Mozared wrote:
Wouldn't a 1 or 2 minute duration only make it nastier to keep up? I reckon that for me it would, since when the duration is 30 seconds I at least have an incentive to glance at it every so much time. If the duration is 1 or 2 minutes it becomes too much like thorns - "Oh wait, it must've dropped a minute ago, lets put it back up".
What about modifying Cut to the Chase so that evis/envenom hits also refreshed HFB?
A good custom UI would make it easy to keep an eye on 2-Minute HfB.
I would like to see gameplay mechanics steered into a new, more reactive direction. As they are, I spend more time watching small moving timers and bars than looking at the events that are happening in front of me.
I like the way wow looks, but I feel like Blizzard hasn't capitalized on its potential for immersion. It's difficult to witness the quality of their design when all your attention is paid to a SnD timer, a HfB timer, a rupture timer, a poison counter, and an enemy cast bar.
Edited, Jan 29th 2009 10:07pm by EonSprinter