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What are my next steps? (gearing)Follow

#1 Jan 26 2009 at 12:17 PM Rating: Decent
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Yes, yet another "build my toon" post. I'm rocking in Heroics, and have off-tanked in Naxx 10 a couple times with a really great group of people (highly surprising for a pug), but I have some options on gear and I have a hard time knowing what to focus on next.

My Armory

I've got mats for a Tempered Titansteel Helm, just waiting for the Guild BS to be on at the same time I am. I also have a Titanium Earthguard Ring sitting in the bank, but I don't specifically need to equip it for DEF, and I get better avoidance from the two I'm wearing (barring socket options perhaps).

I've got three empty sockets (neck = red w/6STA bonus, shoulder = yellow w/6STA bouns, and belt = colorless w/no bonus (which doesn't show on Armory unless socketed I guess)), and a meta and a blue coming with the helm. What should my focus be? Block? Dodge? STA? Something else entirely?

I'm missing augments on my shoulder, weapon, and boots. The shoulder will have to be the lesser Aldor. I have the dusts just need to pop over to Shattrath. I know I need to start working on SoH faction, but haven't found the time yet. Same goes for Argent Crusade, as my best head augment is the SSO Arcanum. I have a weakness for the move speed buffs for boot enchants, but I've got 2/2 PoJ so that won't be needed. 22 STA seems to be the way to go there.I'm low on Hit, so Accuracy on the sword might be nice. But so would 65 AP. :)

Any critique of my build and itemization for going forward is appreciated.
#2 Jan 26 2009 at 12:48 PM Rating: Good
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1,131 posts
If you have been rocking in heroics and off-tanking in Naxx... are you championing? Make sure you are wearing a faction tabard (the Argent Crusade one for example). It doesn't take a huge number of heroics to get from friendly to Revered for the proper head glyph.

Also, if you have 40 emblems of heroism (or can get them soon) the emblem belt is a big upgrade from your current belt.

Your defense is more than fine, but your avoidance is pretty low, and you should really be sporting the Libram of Obstruction (15 emblems) rather than the old Libram of Repentance. The old Libram of Repentance is great for avoidance, but the Libram of Obstruction is much better for threat.

It is possible now to get yourself block-capped (102.4% avoidance with holy shield up) without the Libram of Repentance. At your current state I would be looking into a mix of gear to raise both your stamina and your avoidance. 25k health unbuffed and at least 95-100% avoidance with Holy Shield up is not that hard to do with drops from heroics, crafted items, and emblem/rep gear.

Check out Losie's sticky for specifics since it is VERY good.
#3 Jan 26 2009 at 2:07 PM Rating: Decent
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1,292 posts
jeromesimina wrote:
If you have been rocking in heroics and off-tanking in Naxx... are you championing? Make sure you are wearing a faction tabard (the Argent Crusade one for example). It doesn't take a huge number of heroics to get from friendly to Revered for the proper head glyph.
Yes, but the factions I can buy a tabard for are not the best for Paladin gear. I've been wearing Wyrmcrest heading for the nice EXP chest piece. Kirin'tor won't do anything for me until exalted, and while I know I'll have to work on it sooner or later I'm aiming for low-hanging fruit. Kalu'ak has nothing for me, and I need to get to Friendly with Ebon Blade and Argent Crusade.

I should perhaps define 'rocking'. :) I've run about 4 Heroics, all full clears in Drak'T and UK. And cleared Arachnid and Plague quarters of Naxx 10 plus Patchwerk. We had some wipes learning the fights in Naxx, but otherwise they were surprisingly successful for a pug (mostly the same people in the group over two days). I'll count my emblems, but I was saving them while figuring out what the best purchase path might be.


Quote:
Your defense is more than fine, but your avoidance is pretty low, and you should really be sporting the Libram of Obstruction (15 emblems) rather than the old Libram of Repentance. The old Libram of Repentance is great for avoidance, but the Libram of Obstruction is much better for threat.
Lets discuss. :) I've had no threat issues, so that's a non-starter. For me the reason to get the LoO would be if it were superior to the LoR for avoidance. Which I'm having trouble determining. LoR is up 100%, only while AOE tanking Instances under my level would I pull so many hits to drop it. LoO will be up 5/6. After this point I begin pulling out my hair trying to weigh the relative values of Block Rating vs Block Value...

Quote:
Check out Losie's sticky for specifics since it is VERY good.
Oh, I agree 100%. I used his guide when targetting my farming starting at about 78th, so that I could be sure to be able to put on some level 80 gear once I dinged. It is an excellent and informative guide, with the one exception that he might be making the assumption that the Paladin is leveling up from 1st for Wrath content. As an example of that, he suggests a (Heavy) Borean Armor kit as a fall back head augment, but every Paladin tank who was 70 during BC will have ground SSO rep to exalted and will have access to the Arcanum of the Gladiator. 20 Resilience isn't huge, but it is plainly superior and should be easily available.

Thanks for your feedback, I'll look forward to chatting with you some more.

Edited, Jan 26th 2009 5:08pm by Kompera
#4 Jan 26 2009 at 3:10 PM Rating: Decent
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Quote:
but every Paladin tank who was 70 during BC will have ground SSO rep to exalted and will have access to the Arcanum of the Gladiator. 20 Resilience isn't huge, but it is plainly superior and should be easily available.


No, use the KoT head enchant if you aren't revered with Argent Crusade. Of course if you aren't revered with KoT just use a lw kit as it should be cheaper and 20 res really doesn't have much benefit. Upgrade the helm asap, I know you said you had mats etc, but armory is still showing that lvl 70 kara helm.

Toss a titanium wpn chain on your wpn as your hit rating is pretty terrible and that wpn isn't worth an expensive enchant. Get to revered with wyrmrest asap to get boots+chest next. Then work on Argent rep for head enchant.

As to gemming, i see you are a JC, use your dragoneyes(stam ones) in red/yellow slots as they are prismatic(count as any color needed). Any other yellow slots that give stam or decent avoidance bonuses use Enduring Forest Emeralds(+8def/+12stam) or pure +16def gems, otherwise gem stam. I wouldn't go nuts with the good enchants until you have more epics, use the cheap lw stam kits/low end def/stam enchants until then.

After you've upgraded some more gear and gotten more passive block% you'll need to upgrade to the LoO. It is more threat, but more importantly its a lot more mitigation as its nearly 400 less dam you take when blocking and will be up more than 50% of the time(provided you're using HS as often as you can).

Also you could probably get a lot more stam by replacing the heroic dodge ring with the JC ring if the extra def from the ring means you can swap the def trinket for another stam trinket.
#5 Jan 26 2009 at 3:15 PM Rating: Good
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1,004 posts
While Kirin Tor rep won't get you anything until Exalted, those gloves are frankly superior or at WORST in some people's minds a cross-grade to the best that can be obtained from anything in 5/10 mans. We're only seeing clear upgrades in 25s. It's a dirty shame seeing so many tanks using the 10-Tier gloves just for the bonus.

Grabbing quicker upgrades one at a time is certainly a sound strategy though.

Incidentally, the Libram of Repentance offers 2.56% Block at level 80. It becomes entirely pointless once Block Capped, but it can have some value prior to that. The immense increase to Block Value that the Libram of Obstruction provides (to call it merely a threat trinket is to ignore a HUGE part of its value) will generally provide far more Effective Health in the long-run than the Libram of Repentance. If we were talking pure avoidence, it would be a whole other story. Then it's comparing apples to oranges. But as it stands, if you aren't blocking 100% of the incoming damage, Block% is merely an Effective Health stat, and 2.56% comes up somewhat wanting compared to the Block Value you could have. It's certainly not useless to you, you do get value from it. It's just a matter of deciding what you feel offers you more. For now that decision exists, when you're Block Capped it won't even be a decision anymore.

As it stands, you're in a position where you can start looking for a big boost to Stamina. Gems would certainly be useful in that respect. As for notable upgrades, I'd consider the bracers from Heroic Old Kingdom, the UP Sword, Badge Belt, Heroic VH Pants, Kirin Tor Gloves, and MAYBE Ebon Blade/Titansteel Boots or Heroic Stratholme Shield. These are just possabilities that are available to you should you decide to go in either direction. While in general upgrades, any of them may be of varying value to you, depending on how you want to gear.

You're reaching the point where my Stickied guide has little to offer in terms of gear advice for you. This is happening for people very quickly in Wrath compared to in TBC. I'm hoping to expand it to offer options for gear progression beyond the Pre-Raid point in the near future. And yea :D I do mostly assume that people won't neccessarily have played at level 70 for any period of time. Though, I'd certainly hope they'd have Keepers of Time rep for that head enchant if they did :D
#6 Jan 27 2009 at 9:43 AM Rating: Decent
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1,292 posts
Losie wrote:
You're reaching the point where my Stickied guide has little to offer in terms of gear advice for you. This is happening for people very quickly in Wrath compared to in TBC.
I still appreciate it very much. :) But you're right, Wrath seems to have a much shallower gearing curve than BC ever did. I had just hit 70 about a month before Wrath was released, and you can see by my reps that I hadn't churned through all the required rep grinding to access the best non-raiding gear and augments available. I hit 80 last week and I've got almost as good a gear set as I can get outside of Heroics and Raids, and the few Heroics I have run have dropped upgrades almost every run.

I had the helm build for me last night. That and a few gems and swapping back to the Vengeance Card pushed me up about 4k health. I've got the Ruby Hare made but need another day running the JC daily for a Dragons Eye STA gem for it.


Losie wrote:
I'm hoping to expand it to offer options for gear progression beyond the Pre-Raid point in the near future.
That would be wonderful, but the real value I think was in the work you've done to date. It was enormously helpful, and thanks again. But once there it's easy enough to look at Heroic and raid drops to find upgrades. Wrestling with an item search engine and filtering out rep and instance drops to find gear, not so much. :)

What I personally would find helpful is guidance on which avoidance/mitigation abilities to build, and why. Dodge eliminates a hit, but it's expensive. Block mitigates a hit, but it's (relatively) cheap. Parry eliminates a hit, but it has some interesting mechanics that seem to be in dispute ("parry gibbing" is what I'm referring to). This leaves a confusing (to me at least) area of grey about which to focus on first, and why. With enchants and gems it's fairly easy to focus, but I don't know where to focus best.

Edited, Jan 27th 2009 12:44pm by Kompera
#7 Jan 27 2009 at 11:06 AM Rating: Good
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1,004 posts
You parrying a hit doesn't lead to being parry gibbed (though it can indirectly contribute to it).

The BOSS parrying a hit does. Though, presumably if you're parrying lots you are attacking faster than if you were not parrying, giving the boss more chances to parry. Still... that's not the REAL reason Parry isn't too desirable.

The REAL reason is that Parry is far and away the most expensive avoidence stat and that there are more circumstances where you can't parry than where you can't Dodge (disarmed). Both Dodge and Defense give more PURE avoidence per item budget than Parry does, and that's only 3/4 of what Defense contributes. Even with Diminishing Returns, you really don't reach a point at which Parry becomes more economical in the real (digital) world. I still maintain that Miss is the most powerful avoidence stat, since you can be missed from any direction -- while stunned -- while feared -- any time. But you don't exactly stack for Miss.

As it stands, you can be successful in all of the current content in the game by reaching 540 Defense and then focussing primarily on Stamina with a minor focus on avoidence. In fact, you can be so successful, you can blow things away doing that. This is largely due to the insane amount of mp5 (or equivalent) that the healers have right now. On the other hand, you are much better built/well rounded by continuing to stack Defense/Dodge (and Block until capped) at about equal (or maybe slightly higher) priority as Stamina.

Expect the massive Damage Sponges that aim for strictly Stamina to fail miserably in Ulduar. Just as the max-dodgers that cry "there's too much HP in the game, go for avoidence and just take whatever Stamina you get along the way" will likely fail.

Edited, Jan 27th 2009 1:08pm by Losie
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