Which brings up another topic. I really feel like a lot of the instance achievements they added are basically "sucks for the healer" achievements. Like, down a boss without killing any of the adds. Who do you think those adds will be banging on?
Or, kill the boss without breaking the CC on party members. Great, so I have to heal my *** off and then get killed by a stun/drain/DoT when it targets me.
It feels especially rude when the group decides to go for it right before the boss pull. It's my gold for repairs that they are so casually forcing me to spend. But hey, that's the sort of thing that happens in PuGs.