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Enhance fun vs. DK dpsFollow

#1 Jan 23 2009 at 5:25 AM Rating: Decent
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917 posts
Heya guys.

I am curious to know if, how many of you and why replaced your enhance shammy with a DK.

I have a level 21 Shaman created before WotLK came out, which I intended to level and did not yet due to time constraints.
I also have a baby DK still in its starting area.

My dilemma is, as you have probably guessed, if to renounce my shaman or ditch the DK. In my noobish mind they resemble in the sense of melee combined with magic abilities.

I know the most wise course of action is to play more of both and decide, however I think (I might be wrong?)that with the recent changes I won´t be able to figure the shaman out well at such early levels, and I don´t want to waste many hours on deciding. I will at least get the DK out of the starting area.

So what say you?

Edited, Jan 23rd 2009 8:25am by Amaiya
#2 Jan 23 2009 at 7:48 AM Rating: Good
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There are too many DKs in the world nowadays.
#3 Jan 23 2009 at 8:12 AM Rating: Good
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917 posts
Very good point.

#4 Jan 23 2009 at 9:06 AM Rating: Good
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The question facing you is are you willing to level another toon from 21 to 55 or do you want to cut in line and go to 55?
#5 Jan 23 2009 at 9:11 AM Rating: Decent
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917 posts
I dont mind the leveling, I want what´s more fun for me, which I can´t quite figure out atmo and wanted some opinions from people who have a high level enhance shammy and have also tried a DK.
#6 Jan 23 2009 at 10:28 AM Rating: Decent
Like what I've said in other threads, enh shams lvl pretty quickly from 50 and up. Plus with all the leveling nerfs, I'm sure they'd level pretty fast at lower levels. DKs level VERY fast. You can kill just about anything in no time, or several mobs in no time. You start out OP and end OP.

But what has been said in countless other threads. No one can tell you what you would like to level. Only you know what you like.
#7 Jan 23 2009 at 1:00 PM Rating: Good
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2,069 posts
I'd recommend the shaman...I jumped on the DK wagon and now my guild is overflowing with them (4/10 raid comp). I'm switching back to my shaman so I can see more raid time.
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#8 Jan 24 2009 at 8:21 PM Rating: Excellent
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1,330 posts
I'd definitely say the shammy. First of all there are far too many DK's around, added to this you are competing for look with Paladins (which there are also too many of since ret got buffed) and Warriors. With the shammy you are only competing with hunters (which I admit there are also a lot of but the odds are still better). Added to this you have the option of going ranged/caster dps and competing with nobody. Same goes for heals.
#9 Jan 30 2009 at 1:14 AM Rating: Good
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917 posts
Thanks for all your replies.
I don´t understand though what´s up with the sad people going round these forums rating down threads and nice replies.
#10 Feb 01 2009 at 6:31 PM Rating: Decent
Well level the DK as a tank and the sham as a healer. That way youll never be left out of a party or raid.
Shaman can be melee but they dont have to be. Ive loved playing my sham as elemental and with recent changes its a pretty viable spec. DK's can only tank or melee dps, they dont have the option of doing anything more than melee'ing. If thats your thing go with the DK if you want more versatility go with the shaman.
Im leveling a DK and I have an 80 sham and I love them both.

Edited, Feb 1st 2009 8:31pm by Laddy
#11 Feb 02 2009 at 10:44 PM Rating: Decent
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510 posts
While raid composition and loot issues are good points, I would ask if you are interested in PvP. I love my Enhancement Shaman for PvE, but in PvP, it is pretty frustrating. PvP on a DK is a blast. I also think that given equally geared DK and Shaman, the DK can easily out damage the Shaman. It is just harder to see since there are so many bad DKs out there. The good ones can put up great dps with minimal gear.
#12 Feb 03 2009 at 10:07 AM Rating: Good
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12,049 posts
My guild JUST got our first level 80 shaman. He's enhance (would have killed for Resto! Ah well), and we're thrilled. We already have two DKs in our 10-man Naxx group, but shamans bring MUCH more, IMO, to the group. Tools like Poison Cleansing Totem trivialize some encounters. Being able to self-res means we can run without a warlock or lets him continue doing DPS if something went wrong. An emergency instant-CH takes some pressure off the healers. A lot of the buffs are redundant (Winfury -> whatever frosts have, SoE --> HoW, Unleashed Raged --> Might of Mograine), but the other buffs are great. A shaman has more versatility, is rarer these days, and still brings more-than-adequate DPS to the raid.
#13 Feb 03 2009 at 2:54 PM Rating: Decent
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If you worried about not being able to figure out the Shaman then don't be, a death knight is harder to figure out.
#14 Feb 03 2009 at 2:57 PM Rating: Excellent
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2,396 posts
Symic wrote:
If you worried about not being able to figure out the Shaman then don't be, a death knight is harder to figure out.

Well, that's kind of like saying an apple is harder to figure out than an orange... neither of them are that difficult if you're willing to put any kind of effort into learning them. Of course, "perfection" may take you a while, but that's not really unique to any class...
#15 Feb 03 2009 at 3:07 PM Rating: Decent
20 posts
'Harder' may have been the wrong word, it took me longer to figure out one spec of the death knight than it did for the shaman. However it may just be because you have all those abilities dumped on the death knight at the start.
#16 Feb 04 2009 at 2:26 AM Rating: Good
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917 posts
No PvP, no tanking, no healing, only "melee" dps comparison. I think I´ll go with the shaman. I´ve started leveling the DK towards level 70 for JCing and Inscription, but for now i´m not too fond of the play style, though that may change. Seeing as the game kind of keeps getting more boring and I´m running out of things to do on my level 80 chars, I´ll probably have more time to spend on both DK and shaman to reach a definite conclusion, picking one for level 80.
#17 Feb 09 2009 at 7:18 AM Rating: Decent
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947 posts
Quote:
Well, that's kind of like saying an apple is harder to figure out than an orange... neither of them are that difficult if you're willing to put any kind of effort into learning them.

At the risk of sounding argumentative, DKs genuinely are a whole other order of complication than Enhance Shamans. I've played both (admittedly my Shaman doesnt see much action these days) and apart from smart use of Maelstrom procs and not missing a Lava Lash Enhance isnt that bad. You are balancing cooldowns and a single DoT to maximise DPS.

DKs have to balance all sorts of crazy timers on Diseases (which have an enormous impact on DPS), ability cooldowns, four seperate resources some of which change into others (Death Runes / Runic Power) and a veritable hailstorm of procs and other stupid things to muck with your rotation. DKs are the only class I know with a 6-step rotation followed by a 6-step sub-rotation, all of which can go completely to **** if you get a Miss or Parry, and can also need to fire random spells when opportunity strikes.

Seriously, it does my head in; its like playing my Shaman, Paladin and Warlock all at the same time.
#18 Feb 09 2009 at 7:43 AM Rating: Good
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2,396 posts
Sinstralis wrote:
Quote:
Well, that's kind of like saying an apple is harder to figure out than an orange... neither of them are that difficult if you're willing to put any kind of effort into learning them.

At the risk of sounding argumentative, DKs genuinely are a whole other order of complication than Enhance Shamans.

As always, I suggest that this is a largely subjective issue.

I didn't find my DK all that much more difficult to play than my Enhancement Shaman once I finally got the hang of the class. When my Shaman was Enhancement, I had to constantly check my MSW stack (since the proc has no animation) and monitor SS debuffs remaining on the enemy while watching the cooldown on all five attacks I regularly used since they never came up in the same order even on a stationary tank-and-spank fight.

My DK, by comparison, I find fairly simple. Yes, I do have to monitor my runes, but mainly only because a miss or parry, like you said, can throw me off. Once I'm hit-capped at 80 with some expertise, it'll be just that much easier. I know my priorities/rotations by heart. Freezing Fog (I'm Frost) is the only proc I have to worry about, and though I do admittedly sometimes miss its animation, at least it has one.

I'm not trying to be argumentative either, but let's face it... this whole thread is stupid. No one can really tell anyone else what class is more entertaining or easier to play or anything else because it depends entirely on the person playing.

Edited, Feb 9th 2009 11:43am by Gaudion
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