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Ret GlyphsFollow

#1 Feb 16 2009 at 12:37 AM Rating: Default
Hey guys just a soloing ret pally here. Which glyph is better. Glyph of Seal of Command or Glyph of Judgement. Just curious. I have seal of command on right now but judgement adds 10% extra damage to your judgement spells. Thanks to those whome reply.
#2 Feb 16 2009 at 12:46 AM Rating: Decent
39 posts
Both of them are good ones for Retri, hard to say which one is better. Keep the one you have and take the other one as soon as you can have two major glyphs. If you like to tank occasionally then the judgement glyph might have slight advantage but I wouldn't be making changes because of that.

Happy judging!
#3 Feb 16 2009 at 1:30 AM Rating: Decent
The Judgement glyph is far superior to the SoC glyph. Now I don't know what level you are, but Seal of blood/Seal of the Martyr is the glyph you should use for PvE content. SoC is a purely PvP spell, and thanks to all the nerf-to-the-ground-changes it has recieved it's rather useless at that.

the SoC glyph could be used while leveling up (until you hit level 63, I think it was, and get seal of blood/the martyr).

On a personal note; I'd stick with the judgement-glyph. Consider this: If you level up, and fight a mob with SoC, stun it - use judgement of command and voila, you crit. But with the judgement-glyph that crit does 10% more damage.

enjoy leveling :)

p.s
during raids/dungeons: Your judgement (of course depending on the situation, Divine storm and Consecration will do more damage if you're fighting a huge pack of mobs) does the most damage thanks to all the talents that increases judgement crit chance and damage. So yes, 10% extra damage certainly won't hurt :)

Edited, Feb 16th 2009 4:31am by Aruthiel

Edited, Feb 16th 2009 4:31am by Aruthiel
#4 Feb 16 2009 at 1:32 AM Rating: Default
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1,150 posts
I use Glyph of Command and Glyph of Consecration, for me the Judgement glyph would add a reliable 150 to a crit hit every 8 seconds, but when seal of command procs it can be an extra 800. Judgement would need to hit 5 times to equal 1 critical proc of Command.
The consecration glyph is just useful for mana efficiency when grinding large groups.
#5 Feb 16 2009 at 1:56 AM Rating: Decent
One huge flaw with SoC in general: It's proc based, and if it procs the game will calculate a chance to crit, meaning that it won't crit that often.

Judgement dps is consistent dps and it crits quite often even at lower levels, spikey dps from SoC isn't good at all these days, if it were - any reputable paladin wouldn't be using Seal of Blood/the Martyr in PvE content.

Edited, Feb 16th 2009 4:57am by Aruthiel
#6 Feb 16 2009 at 2:06 AM Rating: Decent
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1,150 posts
An extra 10% judgement damage would need 5 judgements to equal 1 proc of command. That is 40 seconds, I think I can rely on command to proc more often than that.
I dont know if it is just coincidence but my Judgement never crits while using seal of righteousness, light, wisdom or vengeance. Is that supposed to happen?
#7 Feb 16 2009 at 5:40 AM Rating: Decent
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3,909 posts
It's irrelevant, since PvE retadins use SoB. For soloing paladins, it really shouldn't matter.
#8 Feb 16 2009 at 7:44 AM Rating: Excellent
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648 posts
i'm pretty sure from his other posts that he's still lvl'ing.

as a lvl'ing ret pally (younger than 64) you will use SoC because there is nothing else to use worthwhile. however, the judgement glyph will still add more dps. in a typical rotation judgements will be hitting for about 1.5-2x the amount of total damage in a fight that your seals will. even more so w/ command probably. Glyph of SoC adds roughly 8-10 % damage to your SoC damage overall. 10% x 2 > 8-10% x 1 = the glyph of judgement is at least twice as good as the SoC one.

and yes, when you hit 64 you won't use SoC again except pvp and certain fights where the 2k+ damage per judge crit dealt back to you is considerable and could potentially kill you. (prince in kara was a good example and a badly timed judge crit on gluth could have the same effect - his thing that i can't remember the name of drops me down to about 1k hp at which point even a regular judge would kill me let alone a crit). also i've found that solo'ing the extra damage dealt isn't worth the rediculous amounts of damage i'm dealing to myself which take mana to heal back up. you'll farm faster w/ SoC at higher gear lvls than SoB. you likely won't notice that too much though till you're mostly purple at 80...

other glyphs to use are in order glyph of consecration, glyph of sense undead, and glyph of blessing of might for solo'ing. glyph of seal of blood is really only necessary if you're having bad mana issues. same for glyph of crusader strike. as an occassional backup healer since we run 10 mans w/ 2 healers i find even glyph of holy light or flash of light to be more useful in my personal ret setup.... if you never backup heal you don't need to worry about those though.

as for BoK, don't worry about it while lvl'ing. i'd suggest those be the last 5 talent points you spend before 80 unless they make it baseline before then. imo a ret pally SHOULD be the one to bring kings since a good healing pally goes 18 points into ret for the crit and doesn't have room for kings and a single prot pally should likely be doing sanctuary if there's enough pallies/warriors. if you ahve a fury warrior ahve him keep up imp BS and then the ret has room to bless w/ kings. that's how i do it in my raids and it seems to work very well. but that's quite a ways away for you i suppose.

either way, good luck and enjoy your ret pally :)
#9 Feb 16 2009 at 8:00 AM Rating: Decent
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1,503 posts
theorycraft all you want, the difference between the 2 gyphs is negligible for leveling. at lower levels judgement wont hit hard enough for +10% to make much difference, and you wont use SoC enough to see any extra procs either since you will be 3 shotting most single mobs.

i would get the judgement glyph first since you will use that forever. SoC is powerful at lower levels but loses its luster at higher levels, especially once you get CS and DS.
#10 Feb 16 2009 at 8:03 AM Rating: Good
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648 posts
agreed. perhaps i put a little too much thought into the answer lol. at the lvl he's at (i think) he only has one glyph spot so i was kinda intending to show why judgement was the prefereable one... but you're right, the actual difference is very small at that lvl.
#11 Feb 16 2009 at 8:21 AM Rating: Good
You get 2 Major Glyphs by the time you are lvl 30 and 1 Minor glyph. If you already got one of those glyphs, just get the other by the time you hit 30, no need to start swapping them around.
#12 Feb 16 2009 at 8:29 AM Rating: Good
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92 posts
toolofjesus wrote:
other glyphs to use are in order glyph of consecration, glyph of sense undead, and glyph of blessing of might for solo'ing. glyph of seal of blood is really only necessary if you're having bad mana issues. same for glyph of crusader strike. as an occassional backup healer since we run 10 mans w/ 2 healers i find even glyph of holy light or flash of light to be more useful in my personal ret setup.... if you never backup heal you don't need to worry about those though.

There was an issue with that glyph where it grants only an additional 1% mana when used (10% of 10% is 1%) rather than the 2% of the Spiritual Attunement glyph. It was mentioned in the Ret thread on EJ. I'm not sure if it was a bug and was fixed or working as intended, but if you really need the mana that bad the SA glyph would give you more than the SoB glyph unless it's fixed/changed.
#13 Feb 16 2009 at 10:10 AM Rating: Decent
Yeah I'm almost 28 and using glyph of SoC and Glyph of BoM. Next I'll get judgement glyph. I have never had a class excite me as much as a ret pally does now. I used to play a pally pre BC. They were so broken then and used alot of mana. Now its really nice to be able to 3 shot mobs that are 2-3 levels above your own. And I'm not a Blelf I'm a human. Never tried a Blood Elf pally.
#14 Feb 17 2009 at 1:33 AM Rating: Decent
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3,909 posts
tommyguns wrote:
theorycraft all you want, the difference between the 2 gyphs is negligible for leveling. at lower levels judgement wont hit hard enough for +10% to make much difference, and you wont use SoC enough to see any extra procs either since you will be 3 shotting most single mobs.

i would get the judgement glyph first since you will use that forever. SoC is powerful at lower levels but loses its luster at higher levels, especially once you get CS and DS.


Basically just this. Any further analysis is really splitting hairs.
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