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Getting proffesions goingFollow

#1 Dec 19 2008 at 2:04 PM Rating: Default
While I understand Blizz wanted to make us dks work to get our proffesions to outlands and northrend level, but it is a bit tedious running around through every zone from Elwyyn Forest to Blasted Lands to get our collecting proffesions up to Hellfire Penninsula ready levels. It would be hepfull if Blizz put a blip in the new patch about how your proffesions automaticly go to a lvl 55 equivalent skill in your choosen proffesion

Edited, Dec 19th 2008 5:04pm by Doctordubin
#2 Dec 19 2008 at 2:59 PM Rating: Decent
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Then what happens if you unlearn a profession and learn a new one? I think blizz wanted to make us wait to level our professions so that 1. We get a feel for the class before we jump into OL and 2. To prevent the unfaired-ness of one 55 char being able to get quite a lot of gold (or required items) by just making several DKs.
#3 Dec 19 2008 at 2:59 PM Rating: Decent
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Double Post (My browser gets screwy)

Edited, Dec 19th 2008 6:00pm by Leetler
#4 Dec 19 2008 at 3:14 PM Rating: Good
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Think of it as just a way to pay for your flying mount. =)
#5 Dec 19 2008 at 3:19 PM Rating: Decent
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Even though levelling my Mining was extremely irritating up until the point I got to the Outlands, I wouldn't want them to give DKs skills at lvl 55 from the get-go. The AH would have been deluged with so much leather, herbs and ore that the economy would have seriously unbalanced and some zones would have been flooded with a tsunami of DKs strip-mining/gathering and skinning everything in sight to get their skills over 275.
#6 Dec 20 2008 at 8:40 AM Rating: Decent
Doctordubin wrote:
While I understand Blizz wanted to make us dks work to get our proffesions to outlands and northrend level, but it is a bit tedious running around through every zone from Elwyyn Forest to Blasted Lands to get our collecting proffesions up to Hellfire Penninsula ready levels. It would be hepfull if Blizz put a blip in the new patch about how your proffesions automaticly go to a lvl 55 equivalent skill in your choosen proffesion

This is a typical teenager or pre-teen reaction to professions. You want instant gratification, and you want it now! If you are older than I've implied, your post doesn't really reflect it.
#7 Dec 20 2008 at 7:01 PM Rating: Default
I second what Mike said. Yeah leveling your crafts is annoying. Get over it. I spent maybe 10 hours getting my mining to 300 before I went to Outlands. It takes time, but it doesn't take THAT long. It just feels like a long time because it's tedious.

Now what would be nice is if Blizzard increased the amount of nodes and flowers in Azeroth to make it a bit easier to level. It only took me 30 minutes to get from 0 to 75 in Tirisfal, but it took me over 9 hours to get to 300 from there. That's just plain ridiculous. The worst part was the last leg of getting from 200 to 300.
#8 Dec 20 2008 at 7:45 PM Rating: Decent
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Quote:
Now what would be nice is if Blizzard increased the amount of nodes and flowers in Azeroth to make it a bit easier to level. It only took me 30 minutes to get from 0 to 75 in Tirisfal, but it took me over 9 hours to get to 300 from there. That's just plain ridiculous. The worst part was the last leg of getting from 200 to 300.


And you don't think that had something to do with the other 500 DKs created at the same time, who happened to do exactly what YOU were trying?

The problem isn't even the amount of nodes. It's the number of nodes required to get a skill-up. With the drastically increased XP, you now find yourself leveling out of zones long before you managed to get caught up with your professions, even if it's just a gathering profession like mining. You don't get enough cloth if you're tailoring, not enough leather if you're skinning (and OMG even try to do do leatherworking at the same time). Fishing or cooking? Certainly not.

You're getting a perfect gatherer, though, especially for the "no fly zones". Increased mount- and movement speed along with massive AoE. Can't keep up with that, other than maybe if you're a weed-picking druid.
#9 Dec 21 2008 at 12:38 AM Rating: Decent
Actually I just created my DK a few days ago, not when the massive rush started. I actually only saw one DK competing with me for nodes once the entire time I was trying to level my mining. Granted I realize that this doesn't mean someone hadn't left right before I got there and maybe they had cleared the zone.

I do agree that it would help a bunch if Blizzard would either decrease the amount of nodes needed to level, or give more than one skill up per node. For example, if every time you actually hit the mine, you had the chance of getting a skill up as well, instead of just the first time.
#10 Dec 22 2008 at 5:28 AM Rating: Good
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Mining and Herbalism is a real *****, because unlike Skinning, you have to find the nodes and you only get one skill-up per node. Mining has fewer nodes available, but get skill-ups through smelting the ore. Herbalism just gets more nodes across the map.

The 200's killed Mining for me. It's too low to get the good stuff, but too high to smelt your way out of it. Basically you have to run around and find one or two types of ore veins and you only get one skill-up per vein.

Running around in Northrend and Outland without being able to mine the stuff there is frustrating. My Paladin went to Outland before capping Mining, skipped the fel iron veins completely and went to Northrend without being able to mine anything there.

I understand that new zones call for new ore types, because crafters need to advance as well, but why couldn't they put some of the old stuff in the new zones as well? Put some mithril and iron veins in Northrend and Outland as well. I could justify the lack of fel iron in Northrend since fel usually requires demons, but copper, tin and mithril should be there.

They should really just mix it all up a bit. Put some mithril in Elwynn and some Copper in Stranglethorn. There's no reason to not have some lower level veins in the high level zones. I'm sure people switch professions once in a while.

Edited, Dec 22nd 2008 2:44pm by Mazra
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#11 Dec 22 2008 at 5:47 AM Rating: Decent
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PigtailsOfDoom wrote:
I second what Mike said. Yeah leveling your crafts is annoying. Get over it. I spent maybe 10 hours getting my mining to 300 before I went to Outlands. It takes time, but it doesn't take THAT long. It just feels like a long time because it's tedious..... It only took me 30 minutes to get from 0 to 75 in Tirisfal, but it took me over 9 hours to get to 300 from there. That's just plain ridiculous. The worst part was the last leg of getting from 200 to 300.


Having done just what you have, I sympathise - getting Mining from 200 to 300 was indeed excruciating! I spent about 3 hours in total in 3 different zones and I saw ONE node of Truesilver, and I also rode around the same old zones for Mithril and Thorium so much that I never want to see those damn zones ever again. Herbalism was effortless in comparison. One thing I do know, and that is if I ever have to drop a Tradeskill to pick up something else, it sure isn't going to be Mining I drop!

Mazra wrote:
I understand that new zones call for new ore types, because crafters need to advance as well, but why couldn't they put some of the old stuff in the new zones as well? Put some mithril and iron veins in Northrend and Outland as well. I could justify the lack of fel iron in Northrend since fel usually requires demons, but copper, tin and mithril should be there.


Sound idea.

Edited, Dec 22nd 2008 8:51am by Krago
#12 Dec 22 2008 at 5:51 AM Rating: Decent
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I agree it is a tedious endeavor to get mining up, but on the other hand look at the crafting professions that depend on the ore's. Both JC and BS make wonderful things, JC especially for the money that can be made from the gems. BS is amazing IMO you craft your own epic weapons, or on the other hand make your own armor, allowing more item drops to be sold off on the AH.

I leveled it on my warrior first, as I was playing and yea it was hell. Nothing worth having comes free though I agree with the other posters enough QQ'ing about your skills, either don't bother with them, or wait till your done leveling and grind it. I think I had spent nearly 2-3 weeks in un'goro crater chasing thorium nodes to skill up.

while it was incredibly time consuming I ended up with so much mithril and thorium, uncut gem's and other various ore's, some was used to skill up BS, anything I couldn't use was sold, which in turn bought all the mat's and a 300g tip for the enchanter to do mongoose on my gladiator's greatsword ^_^

Anyone playing an MMO should already know these things will take time, but you are only going to get out of it, what you put in.
#13 Dec 23 2008 at 1:00 AM Rating: Decent
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Thorium /wrists
#14 Dec 23 2008 at 11:12 AM Rating: Decent
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I will agree with many of the other posters, it seems like it's all about instant gratification with people who complain about Death Knights. Forget the fact that you start out at level 55, forget the fact that after you finish the quests you have an entire inventory of blues, forget about the fact that you're basically given 4 free 12 slots bags for a total of 64 slots. And on top of that you have first aid leveled for you along with your weapon skills. Now you want them to hand you gathering professions as well.

So if you decide off the bat that you don't want to be a gather but instead want to be a BS. Does that mean you should start out with the level 55 equivalent of BSing while the other toons had to spend an incredible amount of time and gold into leveling their BSing that high?

I'm actually in the minority that actually wishes that Death Knights started at level 1. Yes that sounds crazy but the people who wanted to be a Dranei did the same thing, rerolled their class back from level 1. My thinking is that it would give you more time to actually learn the class and possibly detract people from just rolling a Death Knight because it's higher then their current class. It's annoying hearing shouts from level 70 Death Knight asking what spec is best or 'Why can't I use daggers?'. Or laughable when running into level 74 Death Knights who are still wearing a large majority of their level 58 blues, DWing two fast swords while having Two-Handed Sword specialization specced.

Yes it took me roughly a day and a half to get both Mining and Herbalism to 300. Yes I could've been questing, running instances and leveling up in the time, but it gave me time to avoid the leveling rush that came with the xpac. And in doing so it's enabled me to drop both Mining and Herbalism after gathering up a decent chunk of change and follow that up with switching to Jewelcrafting and Enchanting.
#15 Dec 23 2008 at 11:24 AM Rating: Decent
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Actually you have to train to be able to use maces, which I'll admit pissed me off, but atleast I'm not one of those level 80 DKs that don't know they can use maces.

What I find funny are those people who make a DK because they just dinged 55, level it to 80 without bothering with their professions, then crying about how they have no money.
#16 Dec 24 2008 at 2:18 AM Rating: Good
My DK is a huge money maker but only due to being able to get to Outland much quciker than before. Every now and then when bored with levelling, I get to low level areas to raise my herb skills, just for my inks etc... for Inscrption but other times I just buy from AH.

I don't find it annoying to level the skills however it is easier if you had the items in the areas you were in already.

I just stick my ghoul in attack mode and he attacks anything that feels like it wants to interrupt me.

I would not want to have started with level 55 maxed out prof skills.

I don't play for long periods of time so my progression is slow, /played about 2 days 5 hours and at level 67, but I have visited a lot of places along the way.

No one mentioned the bonus to having the flight points open, riding skill and the free ride! It speeds up the process so much more having that.

So you can either level your DK to 80 first then concentrate on profs or you could go back to starter areas and level up your profs or do a mixture of both? I guess the final option is not to have a gathering prof and buy all the items you need, expensive but it is still an option.

I like to take time out of questing and have a run around the maps collecting stuff, so going back and raising herb works well for me.

I also have come across other DK's in fights where they really struggled to take out mobs several levels lower than them! I guess that is the same as buying your account from Ebay and having level 70/80 chars you know nothing about but wearing all the best gear!

Being careful and not buying every minor upgrade and even only using drops to upgrade your gear in Outland will help to get gold coming in. Speed leveling is OK if you already have funds to survive at the higher levels but to truly be able to play a DK well, you have to put the time in to get to know how they work against other classes and mob types.
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