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#1 Dec 28 2008 at 11:57 PM Rating: Decent
I'm currently a Frost tank, and with the new changes coming out Blood looks like it can compete as a tanking spec(not saying they couldn't, but Frost and unholy were clearly better). I might try blood tanking for a bit and wonder if this would be a good idea.
http://www.wowhead.com/?talent=j0EMoIIIofMtuho0xZfg00z
As a quick question, would Dancing rune weapon doing the same attacks as you add to your threat? (that would be really cool).

I would also use Death Strike over Obliterate(With how easy it is to get threat Death strike will easy a bit off of my healers, obliterate isn't necessary.)

Corpse Explosion is my rune dump on AOE pulls, to help AOE threat otherwise it's RS and DC.

I also don't feel the Need for Lichbourne, I'm pretty sure I could do fine without (although i could be wrong, but if DRW doesn't add Threat than i might go for it) especially with the buff to Frost presence

An alternate build that I could go for
http://www.wowhead.com/?talent=j0EMoIhIofMuuhZhxbzZfg00z
That includes Lichbourne, no DRW. I didn't max out Sudden doom, points could be moved into vendetta instead.


Just a thought about vendetta, considering it's a 6% heal whenever you kill a mob it should help a lot on trash AOE pulls and make things easier on the healers there, but on bosses that summon adds, that can be used as a nice health back mechanic. Just a reasoning behind it.

Edited, Dec 29th 2008 3:00am by Smithfoo

Edited, Dec 29th 2008 3:03am by Smithfoo

Edited, Dec 29th 2008 3:07am by Smithfoo
#2 Dec 29 2008 at 1:11 AM Rating: Decent
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210 posts
Now don't quote me on this but a problem I've heard a lot of healers gripe about is the fact that it's really hard to keep a blood tank healed properly, at least from a holy pally perspective simply because when you as a blood tank have the ability to essentially self heal, holy pallies aren't really sure when to top you off or when to let you essentially heal yourself, so that's just one thought to keep in mind. Yes classes that have those lovely HoT spells don't mind blood tanks, guess it just comes down to what you usually run with.
#3 Dec 29 2008 at 8:28 AM Rating: Good
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333 posts
As someone who tanked as blood i would have to say that the upcoming changes look like they would make Blood Tank better, the changes to Vampiric Blood, and Heart Strike are nice for the tree. Blood would probably fare better against bosses (single mob, tank and spank) but unholy and frost would still do better AoE.

And to Smithfoo, the healing effects from a blood DK's attack would only come from his death strike spamming. Keep healing like normal. If anything u would use less mana healing a blood then a frost or unholy (if gear is same) because they can help heal. Also with Vampiric Blood, all healing effects and spells are increased by 50%, meaning your heals would be stronger, which in turns means less heals you have to cast to keep tank up.
#4 Dec 29 2008 at 10:23 AM Rating: Decent
trollover, there is buff coming to the blood death knight talent tree to bring them up to par (it actually looks pretty good) with other DK tanks. The build would be after said buff go live.
#5 Dec 30 2008 at 6:08 AM Rating: Excellent
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1,069 posts
I've mentioned it before in a thread on general but I find Blood tanks a lot like warriors do. Not so much aoe tanking. I think with the changes Blood might tie with warriors for most tps generated on a single target.

Frost has more feral-type aoe tanking feel, while Unholy is definitely a paladin tank-type.

The only thing really holding the class as a main raid tank now is just trying to hit uncrittable.
#6 Dec 30 2008 at 6:49 AM Rating: Decent
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4,684 posts
From a healers perspective;
No, I wouldn't have any troubles keeping up somebody who could keep himself topped. If being topped or not makes the difference between life or death your DK has more serious problems than a dilemma about when he should be healed.
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