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Mage Professions for Raiders -- What do you really get?Follow

#1 Feb 13 2009 at 9:24 AM Rating: Excellent
This has been a fairly common question that we have seen on these boards now and then and I wanted to do my best to answer which professions give the most to the mage if they are going to be raiding:

In Alphabetical Order and ignoring money saving/making properties -- we are trying to min/max here:

Gathering:
Mining - Small HP boost
Herbalism - 3min HoT
Skinning - +25 Crit Rating

Crafting:
Alchemy - Mixology (4hr Flasks and +37 SP using Frostwyrm)

Blacksmithing - Extra Gem Slot on your Bracers and Gloves (Belt is usable by everyone). +38 SP with Rare Gems

Engineering - Glove Enchant that gives a haste buff when used

Enchanting - Ring Enchants (+19x2 SP)

Inscription - Unique shoulder enchants = +36 SP

Jewelcrafting - 3x Dragon's eye gems (Prismatic). = +59 SP and -24 stamina (or -16 spirit) compared to using rare gems

Leatherworking - Bracer Encants = +37 SP

Tailoring - Unique back enchant (Lightweave Embroidery) = +/~2dps



Overall, the best benefits seem to be enchanting and jewelcrafting. Blacksmithing is decent to be able to add the two additional gem slots.
#2 Feb 13 2009 at 9:35 AM Rating: Decent
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Tailoring is the most ridiculous. I appreciate that I can make items for everyone know, but what's the point? The embroidery sucks for casters compared to other tradeskill bonuses. Considering that all cloth wearers are casters, you'd think there would be something a bit more tailored to casting. No pun intended.
#3 Feb 13 2009 at 10:56 AM Rating: Decent
The embroidery over haste? Hmm. I am holding on to tailoring because
1. I'm the only tailor in the guild, so I save a lot of folks money on spellthread
2. I make a fair bit of cash on the spellthread on the AH
3. I grinded all the quests to make the cloaks (though noone seems to want them anymore?)
4. Hoping my *** won't hang out of my rug for too much longer; I like it a lot more than when it was a vehicle, though I do have a hard time with doors sometimes lol!
5. Hoping for some better stuff in some upcoming patch (I know, I know).

But I really might switch to JC. The gem bonus + not having to juggle gems for the meta gem seems pretty sweet.
#4 Feb 13 2009 at 4:46 PM Rating: Good
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Trilliandent wrote:
But I really might switch to JC. The gem bonus + not having to juggle gems for the meta gem seems pretty sweet.


Also allows you to pick up half decent socket bonuses without having to gem poorly.
#5 Feb 18 2009 at 9:18 AM Rating: Good
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I'd love to go alchemy/jewelcrafting. You say completely ignoring gold saving costs, total min-maxing, etc..

But come on. It's 1 spellpower lol. I'd trade 1 spellpower for 4 hour flasks, even if I were a hardcore min-maxer.


To be honest..almost every crafting profession minus tailoring is extremely competitive. They all seem to be 36-38 spellpower boost, so they're all about equal. Exception being jewelcrafting, which is better since it not only gains 39 spellpower, but it also allows you to use red gems in blue sockets, to gain meta requirements and socket bonuses.

But really, enchanting, blacksmithing, alchemy, inscription, leatherworking, all basically the exact same. If I were choosing 2 from scratch I'd go jewelcrafting/alchemy for the 4 hour flasks.

How much DPS do the engineering gloves give?
#6 Feb 18 2009 at 9:59 AM Rating: Excellent
I definitely agree with you there Mike.

I am not sure about the dps increase in the gloves.

http://www.wowhead.com/?spell=54999

is the item:

Permanently attaches hyperspeed accelerators to a pair of gloves, allowing a skilled engineer to increase their haste rating by 340 for 10 sec. The gloves can only be activated every 2 minutes.

So basically, assuming you can get 2 cds off in a fight (3 minute fight) 180 seconds.

30sec/180sec = 1/6uptime * 340 = 56.7 haste per second over the fight period. So generally (depending on your gear and the stat values) it comes out to be around another 45-60 dps increase. Although I do not know if it stacks with normal glove enchants... If it does not then it pretty much nullifies it.

Edit: tooltip is incorrect, it is now a 1minute cooldown (fixed math).

Edited, Feb 18th 2009 1:05pm by Anobix
#7 Feb 18 2009 at 10:56 AM Rating: Good
Quote:
To be honest..almost every crafting profession minus tailoring is extremely competitive.


This is the thing that makes me pause....Blizzard recently has been all about balancing and making things equal. So why this disparity? My logic is that if we know tailoring sucks, chances are Blizz does as well.

I predict a buff to tailoring in the future. When? I have no idea, but I can't see one of the professions staying weak for too long.

Plus, I'm a cheapskate. I would be so irritated to switch to JC (it is so tempting!) only to find that they give tailoring a buff (Spellpower to cloak? or someway to tailor a buff to wand or offhand?) I just know that as soon as I make the change, I'll regret it.
#8 Feb 18 2009 at 10:58 AM Rating: Good
NCspaz wrote:
Quote:
To be honest..almost every crafting profession minus tailoring is extremely competitive.


This is the thing that makes me pause....Blizzard recently has been all about balancing and making things equal. So why this disparity? My logic is that if we know tailoring sucks, chances are Blizz does as well.

I predict a buff to tailoring in the future. When? I have no idea, but I can't see one of the professions staying weak for too long.

Plus, I'm a cheapskate. I would be so irritated to switch to JC (it is so tempting!) only to find that they give tailoring a buff (Spellpower to cloak? or someway to tailor a buff to wand or offhand?) I just know that as soon as I make the change, I'll regret it.


On the bright side I actually make a decent amount of money with JCing... and ended up above even by the time I started getting JC recipes.

Edited, Feb 18th 2009 2:01pm by Anobix
#9 Feb 19 2009 at 5:18 AM Rating: Good
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Anobix the Wise wrote:
On the bright side I actually make a decent amount of money with JCing... and ended up above even by the time I started getting JC recipes.


I got the Chaotic Skyflare recipe about a week before anyone else was trying to sell em on the AH. In that first week, I made about 3k gold or so. It was a good week.
#10 Feb 19 2009 at 5:26 AM Rating: Good
Nice, I'm one of the 5 that can do a purified twilight opal. Myself and another guy are not undercutting each other but some other noobs keep doing it! Paid 1200g for the pattern, I better make that money back.

Oh well, Ring of Earthen Might still crafts for 25g, sells for 170.
#11 Feb 19 2009 at 7:47 AM Rating: Good
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Anobix the Wise wrote:
Oh well, Ring of Earthen Might still crafts for 25g, sells for 170.


I may have to look into that.
#12 Feb 19 2009 at 9:48 AM Rating: Excellent
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I have jewelcrafting on my pally, and enchanting on my mage.


One thing I do for cheap disenchanting mats


Buyout stacks of 20 uncut "uncommon" gems. The yellow or the orange seem to be cheapest, though depending on server blues might be cheap as well. I try to buy 20 stacks for about 20-30g.

Then I buy eternal earth. For every 20 stack of uncut gems, grab yourself 4 eternal earth. I try not to pay more then 7g per earth. Then you break them down into their "mote" form by right-clicking them.


With 4 eternal earth (ie: 40 crystallized earth), and 20 uncut gems, you can make 20 green pieces of armor for disenchanting. These are learned from the JC trainer early on, things like Sun Rock ring, Crystal Citrine Necklace, and Crystal Chalcedony Amulet.

I found this the cheapest way to get enchanting materials, I pay about 2.5-2.9g per green, and they disenchant into 4-12g worth of mats. Average price is much closer to 7.5g per green (assuming greater cosmic = 15g and infinite dust = 5g). Only reason for 4g price is those annoying small shards, which are pretty rare to get. Most of the time you get 1-2 infinite dust, or 1-2 lesser cosmic essence..which I hang onto, until I can combine them into greater cosmic essence. I can usually mass produce them, like 100-300 a day (takes forever to disenchant) it just depends on the going price of materials.

Edited, Feb 19th 2009 12:54pm by mikelolol
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