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Dr00d DW!??!?!? A new idea!Follow

#1 Jan 21 2009 at 7:25 PM Rating: Good
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Ok so this is a serious concept and I can already imagine rogues QQ'ing hardcore over this if it were ever implemented but here goes.

Now that I basically see AP on every weapon that a druid can use I've been seeing all these daggers that have amazing amounts of feral ap on them and they're coming with some pretty crazy stats.

Imagine dw'ing two daggers with mongoose on both daggers, that just sounds like a beautiful thing to me.

#2 Jan 21 2009 at 8:34 PM Rating: Good
'cept we can't DW :(

And they probably won't ever give it to us for this very reason lol
#3 Jan 21 2009 at 8:53 PM Rating: Good
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DW for a druid will functionally be the same as using a single 2h in terms of stat gain. that includes feral AP. so aside from the being able to have two enchants we'd gain nothing by being able to DW.
#4 Jan 21 2009 at 10:47 PM Rating: Decent
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3,272 posts
The one thing I've seen from a possible dw is the fact you gain more feral ap and a larger variation of certain stats, not a large amount by any means but it's still quite a bit.

I know they probably will never give this ability to us, but sometimes it's still fun to imagine.

Edit: Posting while intoxicated... Had to make sure this was almost coherant enough to read.

Edited, Jan 22nd 2009 12:49am by ArexLovesPie
#5 Jan 22 2009 at 12:54 AM Rating: Good
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I you did get DW you would have to suffer the same hit chance penalty as other DW classes. Not something i would be looking forward to.
#6 Jan 22 2009 at 5:33 AM Rating: Good
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I'd like to add to the won't happen wish list the ability to use any weapon. Some of those caster swords are just looking too good. It's not like we actually use the weapons anyway, we just merge with them and benefit from their stats!

(I just want to ride around in town on my Deathcharger, with my sword that I can't bring myself to disenchant ;)


Edited, Jan 22nd 2009 8:33am by PhoenixOmbre
____________________________

Nuit Midril - White Mage/Scholar on Ultros
Nuit the Insane! - Retired Druid on Sentinels.
Ombre - Retired Dragoon/bard on Phoenix.
#7 Jan 22 2009 at 5:39 AM Rating: Good
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PhoenixOmbre wrote:
I'd like to add to the won't happen wish list the ability to use any weapon

I can only agree, especially since the patch. You can see Feral AP on everything but you can't use half the weapons... wtf.
#8 Jan 22 2009 at 8:03 AM Rating: Good
Quor wrote:
DW for a druid will functionally be the same as using a single 2h in terms of stat gain. that includes feral AP. so aside from the being able to have two enchants we'd gain nothing by being able to DW.


Huh?

2x 185 DPS daggers = 1x 185 DPS 2h in FAP?

That doesn't make any sense.
#9 Jan 22 2009 at 8:29 AM Rating: Good
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I think he means... since 1h weapons have less DPS than 2h weapons, the DPS and FAP from 2 x 1h weapons would equal the DPS and FAP from 1 x 2h weapon...

While not completely illogical, it's not true, since typically the combined DPS of 2 x 1h weapons is higher than the DPS of 1 x 2h weapon (to compensate for miss rate and stuff I guess). So Druids would gain more FAP from DW'ing daggers in a typical situation.

Using two green quest rewards for example:
Bramblethorn Greatstaff: iLvl 138, 110.2 DPS, 772 FAP.
Shark Stabber: iLvl 138, 84.4 DPS, 412 FAP.

Meaning DW'ing with another dagger of the same iLvl would net 824 FAP, roughly 100 more than what one would get using a feral staff.

But anyway, I think a DW'ing mechanic for Druids would be way too complicated. Up the speed of the attack animation, but cause attacks to miss more often? Or like, your main-hand weapon attack animate your right paw while your off-hand attacks animate your left paw? O_o

I dunno, I like the staffs we get. Got used to the idea in BC. I like that they started adding FAP to different weapons but, I just thought they'd put FAP on weapon that, y'know, we can use in the first place.
#10 Jan 22 2009 at 8:48 AM Rating: Excellent
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I always wanted to dual wield fist weapons (I think it's the old Monk in me), I mean if my feral forms can do it why can't my night elf figure it out? Besides how cute would we be running around with paws out of forms. X3.

Edited, Jan 22nd 2009 11:48am by GryphonStalker
#11 Jan 22 2009 at 10:00 AM Rating: Decent
@Selverein

You are forgetting that typically, any dual wielder will only get 50% damage output from their offhand, unless a talent changes that.
so basicly you would only get 618 FAP from dualwileding that shark-stabber, if Blizzard wouldnt be going the stupid way :P
#12 Jan 22 2009 at 1:52 PM Rating: Good
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Quote:
You are forgetting that typically, any dual wielder will only get 50% damage output from their offhand, unless a talent changes that.
so basicly you would only get 618 FAP from dualwileding that shark-stabber, if Blizzard wouldnt be going the stupid way :P

Which would then make the already obnoxiously long tooltip even longer. T_T

"Increases attack power by 412 in Cat, Bear, Dire Bear, and Moonkin forms only. Increases attack power by 206 when held in your off-hand."

Of course I'm kinda kidding.

And I didn't forget the reduced damage from the off-hand, that's why I said that the combined DPS of main-hand and off-hand is higher than a two-hander to compensate for miss factor, and obviously the fact that most attack skills use the main weapon.

I think it's just a lot simpler to stick to sticks.
#13 Jan 22 2009 at 6:12 PM Rating: Good
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Quote:
Huh?

2x 185 DPS daggers = 1x 185 DPS 2h in FAP?

That doesn't make any sense.


uh, no. two 185 dps daggers would be about equivalent to a 220-230 dps 2h weapon. as a function of how dual wielding is balanced, the off hand damage is reduced by 50% and the miss rate for both main hand and off hand is increased by an additional 15% vs even level mobs (resulting in a 20% miss chance vs even levels). this, taken together, means 2x 185 dps daggers yield, in terms of white damage, the exact amount of damage a 220ish dps 2h, assuming equivalent amounts of other stats (ap, crit, etc.) over the extremely long term (i.e. approaching infinite). in short, DWing as a druid would be far more trouble than its worth when the only benefit to be had is the addition of a second enchant, not to mention any potential coding issues involved in making it work in the first place.

Edited, Jan 22nd 2009 6:13pm by Quor
#14 Jan 23 2009 at 12:42 AM Rating: Decent
Also, for example a rogue USES their offhand, u can see that :P
But how often do you see your bear/kitty kicking *** with your offhand?:

i can name exactly 1 attack that doesnt just use 1 paw: maul :P
#15 Jan 23 2009 at 2:49 AM Rating: Good
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more than that, the "dual wielding" form of the druid (cat form) already approximates dual wield attack speed by having a speed of 1.0. serves nearly the same function as having an OH in terms of how often you white attack.
#16 Jan 23 2009 at 6:36 AM Rating: Good
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3,272 posts
After reading these and thinking about some other mechanics of how this would work. I think it would be nice for blizzard to start creating off-hand items that do increase feral stats.

I feel this would push away from the 2h itemization.

Of course like I've stated before this is a long way from happening, and I do highly doubt this will ever happen. But I still say it's fun to speculate.
#17 Jan 23 2009 at 9:35 AM Rating: Default
I want the warrior DW staff skill instead - nothing shinier then 150 STA in BOTH hands. Smiley: grin
#18 Jan 23 2009 at 5:02 PM Rating: Good
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8,779 posts
Quote:
After reading these and thinking about some other mechanics of how this would work. I think it would be nice for blizzard to start creating off-hand items that do increase feral stats.


as neat as that would be it goes counter to everything this recent change was intended for. if special "feral" off-hand items were implemented, youd now have a very specific set of items useful to one spec of one class clogging up loot tables. the whole point of the feral AP change was to normalize loot so that when that "feral druid" staff drops theres at least one other class that can benefit from it in some way, not to mention opening up itemization for ferals in general.

Edited, Jan 23rd 2009 5:02pm by Quor
#19 Jan 23 2009 at 6:15 PM Rating: Decent
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3,272 posts
Quor, thats a good point.

Wishful thinking on my part :D
#20 Jan 23 2009 at 7:15 PM Rating: Good
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8,779 posts
nothing wrong with wishful thinking. at the very least its fun times. like i still long for the bugged shifting days where you could shift out of daze. man that was fun.
#21 Jan 24 2009 at 3:45 AM Rating: Excellent
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3,114 posts
PhoenixOmbre wrote:
I'd like to add to the won't happen wish list the ability to use any weapon. Some of those caster swords are just looking too good. It's not like we actually use the weapons anyway, we just merge with them and benefit from their stats!


Tell me about it.

"Okay, this dagger is held by the hadle, the pointy end goes in them and it gives me a great spellpower boost! Okay, got it"

"Okay, this dagger...oh wait it's a bit longer than a dagger. Oh god what do I do, hold it by the pointy part? Ow!"
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