http://static.mmo-champion.com/mmoc/images/news/2008/december/titansteeldefender.jpg
http://static.mmo-champion.com/mmoc/images/news/2008/december/titansteeldeflector.jpg
Stats look nice, and i like the sword. I loved the sword you got from the starting DK quests and to see that they made an updated version of it pwns.
Now for the rest,
Quote:
Death Knight (Skills List / Talent + Glyph Calc.)
Frost
* Howling Blast had its cooldown removed.
Glyph
* Glyph of Blood Boil - Causes your Blood Boil to slow affected targets for 5 sec. (Old - Also reduced damage of Blood Boil by 20%)
* Glyph of Death and Decay - Targets of your Death and Decay have a 10% chance to cower in fear for 2 sec. (Down from 20%)
* Glyph of Icy Touch - Your Icy Touch generates 10 additional runic power. (Old - Also reduced damage of Icy Touch by 10%)
* Glyph of Death Strike - Increases your Death Strike's damage by 20%. (No longer increases healing)
DS glyph nerf sucks for soloers. DnD was a bit OP especially in pvp so i'm glad it got nerfed. I think there's still something like 55+ % chance of getting a DnD glyph proc over the 10 seconds its up.
Icy touch and blood boil are pretty win, especially the IT one.
The HB cooldown being removed, I'm not sure how i feel about it. now that glyph of oblit isnt going to reduce disease damage, oblit is going to become a real powerhouse. On single targets i feel oblit will win, but for aoe its nice to have, especially for bg-pvp as you can quickly IT -> Pest -> HB if there's no disease cleanse totem.
Either way I also kind of felt that HB was good with the cooldown. Maybe HB should keep its cooldown and have a little more damage. Back in beta it was way OP with its triple damage and shatter combo it was on a 20 or 30s cooldown, now its a little on the slightly weak side but does great aoe damage. Thats just my opinion though.
Discuss...
Edited, Dec 19th 2008 12:21am by EnthalpyTheBurninator