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OK. Tri-spec is ace, blood sucks. Follow

#1 Jan 12 2009 at 11:07 AM Rating: Default
I´ve been reading a lot lately on specs and heard from a friend that trispec is the key to AWSOME dps. I will post the original thread at the bottom but before you read on and on ******** 30 pages). Here are my thoughts and what others say.

Trispec: http://www.wowhead.com/?talent=jZG0ex0xbRhoZf0hhxckxcsMco

Rotation:
PS-IT-BS-BS-HB
PS-IT-IT-IT-HB-Gargoyle+trinket
etc

PS-IT-BS-BS-HB-DC
PS-IT-IT-IT-HB-DC

So you want 11% hit + talents = 14% soft cap. **** hard cap (white dmg)

Elitist jerks say 21 expertise rating, Fargom says 26. Meh I dont know but you wanna cap it. I think around 24-25 is good depending on your gear. Quite important to get it high enough to actually hit. Imo, Elitist jerks sucks balls as I was reading about blood and found it somewhat useless what they wrote.

Fast/Fast weapons. Fargom says this is the key to succes. Others say you want a slow offhand to get more dmg. Killing machine etc etc. I have the titansteel mainhand with expertise so I use that to cap expertise rating.

Glyphs: Bone armor, Plague Strike, ghoul. Minor is un-important. horn of the winter etc.

PVE: Now this spec scales well in raids, not so well in heroics or solo.

PVP:
GREAT SPEC. Imo I´ve only played a bit of arena with a other dk who was unholy. Somewhat crap gear but we did pretty good. I did more dmg then he did, but his gear was crap so. I do in BGs about 500k+ dmg and my first BG with this spec i got achievement and was only defending LM half the battle (AB).

all in all fantastic spec. Im not gonna bother speccing unholy, only to try it if I get a great 2H

Ahh yes the original post: http://forums.worldofwarcraft.com/thread.html?topicId=13909297093&sid=1

P.S. Fargom is faily good, but not to stamp on him; Unholy is truely a great dps spec both pve AND pvp. It goes well with the raid and 2xunholy DK's really buff eachother. Is Trispec BETTER then unholy? perhaps. My gear isn't even very good and im topping dps meters in a guild where you clear almost everything except Sartherion with 3x drakes.

So is blood ace? I had a perfect rotation and didn't do much dmg in raids. I spec Tri and top dmg meters. Imo, blood sucks balls.

#2 Jan 12 2009 at 11:27 AM Rating: Decent
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947 posts
That's not tri-spec, that's 32/29. Tri-spec is the mix of all three specs, you may be assured that tri-spec is an awful spec.

32/39 is my current build and its the highest DPS build I've used, but it gets nerfed next patch (Killing Machine in going to be a Proc Per Minute, not crit-linked) so dont get too much of a chubby for it.

Blood will be, in my opinion, the highest DPS build once they fix the bugs with the trees and Glyph of Blood Strike is procced by combat slows like Icy Touch. Once that happens, Blood DKs will really start to melt face.

Quote:
It goes well with the raid and 2xunholy DK's really buff eachother

No, they dont buff each other. Only one Unholy DK can benefit from Ebon Plaguebringer, the first DK to apply it can get the extra Strike damage but any other Unholy DKs dont. The second Unholy DK is one unlucky guy, to be honest.

Edited, Jan 12th 2009 2:45pm by Sinstralis
#3 Jan 12 2009 at 3:42 PM Rating: Decent
I gave blood quite a while and enjoyed it while I played it. But I began to notice something on my damage meter. Unholy death knights in gear that was not as good as mine were either matching me in damage or slightly outdamaging me.

While blood can do some really hits with heart attack, and obliterate the rest of their damage does not scale as well. As unholy, my main attacks might not do as much, but the rest of my damage more than makes up for it. the dots are now a much bigger source of damage, unholy blight also contributes a good chunk of damage as well, even on just one mob. Perma pet, bone shield, unholy blight, stronger dots, it all adds up to more damage than blood. I now push over 2k damage without even trying.
#4 Jan 12 2009 at 7:20 PM Rating: Decent
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1,039 posts
Tri may refer to:

* tri-, a numerical prefix meaning three
#5 Jan 13 2009 at 3:07 AM Rating: Decent
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90 posts
Hysteria.
#6 Jan 13 2009 at 5:17 AM Rating: Default
31 posts
Bold TextUnholy FTW
#7 Jan 13 2009 at 5:57 AM Rating: Good
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947 posts
This thread reads like an admin is randomly deleting posts from it.

Failure.
#8REDACTED, Posted: Jan 13 2009 at 3:03 PM, Rating: Sub-Default, (Expand Post) who cares that build is ******* ace and I doubt its going to get worse at next patch.
#9 Jan 13 2009 at 4:25 PM Rating: Decent
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13,048 posts
danceim wrote:
who cares that build is @#%^ing ace and I doubt its going to get worse at next patch.

I would rather use this next patch, were I to be DPSing in raids.
#10 Jan 13 2009 at 5:30 PM Rating: Good
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2,680 posts
Quote:
This thread reads like an admin is randomly deleting posts from it.

Failure.

Win.
#11 Jan 13 2009 at 7:45 PM Rating: Excellent
Sinstralis wrote:
This thread reads like an admin is randomly deleting posts from it.

Failure.


I guarantee if I was deleting posts from this thread, you all would know exactly why. Gotta love random assumptions.
#12 Jan 13 2009 at 8:08 PM Rating: Decent
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947 posts
Wordaen wrote:
Gotta love random assumptions.

Yes, you certainly must.

Just to clarify, I dont suspect admins of randomly deleting posts, that was a joke that I think Therion at least caught onto.

danceim wrote:
who cares that build is @#%^ing ace and I doubt its going to get worse at next patch.

Yes it is getting much worse next patch. That build relies on abusing Killing Machine, and on the PTR Killing Machine now has a Proc Per Minute mechanic instead of crit-based. In other words that 'awesome' build wont be able to stack crits on every single rotation anymore, so it'll lose about 10-15% of its DPS output.

Mind you, the buff to Necrosis to 20% is also huge, so I'm really not sure anymore; I dont think it'll offset the loss of KM but its something.
#13 Jan 14 2009 at 1:06 AM Rating: Good
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2,680 posts
This thread is now Win X 2.



Edit: Seconded. I'm really not sure about the Necrosis vs. KM change either, although I'm guessing that KM will push us to 2-handers. Honestly I'm constantly reminded of what GC said at Blizcon: (paraphrased) If DW DK becomes the norm, we'll probably nerf 'em.

To me, the intent that Blizz has about DKs with 2-handers is major. DWers will, at least from the dev's mindset, be consistently relegated to second-fiddle.

Edited, Jan 14th 2009 1:11am by TherionSaysWhat
#14 Jan 14 2009 at 5:28 AM Rating: Decent
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947 posts
Well ideally DW and 2H would be equal and the choice left up to the players, but then we run into a problem.

Balancing 2H and DW at all content levels is a virtually impossible task as they scale completely differently. DW theoretically benefits more from every single stat point you get, so 2H Strikes would have to be buffed to continuously counteract that at every possible stat combination. That is a Herculean demand on even the best mathematical modeller because a player can choose to use or abuse abilities at will, and when interactions are considered with other players' abilities in raids and so forth it becomes mind-bogglingly complex.

Put it this way, I have a degree in Physics, and a lot of ideas about class balance I wish Blizzard would listen to, but the job of mathematically balancing DW and 2H is something I'd like to leave to someone else.

That said, Blizzard really have dug their own graves with the addition of Titans Grip Warriors; I literally see no way to balance that spec without constantly tweaking it every content patch. Every new batch of gear will send TG Warriors streaking forward as their superior scaling comes into play, the only way to counter that being to wait a month before nerfing them, thereby disadvantaging raiders still in earlier content.

Back to reality though, KM will be nerfed (Frost 2H gets a much-needed buff though as a result of PPM) and Necrosis will be buffed hard; 20% extra damage on autoattacks is just spoogeworthy and again seems to send DW scaling through the roof.

I literally have no idea; and I dont think Blizzard do either, since they are delaying a patch for so long that is so badly needed. I bet you a thousand gold that DK tweaking is holding it up as much as anything.
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