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The Memnok Chronicles - Part IFollow

#1 Jan 24 2009 at 3:59 AM Rating: Excellent
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So as promised in my reroll announcement, I will be chronically my leveling experience as a mage. This being the third time around, I hope to offer some insight to new mages on talent specs, gearing, and general mage like tomfoolery. So without further ado I give you:

The Chronicles of Memnok - Or, Riddick didn't have pyroblast now did he?

Hey, Allakhazam, did you seriously just filter the ***** out of Riddick? lulz.

Must Have Addons:

Lightheaded
Tomtom

So I rolled an Undead Mage, not for Will of the Forsaken as so many people immediately figure, but because the Undead casting animation is hands down the most bad *** one in the game. Hurling big balls of fire like I am tossing a baseball? Hell yes!

I arise from my crypt and immediately set out on my quest to achieve power and glory, not only for the horde, but for all mages everywhere. I have a rep to uphold and I had better set out doing it right.

Apparently this begins with killing level 1 zombies in Tirisfal Glades Smiley: oyvey

I slaughter zombies and rattlecage skeletons in rapid fashion and am climbing the ranks of nukedom at a right nice clip. When I reached level 5 I have my first real showdown, I have to go kill Samuel and take his remains to a proper grave. After getting some buffs from a passing priest, I open up on him with my biggest nuke... fireball. He goes down in a giant ball of flames and screams (At least I pretend he did).

First things first since I am now near a mailbox. Some bags, money and new gear WOOHOO!

Since I have a retired level 74 warlock growing flowers and smoking herb in Dalaran, while sitting around telling stories about back when it was hard, I decide he can part with some gold, his "medicine" doesn't cost much anyway. A quick trip to the AH and I have a few greens to wear, big bags, some gold and a shiny new wand.

Why the hell don't mages start with a wand? Isn't that kinda like a warrior starting without a sword or mace? Never could figure that out. But now I can finish off mobs who are running away when I go OOM with a bit more ease. I never did get very good at swinging my staff at them so this is MUCH better.

Brill involves more zombies, some dogs, and a rather harrowing trip to Agamand Mills. I also have some further run ins with some overzealous humans calling themselves "The Scarlet Crusade". I wonder briefly who picked their guild name, shrug my shoulders and recommence with their ritual slaughtering. I get the feeling it may not be over with them.

I ding level 10 somewhere near Brill and my true path to greatness can begin! I get 1 talent point.

Blizzard obviously wants me to be a fire mage, since that was the spell I started with, I figure I shan't disappoint and level as fire. I always like to imagine the mobs I fight screaming "IT BURNS, IT BURNS!" when I get a critical strike anyway, so I might as well keep up the trend.

Apparently level 10 is a rare feat as well, since I receive an achievement for managing to pull it off. I am so awesome.

Now that I am level 10 I can blow this dump they call Tirisfal and head for Silvermoon City and party like a rock star with some Blood Elves. Now THOSE cats know what's up with the magic, plus all of their women are hot. I figure I can't go wrong since I am ALL ***** and snag the teleport out to Silvermoon.

I have outleveled my AH gear somewhat so I raid it again for a new wardrobe. I also manage to discover that you get your first two Glyph slots, one major and one minor at level 15, I stash that in memory and hit the road for Tranquillien, which is two zones south of Silvermoon.

After grabbing the flight path outside Silvermoon City, I decide a run down the Dead Scar is probably the fastest way to my next quest hub. Five zombies and a Shade later I am convinced otherwise and I run alongside it instead.

I arrive in Tranquillien and am tasked with finding some lost luggage, clearing some crypt fiends from an area to the north and a few other quests, one involving murlocs, which excites me because I like burning murlocs.

When I get to clearing the crypt fiends, I find a half dead Blood Elf who wants me to kill an elite in the area. I figure being level 10 and apparently awesome I can take this chump no problem. I am very wrong and get my *** kicked right proper. This was my first death actually, and I now remember what corpse running is.

I go about questing in somewhat safer areas and return at level 12. This time a potion and a MASSIVE fireball crit for 96 gets me my revenge and I spit on the corpse for good measure. Also, frost nova helps.

I continue on my quest for level 20 before leaving Ghostlands. I have a quest to kill an elite troll that is red to me. I locate a kindly Paladin who is level 15 and we set off to kill the troll since it has uber quest rewards. Along the way we run into a level 20 mage who is also out to kill the troll and our happy little group continues to his location.

We clear out his house when we arrive and the Paladin pulls. We are beating the stuffing out of the troll, but I think my game bugs out and I am throwing matchsticks at him because every spell I cast says "MISS". Stupid bug prevents me from being the hero of the battle, but he dies anyway.

I turn the quest in and get a new staff and it gives me +4 damage. I am officially a real mage now as I can take part in conversations involving how much +damage I have.

A few more quests, including taking down some ne'er do wells called Knucklerot and Luzon for a seriously bad *** ring and I am level 15. /flex.

Another trip to Silvermoon City to train and get me some glyphs! I learn how pricey glyphs are and drop 15g on a fireball glyph and also grab the glyph of slowfall for about the same. Jeebus that was a lot of money. I think one of the Blood Elf girls that hangs out near the mage trainer likes me, but I give her the cold shoulder so she knows I am cool for sure.

Now with a combination of quest rewards and AH gear I have +24 fire damage and my fireball has 10.23% chance to crit. I am uber.


Hope you all enjoyed the read, will update more as I plod along. Sorry if it's a bit storytelling and informative at the same time, wanted to kinda get both across in these posts.

Admin Notes:

Talent points spent as of level 16: 5/5 Improved Fireball, 2/5 Ignite.

Gearing Goals: As much +damage as I can while leveling, followed by an equal mixture on intellect and stamina.

Glyphs: First major glyph should be whatever your primary nuke is, fireball = fireball, if you are frost, getting the glyph for that as a leveling mage is debatable since it removes the slow effect, and that's the whole point of frost. Better for raids in my opinion. Your minor glyph can be whatever, if you want a penguin polymorph, go for it, I didn't want to have to carry around light feathers so I got the slowfall one.

Until next time. ~Memnok
#2 Jan 24 2009 at 7:13 AM Rating: Good
34 posts
Entertaining, keep em coming :)
#3 Jan 24 2009 at 1:47 PM Rating: Good
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92 posts
Baron von Filterspawn wrote:
Now that I am level 10 I can blow this dump they call Tirisfal and head for Silvermoon City and party like a rock star with some Blood Elves. Now THOSE cats know what's up with the magic, plus all of their women are hot. I figure I can't go wrong since I am ALL ***** and snag the teleport out to Silvermoon.

lol. That's pure win right there. I've been contemplating leveling a mage again as I only have a 34 Draenai one... which is not my main and not even on the same server, and your thread hasn't helped me quell that feeling at all! Thusly, I shall punish thee by clicking on the green arrow that points up next to your posted info. Take that!
#4 Jan 25 2009 at 12:40 AM Rating: Decent
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3,761 posts
epic thread
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