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#1 Jan 26 2009 at 1:03 PM Rating: Decent
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359 posts
Hi,
I was wondering about weapons, to get to the point I want to know which weapons I should be going after. I currently have the Hellreaver from ramps. What should I go for while leveling to 80? I want to stay with 2 handers but i'm not picky about which. Please help me out with some info or links. Thanks for taking the time to read my post. Smo-
#2 Jan 26 2009 at 1:58 PM Rating: Decent
I used some green sword that looked like a katana from a hellfire pen quest until I hit 65 and did the ring of blood to get that 2h. I then used that until I got the axe from doing all the borean tundra quest chains. I then used THAT axe until amphitheater of anguish, which I then used until 80.
#3 Jan 26 2009 at 2:47 PM Rating: Decent
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550 posts
I personaly go after what ever is slow with a high top end dmg. Though I dont stick to just quest weapons. If I find some thing on the AH thats alot better than what Im using Ill snag it up.

I dont even know what Im using right now all I know is it looks like a 2x4 with a handle lol.


#4 Jan 26 2009 at 3:03 PM Rating: Decent
Basicly what dillbrt said:
u got hellreaver so skip the green sword part

lvl 65: Ring of blood - Honed Voidaxe
lvl 68~69: Borean tundra - Last Rites - Axe of Frozen Death
lvl 75: Ampitheatre of Anguish - De-Raged Waraxe

little sidenote on the borean one.
u dotn need to do all those quests there, just the questline that start in valliance keep, that leads u thru the farm village and the tuskarr village.
skip all else and get the axe, backtrack and kick *** :P
#5 Jan 27 2009 at 3:22 AM Rating: Default
The above statement is true. Once you're 80, I would don the tabard of the Ebon Blade and being a Death Knight, you can easily get Revered and buy the Blade of Demonstrable Power. If you're lucky, you can run heroic Halls of Lightning afterwards and get the Colossal Skull-Clad Clever and if you're very lucky, you can get some friends to carry you and get the axe and skip the blade.
#6 Jan 27 2009 at 3:34 AM Rating: Good
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2,680 posts
Don't forget the Titansteel Destroyer, best in slot pre-raid iirc.
#7 Jan 27 2009 at 3:40 AM Rating: Default
I never forgot Titansteel Destroyer. It's always better to encourage Colossal Skull-clad Clever because it raises crit rating versus hit, which Death Knights have little problem with and it's free. Titansteel Destroyer tends to be sold for much more than it's worth on too many occasions and it's easy to get ripped off. Don't get me wrong, it's not a bad weapon or choice, but free is never bad.
#8 Jan 27 2009 at 7:01 AM Rating: Decent
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1,039 posts
Quote:
I never forgot Titansteel Destroyer. It's always better to encourage Colossal Skull-clad Clever because it raises crit rating versus hit, which Death Knights have little problem with and it's free. Titansteel Destroyer tends to be sold for much more than it's worth on too many occasions and it's easy to get ripped off. Don't get me wrong, it's not a bad weapon or choice, but free is never bad.


Yeah but if you have the money and are a skilled player (well if you are a good player you have the money anyways) its a great starting point that you can have the exact second you hit 80.
If you want to be competitive and get into naxx and contribute the moment you hit 80 this is the route to go. for everyone else, grinding h-hol is a good option as well.
On top of it, if you get ripped off on that mace you are an idiot.
The H-hol axe isnt quite free either. I ran it several times without a drop because of bad pugs and undergeared guildies. the repair costs and time costs make a difference, and to many people it is cheaper to get 1k or more gold, or the mats, than it is to waste time farming this axe.

Edited, Jan 27th 2009 9:02am by EnthalpyTheBurninator
#9 Jan 27 2009 at 8:28 AM Rating: Default
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Yeah but if you have the money and are a skilled player (well if you are a good player you have the money anyways) its a great starting point that you can have the exact second you hit 80.


Having the money is one thing, but not everyone is going to blow 2300g for a weapon when there are places to get equal free.

[quoteIf you want to be competitive and get into naxx and contribute the moment you hit 80 this is the route to go. for everyone else, grinding h-hol is a good option as well. [/quote]

For the most part, you're not going to get into Naxx and contribute the moment you hit 80. You'll need to do some heroics and gear up to be on par. While you're getting your heroic epics and badges, do HoL on the way and get yourself a weapon for nothing.

Quote:
On top of it, if you get ripped off on that mace you are an idiot.


Or you may not know any better? Calling someone an idiot for that is a little rough, don't you think?

Quote:
The H-hol axe isnt quite free either.


It costs money?

Quote:
I ran it several times without a drop because of bad pugs and undergeared guildies. the repair costs and time costs make a difference, and to many people it is cheaper to get 1k or more gold, or the mats, than it is to waste time farming this axe.


If you get into a bad PUG and you stay, you have noone to blame but yourself.



#10 Jan 27 2009 at 3:18 PM Rating: Good
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2,680 posts
The h-HoL axe is an excellent choice but not entirely free depending on how many wipes need to be endured and how long it might take ya to get a group in there. So far it's a toss-up as to which is the new Slabs (as in "hell no I don't want to run that f'in place!") between h-HoL and h-Occulus. At least for non-raid-geared pugs. That time in /trade and /lfg could be spent farming or doing dailies, etc... Really depends.

And, of course, prices will vary depending on server. Last I checked mats for the Destroyer ran around 1200g on mine which isn't ridiculous considering how much gold comes from leveling quests.

Either would be great for a raiding starter kit IMO. It's more a question as to which is easier for the individual to score.

Back on topic: The Axe of Frozen Death and De-Raged Waraxe got me through Northend to 80. Excellent choices and pretty easy to get your hands on.
#11REDACTED, Posted: Jan 28 2009 at 1:53 AM, Rating: Sub-Default, (Expand Post) I will agree with you 100% on this.
#12 Jan 28 2009 at 8:45 AM Rating: Good
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98 posts
Quote:
It's always better to encourage Colossal Skull-clad Clever because it raises crit rating versus


The actual amount of Crit gained from the Cleaver is only 0.86% compared to the 1.65% Hit increase from the Destroyer. That much Hit increase definitely frees up other slots to focus on other stats. Attack power from the Destroyer is much better, and Haste has been shown to have little benefit for us.

Combine that with guaranteed creation versus random drop from an extremely annoying mob, the Destroyer wins hands down. Frozen Orbs are easy to come by and more often than not it's cheaper to buy the mats and a Titansteel cooldown than the actual bars.

Dilbrt's list is definitely the way to go for leveling. Once you hit 80, your options are really limited. Runeblade is an okay filler until you get something better, but in comparison, the Destroyer is better and the easier route.
#13REDACTED, Posted: Jan 28 2009 at 9:14 AM, Rating: Sub-Default, (Expand Post) That's not entirely accurate. There will be a lot of people who will tell you that the Cleaver is the better and easier route. Easier in this game is a matter that is up for debate.
#14 Jan 28 2009 at 9:48 AM Rating: Decent
the issue with the cleaver is that it is not always going to drop. Being a heroic, you can only do it once a day, just because can do it once a day does not mean you will be able to. Let's say a person does get in a group for it with the sole reason being that axe, who is to say other people are not going to want it too?

The benefit of the titansteel destroyer is that if you get the mats for it, you know you will get it. The main cost factor in the destroyer are the titansteel bars. I am not sure about anyone else's server but the prices should have dropped since the expansion first hit. when i had mine made, 220 gold was a cheap deal. Last time I checked, 150 was a good deal.

If a person is looking at getting that when they are 80, mining is a good profession to have as you can get a lot of the mats yourself.

As a general rule of thumb, I would lean towards the destroyer. You are getting 34 more str, 11 more sta and 54 hit. That hit rating can mean the difference between landing a blow or not.

wowwiki.com

Quote:
Increased hit rating can result in increased critical strike results from special attacks upon exceeding the base 9% chance to miss. For example: maximum weapon skill (350 at level 70), chance to hit 0% and chance to critical strike 25%. Special attacking a raid boss (level 73 and 365 defense) from behind results 21.35% critical strike (25% of 85.4%). Increase chance to hit to 10% results in 23.6% critical strike (25% of 94.4%).
#15 Jan 28 2009 at 1:31 PM Rating: Good
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2,680 posts
As to the Hit Rating point: While it isn't hard to cap hit rating even with quest/heroic blues (263 at 80 iirc), the Hit on the destroyer allowed me to gem for Strength sooner than the Cleaver would have. But, as noted, the availability and relative value of the Destroyer vs. Cleaver is up to the individual and server circumstances.

"Better things to spend gold on" is also relative of course. I farmed the mats for my titansteel gear myself but I realize of course that not everyone can do that. The Cleaver is a viable alternative.

Not trying to say "get the Destroyer or GTFO" or anything, but the Hit Rating point is an important consideration as is the combined AP benefit between the two weapons.

The Ebon Blade rep sword is something of a waste IMO unless you're completely broke and really, really can't get into heroic HoL for love or money. You still need revered for the head enchant of course, so the sword is readily available but we're better served at 80 by the Cleaver or Destroyer. The rep is still worth it for the boots unless you're a blacksmith and can do your own boots which are only a slight APEP downgrade from the Ebon Blade ones.

I put together an APEP weapon list here a while back. Should help.
#16 Jan 28 2009 at 1:57 PM Rating: Decent
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359 posts
Wow thanks for all the info everyone, and sorry for the slow response. How do DKs fare with polearms 70+ and in endgame content?

Edited, Jan 28th 2009 4:58pm by Smobo

Edited, Jan 28th 2009 4:58pm by Smobo
#17 Jan 28 2009 at 2:01 PM Rating: Decent
Smobo wrote:
How do DKs fare with polearms 70+ and in endgame content?


I'll let you know when I get a polearm worth using. Black Ice should always go to hunters first, as should cryptfiend's bite. I haven't seen a polearm really geared towards melee yet.
#18 Jan 28 2009 at 2:05 PM Rating: Good
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2,680 posts
There's only one polearm that, at the point it's available, could be useful. If someone finds one in the over 200 iLevel range, let me know!
#19 Jan 28 2009 at 5:27 PM Rating: Decent
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1,039 posts
Quote:
It all depends on what you're wanting I guess. I have some + to hit and I have no problems hitting anything. I much prefer stacking on crit because it helps SS hit harder as well as Wandering Plague proc a lot more often.


Get a damage parser (recount is my favorite), and look at the # of misses you have.

It is cheaper to stack hit to 8% so you never miss than it is to stack all the other stats to make up for missing once.
a miss is like the "anti-crit", it consumes an attack, and there's really nothing else that can make up for it within the itemization budget.
You always want to be hit capped, 7% if you have a draenai, 8% otherwise. (not counting DW or spell cap).
#20REDACTED, Posted: Jan 29 2009 at 1:53 AM, Rating: Sub-Default, (Expand Post) I'm a raiding DK. I have no problems hitting anything. I have 45% crit rate when raiding and it's uncommon for anyone to beat me in DPS.
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