Callinon wrote:
1500 dps is usually considered the bare minimum for naxx.... but seriously? it's the same standard for heroics? that seems unlikely
It is the same standard.
A great many people if asked will say that heroics are more difficult than raids. You have to understand, while the encounters themselves get "harder" as you move from heriocs to raids, and raids to heroic raids, that difficulty is counteracted by the addition of extra players, increasing your acceptable margin for error in all but the most demanding encounters (such as Saph). The resulting net increase in difficulty is more like a shallow curve than a straight line.
In any case, it is not the luxery of DPS to waltz into heroics with a 1k output and throw all of the responsibility on the tank and the healer, expecting them to just keep everyone alive until things die. Just as it's their responsibility to keep people alive, it is your responsibility to make the encounters more efficient by killing things fast. 1500 is also not an unreasonable expectation considering that it can be easily achieved for any spec of any class by questing and instancing from 75-80.
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Also as I said before, dps numbers are notoriously unreliable as they're completely dependent on what it is your group is fighting (as an example my mage puts out 3300 dps on Loatheb and something like 2100 dps on Anub'Rekhan these numbers aren't even sort of similar)
You can and should take meters with a grain of salt, but that also doesn't mean you should disregard them completely. Anyone with half a brain in their skull understands that you're getting a huge crit buff from the spores on Loatheb, and you have to switch DPS to the adds in Anub, and your Warlock isn't really putting out 30k DPS, the Arachnid trash just happens to be very friendly to SoC spam.
The trick is filtering the meter through what you know about the encounters to come up with a reasonable understanding of the damage being done. If nothing else, turn the meter off and just gauge it manually. I don't need a meter to tell me the DPS is low when Trollgore stacks Consume too high, but regardless of fight mechanics, any time I feel like the DPS is struggling Recount will almost certainly confirm it by telling me that they're clocking in under 4500 collectively, while parties with 4500-6000 collective DPS displayed will move quickly and smoothly.
Edited, Feb 5th 2009 9:33am by Gaudion