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blade fury pve questionFollow

#1 Dec 14 2008 at 12:58 PM Rating: Default
So I'm trying to get some advice when and how to correctly use blade fury in Pve. Here is what I'm thinking for it atm. I'm combat speced and start out with 5r/5s, so I'm thinking a good way to use bf is pop it and wait about 6 seconds building combo points and what have you. ( Of course assuming an incapacited target isn't within range ) After that pop tot, MS, and come back in combat with feint, then back to your cycle. My hope is that any aggro that you pull in the beginning will be transfered to the tank, while hitting multiple targets with bf for the whole 15 sec. Is this a feasable idea? I haven't tried it yet. Or should I just use bf as a haste on a single target and not mess with ******** up aggro? Or any other ideas?
#2 Dec 14 2008 at 2:00 PM Rating: Decent
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with TotT you shouldnt have any AoE aggro problems at the start of a fight.

Really when you use blade flurry, you should be popping just about every dps CD you can. AR + BF + dps trinket + KillingSpree, make sure TotT is up before you start this of course. you should see some pretty ridiculous numbers while its up, and you should be using it every time it is possible to use it. you should never be using feint, ever, really. If you absolutely have an aggro issue (might w/a druid tank) evasion or pop vanish real fast and continue w/dps.
#3 Dec 14 2008 at 3:19 PM Rating: Decent
ok thx info
#4 Dec 18 2008 at 2:45 PM Rating: Good
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Hate to bring up an old thread, but I dont agree with this statement and would like to see if i am right in my thoughts..

Quote:
AR + BF + dps trinket + KillingSpree


I dont think you should be popping AR prior to killing spree as that removes approx 2.5 sec off of your AR timer capping energy even worse since Killing Spree caps you on its own resulting in a dps loss from AR up time.

I personally use Killing spree separate from my BF and AR timer uses unless situation arises where the added AoE on killing spree is needed. Even then AR wouldnt be used till after or if its on CD. Also its great to span that final distance back to a boss (think Anub after adds).
#5 Dec 18 2008 at 3:51 PM Rating: Decent
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pop killing spree before AR then.
the idea is for multiple targets the killing spree will trigger blade flurry hits, resulting in double the damage from it.

edit: OMG i'm retarded and said before BF. my bad. (final exams week makes me stupid)

Edited, Dec 18th 2008 11:52pm by EnthalpyTheBurninator
#6 Dec 18 2008 at 3:56 PM Rating: Decent
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EnthalpyTheBurninator wrote:
pop killing spree before bf then.
the idea is for multiple targets the killing spree will trigger blade flurry hits, resulting in double the damage from it.



I don't think that's possible. Once you pop killing spree you can't pop anything else until it's finished. At least that's what it feels like to me. Every time I've tried to pop a trinket or any other ability during spree it wouldn't let me. BF is the real AOE. KS is just burst.
#7 Dec 18 2008 at 4:41 PM Rating: Good
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MentalFrog wrote:
EnthalpyTheBurninator wrote:
pop killing spree before bf then.
the idea is for multiple targets the killing spree will trigger blade flurry hits, resulting in double the damage from it.



I don't think that's possible. Once you pop killing spree you can't pop anything else until it's finished. At least that's what it feels like to me. Every time I've tried to pop a trinket or any other ability during spree it wouldn't let me. BF is the real AOE. KS is just burst.

Blade Flurry will indeed hit multiple targets when using Killing Spree. Stacking the two, along with AP trinkets, is full of win.
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#8 Dec 18 2008 at 6:11 PM Rating: Good
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Ya BF and Killing spree is nice. But do not pop AR is all I'm getting at. :)
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