FletusSanguine wrote:
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WoW Wiki Combat Rating System, if my numbers were off it's because WoW Wiki was wrong, so then what are the correct numbers if these are wrong?
I also didn't conveniently forget parry, I said that the pure stat conversion was too high (49.18 - 1%) to even bother going after pure parry stats.
I did say that 123 defense rating gives you 3% avoidance and mitigation(which would be 1% parry, dodge, and block). I did miss that Defense Skill increases a bosses chance to miss, which does increase it's value greatly.
I'm not really sure where in your head you went wrong, but that chart is correct. You're interpreting it incorrectly. Defense gives dodge, miss, AND parry, all bundled into one package on the stat. It gives ALL THREE stats. So to reach the same end result of 1% avoidance, you only need 41 defense rating, not 123. That was what I was saying. Your first post was incorrect in stating that it would take 123 rating to reach the avoidance returns that 39.35 dodge rating would grant. This is, genuinely, NOT a flame. I just simply don't understand how you read that chart, which I think is fairly clear, and saw needing exactly x3 the defense rating you actually do to gain 1% avoidance, because that is dead on how much you were wrong by.
Edited, Dec 27th 2008 5:20am by FletusSanguine I don't see it as a flame, if it's wrong, it's wrong. I think you were just reading what I wrote wrong. I said 123 defense rating gives 3% avoidance and mitigation(which should be 4% since it also adds chance to be missed). I never said it takes 123 defense rating to get the same 1% avoidance that 39.35 dodge gives you.
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In summary, for 123 defense rating you get 3% of avoidance and mitigation. For 123 dodge or block rating you get 3.1% or 7.5% respectively, or split the stats and you get 5.28% avoidance and mitigation.
41 defense rating only gives you 1%
combined miss/dodge/parry/block. In other words the amount of miss/dodge/parry/block totaled up equals 1%
Not that 41 defense rating gives you 1% of each.
It says in the paragraph above that:
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every 25 points of defense skill grants a 1% dodge chance, 1% parry chance, 1% block chance, 1% increased chance to be missed and 1% decreased chance to be critically hit by physical attacks.
And since 4.92 defense rating gives 1 defense skill
25*4.92=123
In other words 123 defense rating gives you 1% of each dodge, parry, block, and miss. (also the ability to avoid being crit, but the conversation revolves around after being crit capped) for a total of 4% avoidance and mitigation . Which is what I said in my second post. Which is why I went ahead and compared that 123 value to the pure stats using the same 123 value and showing the overall total percentages at the end.
Edit to clarify because it's starting to get all screwy:
41 defense rating = 1% avoidance
123 defense rating = 4% avoidance and mitigation. or 1% each of dodge/parry/miss/block
39.32 dodge rating = 1% avoidance
123 dodge rating = 3.1% avoidance
49.18 parry rating = 1% avoidance
123 parry rating = 2.5% avoidance
16.39 block rating = 1% mitigation
123 block rating = 7.5% mitigation
62 dodge rating and 62 block rating = 1.58% avoidance and 3.78% mitigation, or 5.36% avoidance and mitigation.
Edited, Dec 29th 2008 11:21am by SynnTastic