .. ie, when do I start picking a wand for stats instead of DPS.
Thanks again all (for past, present and future help) .. it's much appreciated.