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What to stack after hitting defense capFollow

#1 Dec 21 2008 at 8:31 PM Rating: Good
I'm unsure what to stack after hitting defense cap for stats. Whether I should stack more defense. Stack stam or? I'm thinking that stacking stam is the best thing after hitting defense cap?
#2 Dec 21 2008 at 8:46 PM Rating: Decent
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stamina first and then block/dodge/parry, but in the end stamina will always, well not always but usually keep you alive just that second longer to defeat a boss
#3 Dec 21 2008 at 8:55 PM Rating: Decent
So hit 540 and stack stam is what your saying? Thats sorta what I was thinking.
#4 Dec 21 2008 at 9:11 PM Rating: Good
bsgnitro wrote:
So hit 540 and stack stam is what your saying? Thats sorta what I was thinking.


Juggle stamina and pure avoidance stats (dodge/parry). Being crit immune is still a long way from being block capped. Raid buffed (entry level), one extra block is worth the equivalent of about 100 extra stamina. (My unbuffed block value is 990, and sees a significant boost from raid buffs, Libram of Obstruction procs, etc.) The difference is, HP lost from damage is HP that has to be healed. Most healers would likely tell you'd they're rather heal 4k damage on a tank with 30k HP than 6k damage on a tank with 32k HP.

Oddly enough, it's much easier to reach the block cap through pure avoidance stats. Very little gear outside of class-specific raid token pieces comes with any significant amount of block rating. Not that I mind...I'd rather avoid damage altogether than just mitigate a chunk of it.

Regardless, once you're crit immune, stamina/strength are great, but also keep an eye on your total avoidance. We don't need 102.4% avoidance to avoid crushes anymore, but it's still nice to have to ensure that as long as you've got Holy Shield up, every single physical hit that comes your way is going to be avoided or mitigated beyond just what your armor would allow. (It's great for non-stop BoSanc procs while solo, too ;D)

Edited, Dec 21st 2008 9:12pm by AureliusSir
#5 Dec 21 2008 at 10:29 PM Rating: Excellent
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1,004 posts
You're thinking 100 extra HP, not Stamina -- 100 Stamina >>>>> 1 Block Value :D

After hitting the Defense Cap you should certainly invest in some Stamina. If you have more than 27k HP unbuffed and you aren't Block Capped yet, you should consider dropping 2000 HP or so to get some more avoidence. Stacking pure Stamina straight through into the 30ks is just stupid, especially since we, as Paladins, can remain Block Capped 100% of the time with Holy Shield. 102.4% combined block + avoidence is still important.

It's hard to stack Block Value (though the new shield enchant in 3.0.8 should help) but whenever you can get some, grab it.

As far as benchmarks go, I would say these are helpful in order (but not strict, so dont worry about it too much):

1. 540 Defense
2. 25k HP (probably already there, extremely easy to do)
3. Block Cap (102.4% combined block + avoidence)
4. 27k+ HP

To reach the Block Cap, Block Rating and Defense are the most useful stats. Dodge is also valuable. Ignore Parry unless the gear has it already or in the case of the Armsman enchant. Don't be afraid to have Defense stacked in excess of 540.
#6 Dec 21 2008 at 11:23 PM Rating: Decent
Losie wrote:
You're thinking 100 extra HP, not Stamina -- 100 Stamina >>>>> 1 Block Value :D


Nuuu...I'm refering to the act of blocking and mitigating that extra 1k damage + bonus block value from buffs + Libram of Obstruction etc. I'm sure if you were to break down the math, my "estimate" of 100 stamina being less of a benefit than getting that extra block in would be off by a fair bit, but it still boils down to the same thing: less damage taken is always good.

Quote:
To reach the Block Cap, Block Rating and Defense are the most useful stats. Dodge is also valuable. Ignore Parry unless the gear has it already or in the case of the Armsman enchant. Don't be afraid to have Defense stacked in excess of 540.


I agree that point for point, block rating is the cat's meow. Unfortunately, I rarely see block rating on gear (especially pre-Naxx). Second to block rating in terms of avoidance benefit/point seems to be dodge. I like having more defense than necessary not just because of the avoidance, but because a lot of the upgrades I'm looking at now have less defense rating but more avoidance stats on them. Being well above 540 defense means I can afford to drop defense for better avoidance, end up with better overall avoidance and still remain crit immune.

As a pretty decent example of this, I just had my 3pc Icebane set made anticipating a progression showdown with Sapphiron in the not too distant future. Loads and loads and loads of stamina on the ice resist plate, and a total of 7 sockets for gems. What it doesn't have is anything evenly remotely resembling avoidance stats. No defense, no block/dodge/parry. Not even agility. It's all stam, strength, and sockets.

My first priority was to gem/enchant to preserve crit immunity. No point rocking 417 frost resist with those three pieces + Frost Protection Aura if I could still be crit. I managed to gem/enchant to handle that, wound up crit immune with about 26.5k HP unbuffed (up from 25.4k), but my avoidance took a beating. I lost over 10% avoidance overall just from swapping in the frost resist pieces. I can justify the lost avoidance in that I'll be taking far less frost damage, but given a "ready for anything" build, I'd much rather have the avoidance as close to block capped as I can at the expense of some health than to be like that warrior I saw in Naxx10/badge epics with 30k HP unbuffed. I'd hate to have seen what his avoidance was at...
#7 Dec 21 2008 at 11:42 PM Rating: Decent
I'm around 28K health right now I think so what your all saying is I should drop some stam and gem for avoidance. Maybe drop to 26K health? Is it better to stack defense or dodge or parry or? Seems defense isn't a bad way to go as it adds to all of those. Like you've said you can't stack block. You get what you get on that. This 102.4% avoidance. Is that just adding up the numbers in your defense column? Ie: dodge, parry, ect..
#8 Dec 22 2008 at 5:28 AM Rating: Good
Just a point, the boots alone are more than enough FR (with a paladin aura) for the end of Naxx.
#9 Dec 22 2008 at 12:33 PM Rating: Decent
How do I add up my avoidance?
#10 Dec 22 2008 at 1:02 PM Rating: Good
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1,131 posts
bsgnitro wrote:
How do I add up my avoidance?


On your character sheet with the page for defensive values:

You have a 5% base chance to be missed
540 defense gives another 5.6% chance to be missed (more with higher defense)
Parry (whatever value you have)
Dodge (whatever value you have)
Block (whatever value you have)

Add all of these up, then add 30% for holy shield being up all of the time.

This is your total avoidance. 102.4% is not strictly necessary anymore, but it is still a darn good number to shoot for. If you have 540 (or more) defense and 102.4% avoidance with holy shield up, then you can just start stacking stam and strength like a mad fiend.

For example, if your defense is exactly 540 and you have:

Parry 15.5%
Dodge 17.2%
Block 16.1%

That would give you:

5% base chance to be missed
5.6% chance to be missed from defense
15.5% Parry
17.2% Dodge
16.1% Block
30% Block from Holy Shield

Total = 89.4% (still well below the "ideal" 102.4%)

if that is your number, you want to add block RATING, Dodge, Defense, and Parry until you get to 102.4. Sacrificing a little stam to get to 102.4 is fine... taking less damage gives you more effective health.

Edited, Dec 22nd 2008 4:07pm by jeromesimina
#11 Dec 22 2008 at 3:00 PM Rating: Excellent
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1,004 posts
If you have more than 540 Defense you can see what your chance to be missed from Defense is by mousing over your Defense in the character screen, but be aware that your actual chance will be slightly smaller because the mouseover ignores diminishing returns.

As far as budgeting for avoidence, Block gives the most (but Blocks aren't really avoidence). Defense gives the second most when you count Block, it adds (ignoring diminishing returns) 0.04% to each Miss/Block/Dodge/Parry per Defense Skill. Dodge is a little better than Defense when you factor Block out of Defense.. but Defense has 1 really great thing going for it.

It adds to all three forms of pure avoidence, each of which has its OWN diminishing returns mechanic. Which means by stacking Defense you suffer less from diminishing returns. If you add enough rating to normally equal 30% to your Dodge all of a sudden, diminishing returns means you'll get much less than 30% out of it. But if you add enough Defense to add 10% to each Miss/Dodge/Parry all three of them will suffer much less loss. The ridiculously big numbers are just for the example.

Even with all of the HP and armor that Druids and DKs have (and the fact that we have the lowest tank HP overall) we as Paladins have the HIGHEST Effective Health of any tanking class due to the fact that we can rely on Holy Shield to keep up Block Capped at all times. Now that AS has clarified that 100 Stamina : 1 Block bit, I agree totally. 1% Avoidence might not be the be all:end all and might not be worth 2000HP, but hitting the point where you can't eat an unblocked hit is worth WAYYYYY more than 2000HP.

Check out http://wow.allakhazam.com/db/item.html?witem=37872;source=live from Heroic VH and the badge trinket for avoidence. The Seal of the Pantheon helps for Defense if you need that instead.
#12 Dec 23 2008 at 6:20 AM Rating: Decent
Thanks all for the great info. This should be a stickied post or recondensed into the FAQ. I've got all that gear and some more so now I'll crunch the numbers and start juggling stuff and gems to hit 102.4% then stack stam. Thinking about adding blacksmithing along with my jewel crafting for the extra 3 sockets.
#13 Dec 23 2008 at 8:16 AM Rating: Excellent
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1,131 posts
bsgnitro wrote:
Thanks all for the great info. This should be a stickied post or recondensed into the FAQ. I've got all that gear and some more so now I'll crunch the numbers and start juggling stuff and gems to hit 102.4% then stack stam. Thinking about adding blacksmithing along with my jewel crafting for the extra 3 sockets.


Actually, Blacksmithing only gives you 2 additional sockets (bracers and gloves) it also allows you to make Eternal Belt Buckles which add a belt socket, but ANYONE can use an eternal belt buckle.

The nice thing about combining JC and BS is that you could put some pretty darn cool gems in those extra sockets!
#14 Dec 23 2008 at 10:41 AM Rating: Good
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1,004 posts
Quote:
Thanks all for the great info. This should be a stickied post or recondensed into the FAQ. I've got all that gear and some more so now I'll crunch the numbers and start juggling stuff and gems to hit 102.4% then stack stam. Thinking about adding blacksmithing along with my jewel crafting for the extra 3 sockets.


Most of this information and more is in the link in my signature, though the discussion there is always evolving to add lots of great information.
#15 Dec 23 2008 at 2:56 PM Rating: Good
21 posts
According to the accepted DR formulas once you hit 540 def to be uncrittable dodge rating will give you more pure avoidance than an equal amount of defense rating. You will lose a little on the block % but the extra avoidance will usually make up for about half of the lost block.

Kang
#16 Dec 24 2008 at 11:20 AM Rating: Good
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1,004 posts
Yes, if you factor out block Dodge will get you more than Defense whether you account for diminishing returns or not -- for the first little bit.

After stacking a bit of Dodge (and I'm talking the amount that you can get on maybe 2 pieces of good gear) Defense balances out again. The net effect is that to maximize avoidence it ends up being best to stack Dodge and Defense in proportional amounts where the portion of it that is Defense starts out smaller and gradually increases and the portion that is Dodge starts out larger and gradually decreases.

There's actually a very nice mathematical breakdown with graphs for easy analysis at maintankadin's forums -- I didn't want to bring it up though because it really shouldn't matter that much to the OP. He's really just looking where to go after Defense Capping.
#17 Dec 24 2008 at 2:53 PM Rating: Decent
I started stacking more avoidance after reading all this as I'm sitting at about 95% right now I believe. My gear is very good pre-nax. All epics that are available. All enchanted. Health is sitting at about 27000. I'm comfortable with how I'm setup right now. I'm specced into reckoning because my healers are not as geared as I am and I need to keep up wis or light on myself.

My battlemaster enchant is going by by today though : )

If anyone wants to armory me and give any pointers:

http://www.wowarmory.com/character-sheet.xml?r=Bladefist&n=Achelian

Edited, Dec 24th 2008 5:56pm by bsgnitro
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