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Raid parsesFollow

#1 Feb 11 2009 at 8:34 AM Rating: Good
Let's see them! I've found WoW Meter Online to be more accurate than WWS (WWS doesn't count army or ghoul correctly) so that's what I use. If you don't have any, make it next time you raid and let us see how you did!

Guild Hopper Parse
#2 Feb 11 2009 at 7:10 PM Rating: Decent
Umm, basing accuracy out of one incidence is hardly grounds for declaring "better", have you checked the mechanisms for other classes/abilities?
#3 Feb 11 2009 at 7:20 PM Rating: Good
The point of parses is to compare boss data on boss fights when everyone is under the same influence of boss mechanics. Patchwerk is the de facto standard for raid dps. You don't have to move out, just straight up dps. You can also see what abilities, buffs, consumables, etc the person is using and learn a LOT. Parses like this are one of the BEST resources for learning about improving your raid performance, better even than theorycrafting websites in my opinion.

EDIT: The reason I want to see other people's parses is not because of epeen, but so that I can see ways to improve myself and be even better at DK.

Edited, Feb 11th 2009 10:22pm by Dilbrt
#4 Feb 11 2009 at 10:01 PM Rating: Good
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1,594 posts
I'm a frost tank spec now, and I'm doing a good job at making myself look bad, but there happened to be a 2H Unholy DPS in the same run.

http://wowwebstats.com/2kqorompby3za

Through a whole 3/4 of Naxx, there was one tanking drop. It was barely better than my old necklace.
#5 Feb 12 2009 at 7:04 AM Rating: Decent
Missed my point, have you checked the overall accuracy of what you claim to be a better parser? Just because it includes Army doesn't mean it's is a good or better parser than WWS.

And theorycrafting will still remain the standard for min/maxing (which is basically what you are trying to do here) your respective classes, namely because everything has a theoretical limit.

And please don't make PvE sound hard Dilbert, if you aren't a horrible player you should be pulling the most out of your gear.
#6 Feb 12 2009 at 9:50 AM Rating: Decent
ElementHuman wrote:
Missed my point, have you checked the overall accuracy of what you claim to be a better parser? Just because it includes Army doesn't mean it's is a good or better parser than WWS.

You're right, I did misunderstand you. The reason I think it is superior to WWS (and I used WWS every day for over a year) is because this new parse gives me much more detailed information than WWS does (quick example: dodge/parry/miss as opposed to just miss) and the dps results seem closer to what they actually should be. I accidentally put one of my combat logs on WWS by mistake last week and did not like the result and re-confirmed I like this one better. However, I won't belittle you if you're a die-hard WWS fan.

Quote:
And theorycrafting will still remain the standard for min/maxing (which is basically what you are trying to do here) your respective classes, namely because everything has a theoretical limit.

Yes everything does have a theoretical limit, but I have always found real information way more useful than theoretical information. This is why I review parses of the top guilds on my server, watch videos of them, and talk to players about what they actually did. Theorycrafting is nice and all, but I have had it lead me in the wrong direction and make my performance worse many more times than it has lead me in the right direction. That said, this is a personal opinion of my own, and I'm fine with agreeing to disagree with you here.

Quote:
And please don't make PvE sound hard Dilbert, if you aren't a horrible player you should be pulling the most out of your gear.

Nothing in the game of warcraft is hard element, nothing. Raiding isn't hard... Arena isn't hard... Nothing in this game is hard. This has become one of the most carebear and least challenging games I have ever played. At the same time, that does not mean that I should just be satisfied with my current performance. Every time I achieve a new personal record I think "That's great and all, but I bet I can do even better." If I didn't push myself to improve, this game would become really boring, really quick.

EDIT: Thanks for the parse Ehcks!

Edited, Feb 12th 2009 12:51pm by Dilbrt
#7 Feb 12 2009 at 11:03 AM Rating: Good
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1,594 posts
I just went back to check, and that Army of the Dead I used on gluth isn't there at all. It includes the ghoul I had up for a few seconds before Death Pact, but Army just isn't there.

I can browse the log for "Army of the Dead Ghoul" and it's in there, but it's not counted toward my DPS or as its own mob type on the charts.

Edit: "Army of the Dead Ghoul #1 (this guardian could not be assigned to its master)" That's why. The combat log does not specify whose AotD ghoul each one is.

Edit2: You can search for AotD and get a full report of the damage they did. From my report, I have http://wowwebstats.com/2kqorompby3za?a=Gxf130005e8f0e1cc7 for AotD from me and the other DK.

Edited, Feb 12th 2009 2:09pm by Ehcks
#8 Feb 12 2009 at 10:10 PM Rating: Decent
Well I don't use WWS, I track my performance via Omen and Recount (since I tank).

Comparing classes is kind of meh, as it changes. Pre-Wrath, in BT for example, the DPS ranks shifted on a regular basis solely from encounters, which is why I dislike the "Patchwerk standard". You should have a pretty good idea of what your optimal dps is from theorycrafting, and recount comparisons.

Parsers may help with the horrible players, but personal standards are better off monitored by Recount, especially if you run the real-time stuff and look over the graphs.

When I say recount, I mean any reliable damage meter, recount just happens to be the one I use.

And Dilbrt I know how you feel, because I did the same thing on my warlock, until I realized how worthless WWS/Parsers were for most classes.
#9 Feb 13 2009 at 10:04 AM Rating: Good
Omen is threat, and it's a great mod, I use it myself. As far as recount... it's fine for 5-mans, but you should never use it to determine performance in a raid. The reason being is that in addition to completely not counting ghoul and army dps on anyone's recount except your own (ie. it'll show me 4800 dps on mine, but barely 4k on anyone else's), recount does not take exact numbers and add them in. As in, it does not go "hey look Runereaver hit that mob for 100, let's add 100 to his damage done." It guesstimates damage done and adds that back in. This has been a well known drawback to recount for well over a year. Having other people in the raid with recount share data does help a lot, but it has NEVER been as accurate as parsing combat logs, and it NEVER will.
#10 Feb 13 2009 at 6:17 PM Rating: Default
Eh, Recount for the most part has matched up pretty well with our guild's WWS parses, some minor differences but nothing big or significant. On the fights through T6 content, it was never really off by more than a 1%.

It sounds like you are in a raid where everyone uses a different dmg meter which is probably the source of your errors.

You are missing my point, combat parses do not show live results, while you may pull 4k dps, you more than likely peaked during Heroism/Bloodlust and might have dropped somewhere. Improving your DPS or maximizing your performance doesn't come from a simple tightening up your rotation, its how you manage to minimize those times where you aren't dps-ing or your performance drop because of any number of in-game and out-of-game reasons.

Like I'll use a personal example, I use to compete in my guild on Supremus in BT as a Destro Lock against the Affliction Lock, meaning I had to up my DPS during the tank phase and maximize DPS during the kiting phase. Will a parser show you that? Nope.
#11 Feb 14 2009 at 2:59 PM Rating: Decent
ElementHuman wrote:
Like I'll use a personal example, I use to compete in my guild on Supremus in BT as a Destro Lock against the Affliction Lock, meaning I had to up my DPS during the tank phase and maximize DPS during the kiting phase. Will a parser show you that? Nope.


I cannot speak for WWS, except I don't think it can... however WMO actually CAN do this. I just went to my guild list, clicked sartharon and then hit real time dps chart. It can show me the peaks, and the lows throughout the fight. If you know the fight well enough you could see dps though the different phases. I'm looking at my personal (nobody else's, though I can do overall) real-time dps chart. My top dps during the fight was at 7 minutes 30 seconds into the fight where I spiked up to 16,167 dps, but I can also see that at 3 minutes 9 seconds into the fight I was probably running from sapph to an add or dodging a fire wall as my dps was only 311 (probably dot ticks). Aside from info like this, I can see what consumables people are using, how often their trinkets proc, all sorts of info that explain why someone's dps might be lower than another person's.

Don't dismiss things before you have all the facts.

Edited, Feb 14th 2009 9:20pm by Dilbrt
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