Forum Settings
       
Reply To Thread

Fury war: need help and opinnion pleaseFollow

#1 Feb 17 2009 at 5:26 AM Rating: Excellent
*
75 posts
Hi,

My gf have a fury warrior and for some reason she is doing only 1000-1350 DPS.
For those gears I believe it should be much more, but I dont get it? What we are doing wrong?

Her char.

Thank you allready from your help.

Edit:
I think I found the ansver, talent build is the reason. Comments are still welvome :)

Edited, Feb 17th 2009 3:48pm by WarriorToughFist
#2 Feb 17 2009 at 5:53 AM Rating: Decent
***
1,331 posts
The spec is a little weird, and the enchants could be better. The gear is solid otherwise.

The spec looks like a PvP spec. And a weird one at that.

18/51/0 as a spec is more streamlined towards specific PvE dps. This gives you 2 talent points to spend as you see fit somewhere else.

What's the attack rotation of skills?

BT > WW > Slam > Heroic Strike?

She should be getting a bit higher, but it depends on the fight. Longer fights are better for a more accurate comparison of DPS (Boss fights not trash).

What are you fighting, and what rotation does she do?
#3 Feb 17 2009 at 2:12 PM Rating: Excellent
****
8,779 posts
prioritizing slam, and doing my best to keep BT and WW on cooldown, while HSing when above 60 rage, im able to get about 3700 dps in a 25-man, and an average of 2300 or so in a 10 man with the icy talons buff. without icy talons it tends to drop to about 2k or so on trash, and 2100ish on bosses (dependant on a few factors). this is with, for the most part, pretty entry level gear. titansteel destroyer, the 2h sword from ebon blade rep, boots from ebon blade rep, titansteel dps helm, two pieces of tier 7 and two pieces of 7.5 (both of which dropped from archavon lol) and the rest a mix of badge gear and blue quest rewards or heroic drops.
#4 Feb 18 2009 at 1:52 AM Rating: Excellent
**
608 posts
Quor wrote:
prioritizing slam, and doing my best to keep BT and WW on cooldown, while HSing when above 60 rage, im able to get about 3700 dps in a 25-man, and an average of 2300 or so in a 10 man with the icy talons buff. without icy talons it tends to drop to about 2k or so on trash, and 2100ish on bosses (dependant on a few factors). this is with, for the most part, pretty entry level gear. titansteel destroyer, the 2h sword from ebon blade rep, boots from ebon blade rep, titansteel dps helm, two pieces of tier 7 and two pieces of 7.5 (both of which dropped from archavon lol) and the rest a mix of badge gear and blue quest rewards or heroic drops.


Quor, I'm glad you're geared like that, cos having just hit 80, and not really having access to run many high level instances, or even 10-man raids very soon, I've dedicated my efforts to initially gear myself as best as possible without having to count of heroic drops. By my estimates, I should be able to actually get myself comfortably naxx-10 ready without even setting foot in an heroic instance.

You may be asking why would I want to do that ... well, it's simple, my playtimes are wierd, late, finishing later, and while being online for about 3 hours ... I'm only at the keyboard for about 2 hours ... not very conducive circumstances for raiding ... this will change soon, but when it does, I want to be ready.

So, my gear is a mix between crafted (am a blacksmith), quested and rep rewards ... Now, that may sound a bit blegh, but if you consider the spiked TS helm, Spiked TS boots (initially, when I get EH rep to exalted, I'll get the boots), TS destroyer, Chestpiece and legs of command (armoursmith), Runeblade from EH revered, a few pvp crafted lvl 78 blues, and some quest rewards, I can amass about 3500 ap unbuffed with 28% crit and around 190 hit. And even the red belt of battle (can you believe that in this gear consideration bracket, that's still the best piece I can use). Not too shabby.

Now, I have a question (yes, it was going to come ;->) ... with the Runeblade in the off hand ... is it better to mainhand the TS destroyer or another Runeblade ... now before anyone goes off all balistic call me an idiot (I'm heavily in favour of the TS destroyer, which seems to be a no brainer...

... I'm not sure how familiar you are with Landsoul from EJ's spreadsheet. They (the EJ regulars) are starting to give it pretty major endorsements, mainly because of the intense scrutiny it's been subjected to by a lot of the folk there. Now, with all the lovely pieces I've mentioned above, equipping Dual Runeblades works out to a 20dps increase over TSD in the MH and a Runeblade in the OH ... the only benefit the Runeblade has is the massive amount of crit (nearly 2% extra). TSD has a boatload more AP (in the form of str, to top it all), and a truckload of hit (without it, I'm under softcap), not to mention nearly 20 dps more as pure white dps.

So what would be the reason that the spreadsheet says another Runeblade is better that the TSD in the mainhand ... it goes against my grain to ignore an awesome piece like the TSD (I probably won't ignore it ultimately, the stated difference is small enough to not make me worried about it).. but if anyone has any opinions / input, I'd appreciate it.

Thanks all
#5 Feb 18 2009 at 4:21 AM Rating: Excellent
****
8,779 posts
yeah, the destroyer is the best pre-raid weapon youll find aside from the HoL heroic axe (colossal skull clad cleaver). if you can get the cleaver then OH that instead of the sword, but otherwise the sword is the best OH youre going to get.

as for why they say dual swords is better than TSD+sword is beyond me. given how big a chunk of our damage is based on white damage, havin the higher top-end damage of the TSD seems a no brainer to me. granted, the extra crit is nice, but really, in a 10-man with my gear im sitting around 43% or so, which is more than enough to get done what needs to be done, plus as you mentioned the hit on the TSD is quite nice as well. im comfortable with 377 hit in my pve gear, which gives me something like 14% more chance to hit with precision (15% with drae racial). that makes for some very consistent rage gains; as long as one of my two frost dk draenei friends are in the raid, im about as buffed as buff can be. icy talons, horn of winter and +1% hit make for some nomnom dps.
#6 Feb 18 2009 at 5:42 AM Rating: Excellent
**
608 posts
Thanks mate ... There's no doubt in my mind what I'm going for, and that's the TSD in my main hand (as soon as I've made all the titansteel necessary, and gotten the last 6 points to get to 440 blacksmithing).

I've had a bit of a brain-wave though (yup, it hurt bad, but I'll recover ;->), I do believe that Landsoul's spreadsheet is factoring in the deep wounds double-dipping bug that they've just fixed. Not being able to access EJ's site from work, I can't see if he's addressed that at all, but if I remove the 3 points in Deep wounds, the balance shifts dramatically over to the norm that we're expecting.

Based on this, I can only assume that as you throw more crit (such as what the Runeblade has) at the area of the calculations that were bugged, it would skew those calculations.
#7 Feb 18 2009 at 12:04 PM Rating: Excellent
****
8,779 posts
it could be the old deep wounds bug. if its a spreadsheet model as well then it might also be operating under the assumption that youre in an infinite rage environment, which is something that you cant guarantee unless you are completely hit-capped and have 100% attack uptime on the boss. i dont know as i havent seen it yet, but i do know thats a commonly held misconception of a lot of people who try to plot warrior dps; they operate under an "infinite" rage assumption and then all of a sudden hit becomes far less valuable of a stat compared to pretty much everything else.
#8 Feb 18 2009 at 12:56 PM Rating: Excellent
**
608 posts
Well, I'm at home now, and have been able to get onto the EJ forums. It appears the model was making the same mistakes as the Deep wounds bug, and he's fixed that. I got the new Spreadsheet, but the results remain the same, although now with the same glaring gap - it used to show a 20dps difference, now it's about 8 dps ... still with the Runeblade over the TSD.

It really had me confused, because AP is Waaay higher with the TSD equipped, and without it, I'm under softcap for hit ... so I started playing around, and I believe I've found it.

My crit rate on my gear still needs a lot of work, and that'll come, but with the TSD equipped, crit rate is only at just under 27%. Equipping the Runeblade in it's place pushes that up by around 2.5% to around 29.5% - that's nearly a 10% increase. Now it appears at these levels of crit, a 10% increase in crit results in such a big difference that it affects overall dps by means of a massive shift in deep wounds damage.

Once you start piling on the crit (at the 43% levels you're talking about Quor), 2.5% extra crit doesn't really affect dps to the same extent, making the increase in AP and crit behave like one would think.

Long story short, I need to up my crit, because it appears that crit, at such low levels, is a better dps builder that ap. I still can't say I agree 100%, but the spreadsheet and 2 other models I've tried say the same thing.

As for the concern about the rage generation model, he does an iterative calculation which attempts to replicate a "real life" scenario ... catering for possible periods of avoidance-induced rage starvation, and feeding those periods back into the rotation cycle, meaning that in some instances where an "Infinite rage" model may allow for an ability to be used as soon as it's available, that ability may not actually be executed, because there may not be enough rage. Very nicely thought out.
#9 Feb 18 2009 at 1:34 PM Rating: Excellent
**
608 posts
I found it (no really, I really have this time) ... low or high crit rate has nothing to do with it (well, it actually does, but it's not the real problem here).

The biggest difference is that the spreadsheet comes standard with a few raid buffs enabled, one of them being windfury ... a lot of my gear has haste on it (not specifically aiming for it, it just comes with the gear I can get), and when you put another Runeblade in the mainhand, with IT'S haste, all the haste stacking becomes a factor (pushing the attack speed to around 2.0).

So, under fully raid buffed conditions, at my gear level, it appears the runeblade is the better option, because of it's haste of all things. However, I doubt I'll see myself in a fully raid buffed situation with these stat levels, they would be much higher, making the large haste numbers become less and less of a factor.

Thanks everyone for listening to my rants, I hope it helps the OP in his quest for info as well.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 220 All times are in CST
Anonymous Guests (220)