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Give them an ability that makes all enemies within 10-yds receive the damage that the warlock takes
Enemies receive the damage we take from them, not we take the damage we deal to them. Also, by qualifying it with like the spell Irom Maiden in Diablo II and it becomes something entirely different from Hellfire. Iron Maiden was a curse placed on the enemies that when they hit you, they took the damage also.
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Comprehension has nothing to do with it. My point is that we do not need any such thing, because what we have already is fine.
We're ranged DPS, not melee. If we start matching our close-combat with ranged, then we'd be over-powered, or be completely unlike those classes you just mentioned. There's your reading comprehension.
With not a lot of ways to get back to range, between rouges getting on us and stunning us and warriors charge, and mages freeze you in place thing, we need to be able to survive at melee range, especially in arena. We're supposed to be range, but have no decent way of staying there. CoEx helps some, but if your running, your not casting, cause we have very few Instant Casts, except DoTs, which take too long in arena's.
Edited, Dec 18th 2008 10:29am by Lathais