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Tailoring... is it still worth it?Follow

#1 Dec 24 2008 at 9:42 AM Rating: Decent
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*sigh* Pre-wrath I loved my tailoring, I made insane amounts of gold selling off netherweave bags and I was able to tailor some great pieces of gear that I learned from rare pattern drops... However, now I am starting to feel like it is useless. I have not seen any great patterns for gear and Getting enough frostweave to make the bags is a waste of time (I also enchant, I need my dust for that as well...) Anyone else feeling the same way? Is there a light at the end of the tunnel, because I am about to drop it for mining or herbalism...
#2 Dec 24 2008 at 10:17 AM Rating: Decent
I agree, and I've let my tailoring languish. I raise it as I have the mats, but I don't go out of my way or buy them on the AH.

The Frostweave Bags are nice, but they require too many mats that are currently expensive to buy. With the drop rate of Frostweave being lower than Netherweave, I don't if the availability will cause the prices of FW bags to drop, either (as it did with NW bags). Then again, everyone has more money now so perhaps it doesn't matter.

I'm not getting a carpet, even after they fix the vehicle issue and make it a true mount. And the gear isn't that appealing.

I'm tempted to drop tailoring also, in favor of JC, but Blizzard tends to do things in cycles so I think I'll keep tailoring on one of my other characters and drop it off of this one.
#3 Dec 24 2008 at 10:20 AM Rating: Good
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I never got tailoring high, but unless you really feel like you want something different I don't suggest dropping it; I'm an engineer and engineering seems to be the only profession that actually got some love. Pretty much every profession requires insane amounts of mats to make stuff. A pall of mine is enchanting and some recipes require 40 dust, 12 green reagents and ~3 shards.

Or basically, to repeat myself in a more understandable way: every profession is tough to level and requires payloads of mats to make anything significant - so don't expect the grass to be greener if you roll another profession in the hope that you'll have it easier.
#4 Dec 24 2008 at 10:25 AM Rating: Decent
Quote:
Or basically, to repeat myself in a more understandable way: every profession is tough to level and requires payloads of mats to make anything significant - so don't expect the grass to be greener if you roll another profession in the hope that you'll have it easier.


I don't care about the money, that's easy enough to handle (and I've leveled Tailoring x 2, Enchanting, Alchemy, and Engineering all to 375, I know about the cost of those last 5-15 points :-). I'm more concerned about being able to do something useful with the skill, especially the BoP items.

Since I don't need my PMC or FSW and there isn't a replacement, one of my Tailoring skills is about to be axed methinks.

The only people who think any profession is going to be easy are the new players who don't listen to me when I tell them to get gathering professions on their first character and only take a "real" profession when they have a main.
#5 Dec 24 2008 at 11:37 AM Rating: Good
I cant wait to get a flying carpet!
Tailoring seems to be the cheapest way to level Enchanting, which is now the main reason why I have it, until something good comes out of it. I spent way too much leveling to drop it, so hopefully it will be cool again.
#6 Dec 24 2008 at 2:06 PM Rating: Decent
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988 posts
I don't think there is anything wrong with tailoring. The problem is the progression break Blizzard put in place yet again. There is simply not enough cloth dropping right now, just like you're skinning way too many scraps rather than real leather. While it wasn't so bad with cloth when BC came out, I remember getting hardly anything but leather scraps when BC came out. Looking now at WoTLK, I think that when compared to the last areas of TBC, just about every piece of "scrap cloth" in Northrend should be Frostweave, at least for tailors who picked up the scavenging skill.

It just doesn't make any sense. You're finally getting a pattern for something you could actually sell while leveling up, but at the same time it requires materials that are so rare and expensive that you end up losing money yet again.

The epics you can craft are level 200, so they are just at heroic level. At the same time though they're not BoP anymore and don't require you to specialize either. You'll also have noticed that you don't need to be at maximum skill to make those epics. You can craft entry-level PvP gear, but it carries stats that aren't necessarily ideal for a healing priest.

I'm currently hoping for the 3.1 patch (or whatever the first content patch might be) to introduce the 450 skill BoP stuff.

Guess by the time I reach 450 I'll have every alt on that server fully stocked with Frostweave Bags. My priest is fully equipped with them now, and I just sent 3 of them to my DK. Seems better than losing money on them.

Anybody else screaming when somebody uses the valuable stuff for something like... a freaking BANDAGE?
#7 Dec 24 2008 at 3:40 PM Rating: Good
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4,684 posts
I'm curious about all this "not enough cloth dropping" comments, though. On my server there is so much Frostweave on the AH that the prices are now down to 1 gold per Frostweave.
#8 Dec 25 2008 at 5:29 PM Rating: Good
I kept it on my main, but dropped it on my mage. I'm not going to level it twice.

I like having my flying carpet, I've got my [wowitem=42103]moonshroud gloves[/wowitem] and I'm making moonshroud for my [wowitem=42100]moonshroud robe[/wowitem].

I did notice that one of the patterns the trainer will give you for doing the dungeon achievement is the [wowitem=41609]wispcloak[/wowitem], but I've already purchased my cloak on the AH.
#9 Dec 26 2008 at 3:59 AM Rating: Good
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988 posts
Quote:
I'm curious about all this "not enough cloth dropping" comments, though. On my server there is so much Frostweave on the AH that the prices are now down to 1 gold per Frostweave.


And you think that's a bargain?

So for a Frostweave bag (which for me at 434 tailoring is already yellow and not a guaranteed point anymore) I'm paying


90g for the cloth
60g for 12x Infinite Dust
4g 80s (I think) for 2x Eternium Thread

That's like 155g for a point I might not even get. If I get lucky I might be able to sell the bags for about HALF of what they're worth in materials.

Not enough cloth, not enough dust, and a switch to Imbued Frostweave way too early to make matters even worse.
#10 Dec 26 2008 at 8:52 AM Rating: Default
There's some good places to farm cloth, at least.
On the Horde side, you can round-up some invaders at Vengeance Landing which are level 68. They are in groups, so just Mind Sear or whatever.
For the Aliance, I am not so sure. There are a lot of humanoids around Utgarde Keep, which are about as easy to kill. Also, the instances are good places to loot cloth, too. Put Utgarde on farm mode.
I usually ask people for their cloth, if they do not want it, too. It's not really worth selling unless you get a lot of it.
#11 Dec 27 2008 at 3:29 AM Rating: Good
Kanngarnix wrote:
That's like 155g for a point I might not even get. If I get lucky I might be able to sell the bags for about HALF of what they're worth in materials.


All the crafting professions are expensive to level. I dropped about five thousand gold getting to where I could tailor my crafted epics. On my server, the mats would be more than 155g for a bag. I've crafted about a dozen of them. I'm fully equipped with 20 slotters on my main and bank toon.

I am glad I am a tailor, but I wouldn't suggest leveling it with a main goal of making money. Gathering professions make money right away, and don't require a huge startup cost in bought or gathered mats.
#12 Dec 27 2008 at 9:35 AM Rating: Good
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Quote:
That's like 155g for a point I might not even get. If I get lucky I might be able to sell the bags for about HALF of what they're worth in materials.


155 gold - the 75 the bag is sold for = a cost of 80 gold. Sure, it's still comparatively much, but only double of what I paid for a possible level of engineering; and like I said, engineers have it easy right now. And it seems to me you're unlucky with your server too, those bags sell for 110-120 gold on mine, bringing the effective cost down to 45-55 gold which is the same as a point of engineering.
#13 Dec 27 2008 at 10:04 PM Rating: Decent
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1,330 posts
Kanngarnix wrote:
That's like 155g for a point I might not even get. If I get lucky I might be able to sell the bags for about HALF of what they're worth in materials.

Not enough cloth, not enough dust, and a switch to Imbued Frostweave way too early to make matters even worse.


And there's a great point. They are Frostweave bags, not Imbued Frostweave bags, so what the hell is with making them from imbued frostweave?
#14 Dec 28 2008 at 8:18 AM Rating: Good
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988 posts
Don't know what they were thinking. There should have been

18 Slot Frostweave Bag
20 Slot Imbued Frostweave Bag
22 Slot Glacial Bag (although seeing the requirements in both materials and reputation, it should be AT LEAST 24)
#15 Dec 28 2008 at 5:39 PM Rating: Decent
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1,330 posts
Yeah, I think it should have been 20/22/24.
#16 Dec 28 2008 at 11:36 PM Rating: Good
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988 posts
The pain of skilling up the profession aside, I think that the next content patch will bring back the specialized patterns in one way or another.

I kinda like it the way it is now. Rather than having to farm for a random drop pattern you're just either outright buying it, completing achievements for it, or trading in other stuff.

It's somewhat sad that I have a Mooncloth tailor without a Mooncloth set, a Tribal leatherworker without a Tribal set, and a Swordsmith without swords to make, but I'm trying to look at the bright side too:

Frozen Orbs aren't BoP right from the start, so those epics you actually can craft right now only depend on the farming effort, not so much on your luck while rolling. You can actually craft yourself into heroics without ever setting foot into one.

Moonshroud Robe + Gloves, Frostmoon Pants, Aurora Slippers.. that's a nice foundation to start the grind with at 80, without having to worry about reputation with anybody.
#17 Dec 29 2008 at 6:40 AM Rating: Excellent
Kanngarnix wrote:
It's somewhat sad that I have a Mooncloth tailor without a Mooncloth set


Moonshroud is the new Mooncloth for the Mooncloth tailor. You get 2 cloth for one set of mats, the same as before. I'd love to have a couple more pieces available to craft.

I think it's really funny that crafting some of the other cloth, you have to go to an alter, fighting level 80 mobs to get to it. But Moonshroud... go to a peaceful medow by a friendly dragon, get 2 moonshroud for one set of mats, and here, have a nice little buff to brighten your day.
#18 Dec 29 2008 at 7:45 AM Rating: Good
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988 posts
Quote:
Moonshroud is the new Mooncloth for the Mooncloth tailor.


Yes, of course, but there is no "Moonshroud Set" like there was with Primal Mooncloth. The chest piece used to be the same item level (and above) as Kara drops unlike the current pieces that are merely on heroic item level. Tailors are lucky for at least getting that extra piece of cloth. Other professions get absolutely nothing right now.

Quote:
I think it's really funny that crafting some of the other cloth, you have to go to an alter, fighting level 80 mobs to get to it. But Moonshroud... go to a peaceful medow by a friendly dragon, get 2 moonshroud for one set of mats, and here, have a nice little buff to brighten your day.


Haven't made any Ebonweave yet for that very reason. Too much trouble to even get to that place. At least the Nexus is nice to get to, and making the cloth is easily combined with the dragon-catching daily. At least you have to go somewhere for Moonshroud now. Alliance mages would just portal to Darnassus and more or less land right in the Moonwell.

#19 Dec 29 2008 at 10:05 PM Rating: Excellent
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90 posts
As far as making gold goes, I'd say I've made almost as much from tailoring as I have from enchanting, though it cost me quite a bit more to level tailoring in the first place. Get the Wispcloak and Deathchill patterns as soon as you can. There's quite a market for them. In fact, all of the blue+ craftables from tailoring sell well at the AH from my experience. Spellthread also seems to be much more popular now than it ever was in BC, and we have more types of it to choose from.

However, as far as the epic sets go, I was pretty disappointed. You don't need to be a tailor to wear them, and my Ebonweave gloves were replaced within a week of my making them. They're really not all that spectacular. The robe is still finding use, but there are very comparable pieces to be found even in mid-range heroics. The epic sets are no longer an advantage tailoring has over other professions. It's not to say they're bad, just not nearly as appealing as they used to be.

In a way, all of this is good, because it allows clothies to pick professions they enjoy rather than being pigeonholed into taking specific ones. You don't have to sacrifice an epic set just because you'd rather be mixing potions all day.
#20 Jan 03 2009 at 4:47 AM Rating: Decent
I'm actually surprised at how few people realized that tailoring was a mass money maker for the first month of LK. Let me explain.

On Kilrogg Server
15 Frostweave=15-20g
2 Infinite Dust=10g
1 Bolt of Imbued Frostweave=45+g.

In one week I started out at roughly 150g, and by the end of the week had 4k from simply making the imbued. And prices for the imbued are steadily dropping, and so are the mats to make it. Meaning that my profit margin is large enough so that when I go back to buy materials to skill-up my Tailoring, I was in fact making twice as much as I would have with the initial materials I sold (100% production increase)

However, on my server, the prices have altered slightly in the past week, making my method more or less useless from here on out (We'll see) but I still made more than enough gold to cover myself for a while (And the occasional gold scrap for training etc.)
#21 Jan 05 2009 at 4:09 AM Rating: Good
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121 posts
I heard the quantity of infinite dust used in enchants is supposed to drop with the next patch? This should make it cheaper I hope.

I hope we see some more tailoring patterns as drops etc so it feels more worthwhile. I'm finding it painfully slow to level, and wondering what the point is at the moment. Was excited about the flying carpet, but for some reason I think I look funny riding it - I think it would look better if I could sit down on it! Never did find it hugely profitable, but couldn't deny the usefulness of the mooncloth set in getting me started at 70. Have the moonshroud robe (had to let a guildy get the skill point as even now I don't have enough), but could've bought it...

Difficult to say whether its slower than other professions. My other half has skinning/leatherworking on his main and found it incredibly easy, with so many people rushing to level there were tons of skinnable corpses lying about, he had 450 skinning by lvl72 and crafted his epics as soon as he hit 80, but he was lucky to advantage from the rush to 80 - in contrast my other profession, herbalism was so frustrating as you'd run for a herb only to find it picked before you got there. Starting to level a mining/JC alt now, and thats not looking like it should be too bad, and if JC is anything like as profitable as it was at 70 I'll be happy.
#22 Jan 08 2009 at 8:34 AM Rating: Excellent
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407 posts
Amallthia wrote:
*sigh* Pre-wrath I loved my tailoring, I made insane amounts of gold selling off netherweave bags


I am still doing this, mats for NW bags now cost 3g50 - 5g50 depending how much cloth is on AH and bags are selling for 10G - 15g thats 5-10g profit per bag and I can often shift a stack of 12 once or twice a day depending how long I have to spend putting stuff up.

I was disappointed in the new patterns as well but I am still making my money from it.
#23 Jan 08 2009 at 9:23 AM Rating: Good
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2,101 posts
In case anyone missed it:

Quote:
Reduced the cloth required to make a Bolt of Imbued Frostweave.


It's probably safe to assume that it will take 2 bolts of frostweave instead of 3 to make bolts of imbued frostweave, which would mean Frostweave bag mats are being reduced by 1/3(60 frostweave cloth instead of 90).

So that's a pretty big cut in costs.

But I never saw tailoring or any crafting professions as money makers for me anyway, I always looked at what I could get out of the craft rather than how much money I could get from it. If I wanted to make money I would have leveled a gathering profession and/or enchanting.

Edited, Jan 9th 2009 8:29am by SynnTastic
#24 Jan 08 2009 at 9:00 PM Rating: Good
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988 posts
Quote:
Tailoring

* Reduced the cloth required to make a Bolt of Imbued Frostweave.
* Simplified the materials required for Shining Spellthread and Azure Spellthread.
* Reduced the eternals required to make Brilliant Spellthread and Sapphire Spellthread, but increased the number of Iceweb Spider Silk.
* Greatly reduced the materials required to make the self-only tailoring leg enchants (Master's Spellthread and Sanctified Spellthread), but these recipes no longer grant any skill gains.
* Reduced the training cost for the normal Flying Carpet.
* Ebonweave now requires the tailor to be in the Maw of Neltharion in Dragonblight to create it.
* Spellweave now requires the tailor to be at the Azure Dragonshrine in Dragonblight to create it.



Edited, Jan 9th 2009 6:17am by Kanngarnix
#25 Jan 09 2009 at 10:04 AM Rating: Decent
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129 posts
Awesome. ty guys for responding. I'm going to stick it out with the tailoring and see what patterns are added as more bosses are added. Till then I am sending all my frostweave cloth to my banker to store >.<
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