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A worried healerFollow

#27 Jan 30 2009 at 11:12 AM Rating: Decent
Which brings up another topic. I really feel like a lot of the instance achievements they added are basically "sucks for the healer" achievements. Like, down a boss without killing any of the adds. Who do you think those adds will be banging on?

Or, kill the boss without breaking the CC on party members. Great, so I have to heal my *** off and then get killed by a stun/drain/DoT when it targets me.

It feels especially rude when the group decides to go for it right before the boss pull. It's my gold for repairs that they are so casually forcing me to spend. But hey, that's the sort of thing that happens in PuGs.
#28 Jan 30 2009 at 12:58 PM Rating: Decent
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1,634 posts
I agree that most of the challenges seem to be:

Allow Tank to take stupid damage. Tell the DPS to avoid CC, if the mob does DeBuff you - Make sure you get hit. If there is a fight mechanic, you should make every effort to run the fight contrary to all mechanics and simply out-gear the boss. Your healer needs X stats to do the fight normally, you'll need X + Something stupid to complete it.
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