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Weapons with +AP in Bear/Cat/MoonkinFollow

#1 Feb 11 2009 at 10:17 PM Rating: Decent
I am having trouble figuring out this +AP that is seen in some weapons (mainly staves).
Last patch didnt explain it very clearly.
For weapons that grant Agil + Strength and ALSO state that it grants "X" attack power only in Bear, Cat, and Moonkin forms I really dont see any increase in the AP once I equip the weapon.
Aren't these weapons supposed to be increasing my AP ON TOP of that given by STR/AGIL?
#2 Feb 11 2009 at 11:04 PM Rating: Decent
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Silly question but, are you trying to see the AP increase when equipping the item while not in any form?
#3 Feb 12 2009 at 7:35 AM Rating: Good
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Quote:
Aren't these weapons supposed to be increasing my AP ON TOP of that given by STR/AGIL?

Yes, it's on top of everything already granted by the other stats as it is directly derived from the weapon's DPS, which you would not normally look at.

Like Tavarde said, make sure you are in a Feral form or Moonkin before equipping/unequipping the weapon as you will gain that specific AP bonus only in forms but not in caster form. Much like Agility is converted to AP only in Cat form.

Edited, Feb 12th 2009 9:36am by Selverein
#4 Feb 12 2009 at 4:52 PM Rating: Decent
Of course I am checking the AP and all my other stats in cat AND bear form. It still does not increase as it is supposed to.
For example; a stave with +19 STR / 19 Agil PLUS 45 AP in cat/bear gives me "X" AP in cat and "Y" in bear form.
Switching to another stave with same stats but +85 AP in cat/bear DOES NOT give me the extra 40 AP expected in each form.
So I am wondering if blizzard got rid of this bonus altogether or do I have a glitch with these weapons.
They are not cheap to buy so... if the bonus AP is not there some are not worth buying.
#5 Feb 12 2009 at 5:44 PM Rating: Excellent
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Str gives more AP than Agility. Agi only gives AP in cat form.


edit: we don't have act form.

Edited, Feb 12th 2009 8:45pm by Horsemouth

edit: Also depending on talents you get various AP buffs depending on form that aren't the same for each form.

Edited, Feb 12th 2009 8:46pm by Horsemouth
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#6 Feb 12 2009 at 9:28 PM Rating: Decent
Last update (echoes of Doom) says "...Some feral weapons have had strength converted to attack power to be more appealing to other classes able to equip them. All druids will see the amount of feral attack power granted by an item in the item tooltip, if it grants any, but other players will not see that information."
what it is NOT CLEAR (again) is if this +AP bonus that only druids can see is supposed to be granted in ADDITION to any Strength / Agility that the staff already has, or is it just telling you what you will get total.
However, even if this was the case the numbers DO NOT match. After i do all the math in both bear and cat form and account for talents the AP increase I get is much less than the staff states.

#7 Feb 12 2009 at 10:36 PM Rating: Good
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VespinaSecura wrote:
However, even if this was the case the numbers DO NOT match. After i do all the math in both bear and cat form and account for talents the AP increase I get is much less than the staff states.


2681 unbuffed cat AP.

Equipping War Mace of Unrequited Love with a stated AP of 471. Using a caster weapon to make math easier btw.

Result is 3303 AP. 3303-2681=622 That is an extra 151 AP but that doesn't count talents that aren't baked into the form.

Predatory Strikes should give 20% of weapon AP. 20% of 471 is 94.2. This gives a total weapon AP of 565.2.

Checked the AP tooltip and they show +1166 no weapon and +1788 with weapon. Which is showing the mace giving 622 AP. It is giving more than it should.

Goggled it and got this post . The post states PS is having issues with Str, AP and Agi with regards to weapons as well. He has math. The link is from January on the PTR forums. Can't link to the post the blue tracker is showing either which is very irritating.

Let's check bear using the same weapon.

1877 unbuffed AP.

Equipping mace I have 2475 AP. 598 ghost AP before talents factored in to the mix.

The total weapon is 565.2 same as in cat after PS is factored in the AP granted.

The difference is 32.8. But PotP gives a 6% AP bonus. 6% of 565.2 is 33.912. Which is close enough for me as I have no idea how and when Blizz rounds decimals.

So bear seems to be fine and adding AP as it should. Cat I am missing something or it is just bugged a bit.

Any one else want to do math? I don't. Its beer time now.

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#8 Feb 13 2009 at 5:59 AM Rating: Good
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Quote:
Cat I am missing something or it is just bugged a bit.

I believe the problem with Cat lies in the priority of the percentile addition.

As you stated, Predatory Strikes adds 20% weapon AP.
471 * 1.20 = 565.2 AP

Now, Heart of the Wild adds 10% total AP. It seems that its calculation is done again on top of the PS bonus.
565.2 * 1.10 = 621.72 AP // Probably rounded up to 622 AP at this point.

Seems like it's working correctly, though perhaps not intended, I dunno. :P

Thus, taking the two talents together is incredibly strong. Needless to say, any Feral build will have both maxed out anyway, but it's worth noting just how great they are. :)

Edited, Feb 13th 2009 8:01am by Selverein
#9 Feb 13 2009 at 10:55 AM Rating: Good
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Selverein wrote:
Heart of the Wild


/facepalm

I forgetted that one.

Will check with a more feral weapon when I get home.

The post from the PTR guy has me thinking that the OP might not be mistaken.

Anyway the lesson here is don't drink and math.
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#10 Feb 13 2009 at 4:44 PM Rating: Good
That post seems to be purely about the AP weapon enchants like massacre (110AP). He is just complaining that the talent tooltip says it applies to ANY AP on the weapon but in-game it is not affecting the AP from enchants. It isn't anything to do with the DPS -> Feral AP conversion.

In cat you should be able to multiply AP on the weapon by 1.2*1.1 = 1.32 or thereabouts with rounding. (with PS & HotW)

In bear you should be able to multiply AP on the weapon by 1.2*1.06 = 1.272 or thereabouts with rounding. (With PS & PotP)




Edited, Feb 14th 2009 12:54am by RareBeast
#11 Feb 13 2009 at 10:40 PM Rating: Default
I appreciate all the opinions and brain-twisting math but... The fact is that everyone keeps on missing the point.
1st of all the math from the STR + AGIL and talents alone still doesnt not add up. But even worse is what the original question is about; which is "What happened to the + feral AP the tooltip says I should get in addition to STR and AGIL.
And no, this is not "an enchant" on the weapon. It shows as regular weapon stats on tooltip.
I'll throw in exact numbers.

With all gear taken off (woot...nakkid Drood) my Unbuffed AP in cat is 419 and in Bear is 395.
Lets use "Angerstaff of the Beast" Tooltip says this staff has +19 AGI / 19 STR / 19 STA PLUS 45 AP in cat, bear, etc.

in cat I should get (STR)19*2 + (AGI)19*1 AP = 57
if we add Pred.Strikes: 57 * 1.2 = 68.4
if we add Heart of wild: 68.4 * 1.1 = 75.2 (or 57 *0.1 + 68.4)= 74 if they dont stack.

When I equip this staff my AP goes from 419 to 485 (gain of 66) I am short 9 points.
BUT EVEN WORSE than these 9 points is WHERE IS THE +45 AP that the tooltip says the staff has in addition to STR/AGIL..???

making it simpler another staff with only strength/stam and feral AP
"...staff of the bear" tooltip says it has +26 STR / 26 Stam AND 85 AP in cat, bear, moonkin.
in cat form 26 STR = 52 AP
with Pred. Strike= 52*1.2 = 62.4
with Heart of Wild= 62.4*1.1= 68.64 or 62.4 + 52*0.1= 67.6 if not stacked

Equiping the Staff only gives me +60 AP Again the math doesnt add up AND I still dont see the +85 AP the tooltip says it should have.
The same thing happens in bear form changing Heart of the wild for Protector of the pack (6%)
Regardless what form, what stats, how accurate the math.. the major point is that the extra feral AP shown on the weapon NEVER appears on the character sheet once equipped.
I have tried this with 4 different staves all with the same results.
#12 Feb 14 2009 at 3:30 AM Rating: Good
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Cat math. Unbuffed of course.

Staff of Trickery

1843 FAP
89 Agi
133 Stam
180 AP

Total AP on weapon is 2023. That is the sum of FAP and AP.

The pure weapon AP is modified by PS not any granted via Str or Agi, so that is a +404.6AP boost.

HotW gives another boost to the weapon AP of 202.3AP.

Agi is 89 but is affected by SotF so ends up counting as 94.34

HotW boost the Agi AP by 9.434AP.

2023+94.34+404.6+202.3+9.434 = 2733.674

My AP in cat with no weapon is 2685

AP with weapon is 5458

5458-2685 = 2733

So that leaves us .674 off. I can accept that as rounding differences between me and Blizz.

So the various weapon AP boosts between FAP, AP and stats works for my weapon.

Edited, Feb 14th 2009 6:43am by Horsemouth

edit: OP please post an armory. Found it never mind. armory

Edited, Feb 14th 2009 6:52am by Horsemouth

edit: NI is a bad talent. You seem to be more into bear life try this . Gunning for Omen of Clarity next by finishing Naturalist then OoC. If I am right about your bear love then ask why. :)

Edited, Feb 14th 2009 7:09am by Horsemouth
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#13 Feb 14 2009 at 8:59 PM Rating: Default
I agree with you (an your math) 100%.
However, according to these numbers YOU ARE getting the FAP your staff says it should give you.
I am not with the previously mentioned staves.
So all I can conclude is that the (lower lvl) feral druid staves are Glitched. They DO NOT give the FAP the tooltip says. Anyways, submitted ticket and I doubt I'll ever get a detailed answer much less solution from Blizzard.
By the time they fix this thing I'll be level 80 and these Weapons will be Obsolute.
Moral of the Story.... DONT BUY Weapons with feral AP... you may not get what you think youre paying for...!
Peace...!
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