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I just can't preach enough..Follow

#1 Dec 19 2008 at 7:11 PM Rating: Decent
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...about how awesome Zul'drak is for Quest Rewards is for a Protadin.

I'm only halfway through (according to the Loremaster achievement), and I've already found a kick butt club (Club of Quiet Mourning or some-such), and what looks like a pretty good neck, Defense stats, 49stam, and 1 yellow socket.

It was pretty difficult (had to burn every CD in the spellbook) but I managed to solo the fish for my club, barely. The Necklace was easy as pie to get, long quest line with lots of XP though.

If you are planning to tank, please do Zul'drak... don't skip it whatever you do.

That, and Zul'drak is full of undead mobs... just perfect for a tankadin to grind in. *grins* I am having way too much fun soloing as prot in this zone.

Edited, Dec 19th 2008 10:11pm by Zariamnk
#2 Dec 20 2008 at 1:12 AM Rating: Good
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I have mixed feelings toward Zul'drak. It looks god aweful and uninspiring, but it's a gold-mine for exp in the early-mid 70s with very nice quest hubs and an interesting zone-encompassed story. The rewards are great, and it's LOADED with Cobalt to boot.

Lots of people I know skipped Zul'drak, opting to go to Grizzly Hills instead (if you finish Fjord and Tundra entirely, there's really no reason to do both Zul'drak and Grizzly Hills) but I think it probably contributed to most (or maybe second most behind Icecrown) to my 70-80 levelling experience.

I started a Druid last week and forced myself to play until it got interesting (omg.. 1-30 as a Druid was like pulling teeth the whole time, but then it got smooth). Should be getting into Northrend by the end of December I imagine, and I'll definitly be spending time in Zul'drak on that char too.
#3 Dec 20 2008 at 4:23 AM Rating: Decent
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Losie wrote:
(if you finish Fjord and Tundra entirely, there's really no reason to do both Zul'drak and Grizzly Hills) but I think it probably contributed to most (or maybe second most behind Icecrown) to my 70-80 levelling experience.


There is a reason: Money.

If you do Borean Tundra, Howling Fjord, Dragonblight, Grizzly Hills, and THEN Zul'drak, you will ding Lv80 inside of Zul'drak or very close to it (I'm 79 and a third, half-done with Zul'drak).

Icecrown and Storm Peaks give out a TON of XP. But, once you reach Lv80, XP turns into Money. Now, if you speed-leveled to Lv80 using Zul'drak and Icecrown/Storm Peaks, and skipped Grizzly, and then went back at Lv80... the quests will be green and will not yield anywhere near as much money as Icecrown and Storm Peaks would if you were already Lv80 when you got there.
#4 Dec 20 2008 at 5:16 AM Rating: Good
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Losie wrote:
(omg.. 1-30 as a Druid was like pulling teeth the whole time, but then it got smooth).


QFT. My Druid was sitting at 20 something for a LONG time as I leveled other alts, until recently when I forced myself to play him more. Now he's 70 and I look forward to leveling him again (after my Shaman at least).

On topic though, I must agree about Zul'Drak. Not only did it have a great story, fun quests, and my first tanking upgrades, it also started the Argent Crusade rep (minus the handful of quests in Dragonblight/Howling Fjord). This is important 1) cause I really really really wanted the title and 2) because Argent Crusade has the new tanking Arcanum as well as a nice pair of tanking legs for level 78. Getting an early start on this rep instead of waiting till 80 or almost 80 was a big plus imo.

Edited, Dec 20th 2008 5:19am by Maulgak
#5 Dec 21 2008 at 2:10 AM Rating: Decent
On my druid, I cleaned out the quest in each zone I was in before moving on to the next. Order went Borean Tundra -> Howling Fjord -> Dragonblight -> Grizzly Hills -> Zul'Drak -> Sholazar Basin -> Storm Peaks -> Icecrown. I hit 80 early in Sholazar, mainly because I didn't run many dungeons in the 75-80 stretch. I wouldn't dream of doing Zul'Drak without a flying mount. Too many obstacles that would make it even more of a dreary place than it already is, but it's a neat zone overall. I think it's the first zone where you get to use a farting abomination to explode groups of mobs ;D

Back to the main topic, I generally don't get too giddy over blue loot for gearing a toon. I'll take it, sure, but if it's not level 80 blue loot, I know it's going to be replaced soon enough. I usually have my eye on starter epics and figure out what blues I need to help me get to them...that's about it. If you're progressing through the zones towards end-game at a leisurely pace, I'd be just as enthusiastic in my endorsement of Zul'Drak as anyone else. As it stands, I haven't got a single Zul'Drak quest reward left on my toon and haven't had one since within a week of hitting 80. They're good, but not great.
#6 Dec 21 2008 at 8:06 AM Rating: Good
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AureliusSir wrote:
Back to the main topic, I generally don't get too giddy over blue loot for gearing a toon. I'll take it, sure, but if it's not level 80 blue loot, I know it's going to be replaced soon enough. I usually have my eye on starter epics and figure out what blues I need to help me get to them...that's about it. If you're progressing through the zones towards end-game at a leisurely pace, I'd be just as enthusiastic in my endorsement of Zul'Drak as anyone else. As it stands, I haven't got a single Zul'Drak quest reward left on my toon and haven't had one since within a week of hitting 80. They're good, but not great.


From what I've read, that Tank mace you find at the very beginning of Zul'Drak lasts clear into Naxx raiding, or maybe a Heroic Emblem purchase, I forget. Something like that.

I found a Blue Necklace I probably will not replace anyday soon because it has a ton of Stamina (49 is very nice for a necklace) and a freaking GEM SOCKET. On an AMULET. PLUS Defensive stats. It would take quite a bit to replace that, to be honest.

That, and some of the Lv78 crafted gear that you can buy for a tank, will make you "Heroics Ready", in fact half of the set is even Lv76 and the other half Lv78... not 80. Not sure why Blizz did this, but it is nice. I love it.

Edit:

Zul'drak is like a Stepping Stone. Heroics are the 2nd rung of the ladder. Zul'drak and the crafted pieces are the 1st rung. To climb up the ladder, you usually climb each rung in order, no? It is hard to just skip it (unless you wanna be carried through the content by highly-geared guildies), you have to take each step in order. Just skipping things "because I'll replace it soon" is kinda stupid, because that means you're diving into content with less-than-optimal gear, and you really shouldn't do that with Heroics and Raids.

If you step into a Heroic, or a Raid, you are usually expected to have the best you can have, within reason. Quest Rewards in Zul'drak are about the best you can have Pre-Heroic and Pre-Raid (especially that mace), and there's no reason not to. Just go get it. It is a freaking Group 3 quest for the mace, just one mob. Heck, if you are a Lv77+ Prot Pally, you can SOLO it. I did. The Necklace is a solo quest chain, might take you 1-2 hours. Don't be lazy.

Edited, Dec 21st 2008 11:11am by Zariamnk
#7 Dec 21 2008 at 8:52 PM Rating: Decent
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Quote:
you get to use a farting abomination to explode groups of mobs


Just that quote alone makes me want to fly through the first few zones just to get to zul'durak and do that quest
#8 Dec 21 2008 at 9:02 PM Rating: Good
Zariamnk wrote:

From what I've read, that Tank mace you find at the very beginning of Zul'Drak lasts clear into Naxx raiding, or maybe a Heroic Emblem purchase, I forget. Something like that.


There's certainly nothing wrong with either the sword or the mace from that quest. By the time I stepped foot into Naxx, however, I had replaced my "tanking" weapon with a Titansteel Bonecrusher. Nominal tradeoff in avoidance for a significant boost to threat. I was already crit immune so I didn't need the defense, and on my first Naxx10 run I got the 1h mace from Maexxna. No tanking stats on that one either (except for a bit of stamina and strength) but the same dps as my Titansteel Bonecrusher on a faster weapon...wee bit more threat from stacking Vengeance a bit faster.

Quote:
I found a Blue Necklace I probably will not replace anyday soon because it has a ton of Stamina (49 is very nice for a necklace) and a freaking GEM SOCKET. On an AMULET. PLUS Defensive stats. It would take quite a bit to replace that, to be honest.


I used the amulet from reg UP until I stored up enough badges to get the starter epic. Again, not saying the quest neck is bad, but it's not the only option.

Quote:
That, and some of the Lv78 crafted gear that you can buy for a tank, will make you "Heroics Ready", in fact half of the set is even Lv76 and the other half Lv78... not 80. Not sure why Blizz did this, but it is nice. I love it.


Temepered Saronite set starts at 74 with the belt, I believe. Great pieces all around, with the two Daunting pieces adding a nice boost to defense as well.

Quote:
Edit:

Zul'drak is like a Stepping Stone. Heroics are the 2nd rung of the ladder. Zul'drak and the crafted pieces are the 1st rung. To climb up the ladder, you usually climb each rung in order, no? It is hard to just skip it (unless you wanna be carried through the content by highly-geared guildies), you have to take each step in order. Just skipping things "because I'll replace it soon" is kinda stupid, because that means you're diving into content with less-than-optimal gear, and you really shouldn't do that with Heroics and Raids.


I would say that quest gear, especially pre-80 quest gear, is a stepping stone to reg dungeons. Reg dungeons are a stepping stone to heroics (but not even fully necessary the way they've laid out tanking plate with WotLK). Heroics and the first couple of wings in Naxx are pretty much about the same level of difficulty from what I've seen.

Quote:
If you step into a Heroic, or a Raid, you are usually expected to have the best you can have, within reason. Quest Rewards in Zul'drak are about the best you can have Pre-Heroic and Pre-Raid (especially that mace), and there's no reason not to. Just go get it. It is a freaking Group 3 quest for the mace, just one mob. Heck, if you are a Lv77+ Prot Pally, you can SOLO it. I did. The Necklace is a solo quest chain, might take you 1-2 hours. Don't be lazy.


Again, not ripping on the gear, but there's better to be had. (I killed Ragemane solo with both my druid and my pally). It depends on the angle you approach it from. If you're not averse to running some non-heroic level 80 dungeons, you'll find alternatives to Zul'Drak gear. I didn't mind Zul'Drak all that much, but let's face it...the zone is fugly. The quest hubs are all over the place.

I'd have to double check, but I'm pretty sure the pieces you've mentioned are listed in the pre-heroic gear list for prot pallies, so the last thing I'd want to do is lend the impression I think they're sub-par.

What I am seeing a lot of, however, are tanks (players in general, but we'll restrict the discussion to tanks) who show up to 80 in a pantload of quest/low level dungeon blues, can't be bothered to gem/enchant/etc their gear, and still think they're going to be doing a group a service by trying to tank a heroic for them. This, I think, is a throwback from the time between 3.0.2 and expansion release. I still remember running Kara when the level cap was 70 with a paladin rocking 452 defense thinking he was going to be MTing the run.

If you're showing up to your first heroic with 540 defense, it's a pretty safe bet you'll have picked up enough stamina along the way that'll you'll be fine, and that would be the over-arching priority. I had over 540 defense at level 78. Diminishing returns on defense rating kept me pushing at 80 to stay above the cap, but then I found myself in the delightfully enjoyable position of being able to swap out defense rating for other stats...to include going with a dps weapon instead of a tanking weapon for heroics and starting Naxx.

Now, having downed several bosses in Naxx10 and Naxx25 and just downing Sartharion 25 for the first time tonight, I'm 0.14% avoidance from being block capped (unbuffed). Throw a simple Gift of the Wild or BoK on me and I'm block capped for raids. I'm still using a dps weapon, and I've got a ton of leeway to juggle stats without having to worry too much about avoidance. Future upgrades, for example, might have less defense rating but more avoidance (parry/dodge/etc) and I can spare the defense.

More important, I think, than saying, "Get this gear" to an up-and-coming WotLK tank with heroic/raid aspirations would be, "Understand what stats are important and be able to recognize when you can afford to tweak to improve things like threat."


Edited, Dec 21st 2008 9:03pm by AureliusSir
#9 Dec 21 2008 at 10:43 PM Rating: Good
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I have to admit the Titansteel Bonecrusher blows the crap out of the Zul'drak weapons, and the Icecrown sword is comparable.

Also, the sword from the first boss in Heroic UK (dead easy heroic) is superior to the Zul'drak weapons, as is the axe from some other heroic, and the epic sword from heroic UP -- all obtainable before Naxx. Then there's 1 good sword in Naxx10, and a good sword and axe in Naxx25.

That's not to say the Zul'drak weapons aren't great for getting into heroics with, especially if you have a Defense deficiency. It's still a great zone. And while I agree in general with the statement about making money there, there are enough dailies available at level 80 that I wouldn't waste my time returning to do the regular quests. I'm not going to quest all day for money, I can make quite a bit more from professions in far less time. If I never reach the point where I've done all the dailies and still want more quests, then doing zone quests wont matter. To those that like questing though, by all means -- there's money to be had. I'm more concerned with getting the levels quickly though.
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