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Post patch Blood tanking specFollow

#1 Jan 27 2009 at 2:22 PM Rating: Decent
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Been waiting a while for the patch to come around and given the bonuses to blood I figured I'd give it a shot.

Blood is my current build I've been playing with...

I think so far its pretty solid. My only question is about the last 3 points. I came from a frost spec that had the extra points to toss into Morbidity which was nice for larger AoE groups and I also played with Epidemic. I'm curious about how useful WotN would be seeing as how I usually pop my Lichborne and/or dodge trink if I dip that low in health. I'm @ 30k unbuffed health and 547 defense so I'm uncritable. I found a link the other day to figure out my total avoidance, but forgot to add it to favorites so if anyone remembers the formula I'd appreciate a recap.

Anyway, if you have any ideas about the final 3 points and where to put them please let me know where and why you think they belong there. I'm leaning toward dropping one in Morbidity and the other two in Epidemic if I don't cap out WotN. Just not sure how much use I'd get out of WotN...
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#2 Jan 27 2009 at 4:29 PM Rating: Default
I'm no expert. But if your tanking instances..why not butchery or hysteria?
#3 Jan 28 2009 at 1:43 AM Rating: Default
I would recommend using those last 3 points for Morbidity as well because it still generates high AoE threat and a 15 second CD helps a lot more than a 30 second one.
#4 Jan 28 2009 at 6:48 AM Rating: Decent
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This is the blood spec I'm currently using for tanking. I've only tanked one instance with it, but so far it seems to work well.

Edit for link fixage!

http://www.wowarmory.com/character-sheet.xml?r=Muradin&n=Vyrae

Edited, Jan 28th 2009 4:20pm by crazyrick
#5 Jan 28 2009 at 9:30 AM Rating: Default
Crazy your links not working. :D
#6 Jan 28 2009 at 9:46 AM Rating: Decent
I'm thinking about trying out blood tanking. I would get blood aura, morbidity, and epidemic, dropping annihilate and some other tweaks.

Healing yourself for an additional 4% along with the raid is just too good a buff to pass up, you're healer will love you. I personally would use Deathstrike instead of Obliterate to get the deathrunes because that would add healing. I can't blame someone for using annihilate though. I'd also probably give up lichborne at first. It'd be hard b/c as a frost tank I enjoy it, but I think I could live without it. I'd also drop Glacial Rot since I won't have 2/3 of the abilities it affects as well as I'd be using IT simply for the disease, as I need those runes for Deathstrike (for Deathrunes), so I wouldn't use Imp. IT.

Also in theory from just reading of WotN, I like it. I think I'd try it. In those dire situations, it could be REALLY useful. Also looking at it, it sounds like it would only affect one hit that takes you under 35%, opposed to it saying "When under 35% life, you take 15% less damage", but then again, a lot of tooltips fail at English. When leveling, I loved bloodworms, but I dunno how good they would be i tanking.

So after moving some stuff around from your build (I do like your blood talents), I have some extra points b/c I took out glacial rot and Imp IT (+9pts and +3 you had spare), and added Morbidity, Blood Aura, Epidemic, and WotN (-10), giving me 2 more points to put somewhere. I could go Bloodworms, which I'm not in love with, or I could put 2 pts into Bloodgorged, which seems worthless, and spell deflection doesn't seem overwhelming either. Maybe in Unholy, there is Virulence?

Just some of my thoughts, mostly personal preference I think.
#7 Jan 28 2009 at 1:21 PM Rating: Decent
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Fixed link, Souliken. Thanks.
#8 Jan 28 2009 at 5:31 PM Rating: Decent
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1,039 posts
Quote:
I'm thinking about trying out blood tanking. I would get blood aura, morbidity, and epidemic, dropping annihilate and some other tweaks.

Healing yourself for an additional 4% along with the raid is just too good a buff to pass up, you're healer will love you. I personally would use Deathstrike instead of Obliterate to get the deathrunes because that would add healing. I can't blame someone for using annihilate though. I'd also probably give up lichborne at first. It'd be hard b/c as a frost tank I enjoy it, but I think I could live without it. I'd also drop Glacial Rot since I won't have 2/3 of the abilities it affects as well as I'd be using IT simply for the disease, as I need those runes for Deathstrike (for Deathrunes), so I wouldn't use Imp. IT.

Also in theory from just reading of WotN, I like it. I think I'd try it. In those dire situations, it could be REALLY useful. Also looking at it, it sounds like it would only affect one hit that takes you under 35%, opposed to it saying "When under 35% life, you take 15% less damage", but then again, a lot of tooltips fail at English. When leveling, I loved bloodworms, but I dunno how good they would be i tanking.

So after moving some stuff around from your build (I do like your blood talents), I have some extra points b/c I took out glacial rot and Imp IT (+9pts and +3 you had spare), and added Morbidity, Blood Aura, Epidemic, and WotN (-10), giving me 2 more points to put somewhere. I could go Bloodworms, which I'm not in love with, or I could put 2 pts into Bloodgorged, which seems worthless, and spell deflection doesn't seem overwhelming either. Maybe in Unholy, there is Virulence?

Just some of my thoughts, mostly personal preference I think.


I'm against blood aura simply because it is VERY low. As a tank you'll see 1400-2400 dps, even assuming you are 2400 dps, thats only 96 hps, which is rather insignificant, and the raid buff isnt very good as it only helps dps and they are usually topped off regardless.

For annihilate, oblit is a powerful threat building tool, and your threat is based on DPS. When I blood tanked I opened with oblits and when my threat window was high i switched over to death strikes. I think having oblit for trash pulls and as a threat builder is big though, plus it gives you a really good offtanking option. 10k oblits are nasty, and as tank you can still crit 7ks.
Everything else sounds rather well sounded out.
btw, most encounters will have your bloodworms dead the moment they spawn. there's so much aoe, plus they are not dependable
#9 Jan 30 2009 at 10:26 PM Rating: Decent
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4,175 posts
So I ended up dropping 2 points in Morbidity and 1 point in Epidemic. I also moved the points from Glacial Rot to Icy reach for pulling purposes. I start my rotation with PS so I don't get a boost from this talent unless my diseases are still up from the initial rotation. Usually they're not or I'm using something else. The points in morbidity boost my damage from SD procs for a nice crit boost and keep me ready to threat the next group or any adds pretty quickly. The last point in epidemic keeps my diseases up just long enough for me to get through that second part of the rotation just before I reapply(in raids) or move on to the next target(heroics).


Gikkers wrote:
I'm thinking about trying out blood tanking. I would get blood aura, morbidity, and epidemic, dropping annihilate and some other tweaks. Healing yourself for an additional 4% along with the raid is just too good a buff to pass up, you're healer will love you. I personally would use Deathstrike instead of Obliterate to get the deathrunes because that would add healing. I can't blame someone for using annihilate though. I'd also probably give up lichborne at first. It'd be hard b/c as a frost tank I enjoy it, but I think I could live without it. I'd also drop Glacial Rot since I won't have 2/3 of the abilities it affects as well as I'd be using IT simply for the disease, as I need those runes for Deathstrike (for Deathrunes), so I wouldn't use Imp. IT.


I really believe that not having Annihilation is a huge mistake. 3% added crit to melee abilities is nice all by itself, but keeping your diseases on targets is far more important. I think of the healing bonus from Blood Aura as more of a leveling or soloing tool than a buff to the raid. Difference is hardly noticeable. Heck, just one of those points in Hysteria would prove to be more useful in my opinion. I'd prefer to let the healers do their job. Death Strike is not a regular part of my rotation and is used only situationally. As for Imp IT, it not only adds damage for more threat, but the buff to frost fever reduces incoming damage by slowing melee and ranged attack speed. Threat buff and damage mitigation in one talent is made of win for a tank. Point blank there is nothing else better to spend these points on.

Gikkers wrote:
Also in theory from just reading of WotN, I like it. I think I'd try it. In those dire situations, it could be REALLY useful. Also looking at it, it sounds like it would only affect one hit that takes you under 35%, opposed to it saying "When under 35% life, you take 15% less damage", but then again, a lot of tooltips fail at English. When leveling, I loved bloodworms, but I dunno how good they would be i tanking.


Its actually confirmed to work just like paladins' Ardent Defender where ANY damage taken from 35% and below your total health is reduced. Might have its uses... but being uncritable with high dodge, crazy parry and almost 40k health in raids keeps me up at a comfortable level the majority of the time. I decided to pass this up. Blood Gorged is a great talent, but not at all for tanks. Deeps onry!
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
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