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#1 Dec 12 2008 at 6:22 PM Rating: Excellent
Drama Nerdvana
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Its terrible for Holy Paladins now! Seriously don't socket/gear for it, of course socketing for it pre-wotlk was a joke too. Don't mind my helm gem though /hypocrite

That being said Get SoW Glyph (-5% mana cost to all spells), get the badge libram that cuts 118 mana off HoL. Stack Int, Crit and Haste. Divine Plea is your new Mp5, and it based off Total Mana, not base.
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Bode - 100 Holy Paladin - Lightbringer
#2 Dec 12 2008 at 7:54 PM Rating: Good
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2,188 posts
So bodh, I've really been coming around to this conclusion myself, but let me ask your opinion now - how much mp5 in your opinion should be targeted for the content we have now?

And can you have too much crit?

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"the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same way in any country."
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#3 Dec 12 2008 at 8:23 PM Rating: Good
Drama Nerdvana
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I have 35% crit raid buffed and only 200 mp5.

I have 23k mana raid buffed so Divine plea = almost 6k mana per minute. I am playing with balance for Haste/Crit but right now I am plain blowing things up for heals but a lot of that is just knowing how to play. Mana wise everything from Naxx 10 man to Malygos 25man I am good for mana. Even Sartharion 10 man with 2 drakes and 2 healers dying I managed.
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Bode - 100 Holy Paladin - Lightbringer
#4 Dec 14 2008 at 1:20 PM Rating: Good
Holy crap how did I miss that glyph? That looks amazing. I was holding on to my last ret glyph (judgements) like a cheap ******* becuase I keep telling myself I am switchign back to ret soon. The only problem is I have been healing so many heroics I am now one of our most geared healers. So looks like I am holy for a while. I'm actually having fun with it so that ok.

Thanks for the tips Bod!
#5 Dec 14 2008 at 10:21 PM Rating: Decent
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135 posts
I agree with bodhisattva with one caveat. If I was holy still (been raiding ret since expansion) I would take gear with haste or crit but I would gem/enchant for Intellect unless there was no such enchant for the slot then crit and spell power.

One of my guild's Holy paladins has been averagin just short of 10k holy light and max crit of just short of 22K. Her stats unbuffed are 1202 Int, 22144 Mana, 1784 spell Power, 32.74% holy crit, 414 haste (12.63%) and 26 mp5. while casting. By my count 4 pieces of 25 man gear the rest are either rep or heroic drops or crafted like the (titansteel guardian and Figurine: Sapphire Owl, with 2 16 Int gems) plus the libram of renewal. She went max crit build with 51/0/20 build.

biggest reason is the higher your haste becomes and you are judging to assist your target right the more mana you get from critical heals then what you would ever get from mp5. Wait until you are down 1/4 of mana and then use divine plea for every time it's off of cool down. That's 25% of total mana returned while casting.

Otherwise glyphs besides Seal of Wisdom, try majors of Holy light and divinity and include the lay on hands minor glyph, Sense undead glyph and then choose your third one. With divinity and Lay on hands glyph you increase the mana you and the other person now get from your lay on hands. granted once every boss fight but still another way to get a block of mana every 16 minutes if talented otherwise 20 minutes.

note* fixed divine plea

Edited, Dec 20th 2008 12:14am by cbadger
#6 Dec 15 2008 at 8:19 AM Rating: Good
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1,599 posts
Agreed Bod. I used to be an MP5 *****. Now, I'm stacking int/crit/haste (all my gems have +int). It was a tough decision at first, but it makes life so much better :) Heck, I don't even run with Blessing of Wisdom anymore (unless there are extra paladins). BoK ftw :)

Edited, Dec 15th 2008 11:20am by YJMark
#7 Dec 15 2008 at 8:28 AM Rating: Good
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91 posts
Just a minor correction, the tooltip on the Seal of Wisdom glyph says the cost of healing spells is reduced by 5%, not all spells. Unless the tooltip is incorrect, which would be nice.


#8 Dec 17 2008 at 9:47 PM Rating: Decent
Drama Nerdvana
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20,674 posts
cbadger wrote:
I agree with bodhisattva with one caveat. If I was holy still (been raiding ret since expansion) I would take gear with haste or crit but I would gem/enchant for Intellect unless there was no such enchant for the slot then crit and spell power.

One of my guild's Holy paladins has been averagin just short of 10k holy light and max crit of just short of 22K. Her stats unbuffed are 1202 Int, 22144 Mana, 1784 spell Power, 32.74% holy crit, 414 haste (12.63%) and 26 mp5. while casting. By my count 4 pieces of 25 man gear the rest are either rep or heroic drops or crafted like the (titansteel guardian and Figurine: Sapphire Owl, with 2 16 Int gems) plus the libram of renewal. She went max crit build with 51/0/20 build.

biggest reason is the higher your haste becomes and you are judging to assist your target right the more mana you get from critical heals then what you would ever get from mp5. Wait until you are down 1/4 of mana and then use divine please for every time it's off of cool down. That's 25% of total mana returned while casting.

Otherwise glyphs besides Seal of Wisdom, try majors of Holy light and divinity and include the lay on hands minor glyph, Sense undead glyph and then choose your third one. With divinity and Lay on hands glyph you increase the mana you and the other person now get from your lay on hands. granted once every boss fight but still another way to get a block of mana every 16 minutes if talented otherwise 20 minutes.


There is some debate about gemming int vs crit. I am playing around with it right now, hopefully let you know how it goes. Glyphs I use Holy Light, LoH, SoW for majors. Minors I don't remember except for the one that gives you back the same mana as the person you heal with LoH. I have been on boss fights and low on mana and I have LoH'ed a low healer instead of the tank to give both of us back that 3k-3.5k mana or whatever it is. If I know I wont need it for the next fight its like having a mana pot for me and another healer during a crunch, but that is very situational.

I am at 2080 healing, 34% crit, 380 haste and about 100 mp5 still booting around and I am finding I have no mana issues except on challenge content like 3 drakes.
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Bode - 100 Holy Paladin - Lightbringer
#9 Dec 22 2008 at 6:09 AM Rating: Good
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1,882 posts
Having geared in BC in PvP gear heavy on crit I've actually been pleased to see the shift from mp5 to crit.

Crit doesn't just = more mana but it also = more healing. So every time you crit you need to heal less AND get mana back. And the more crit you stack the more healing you're going to do and the more mana you're going to get back.

The whole crit synergy is the reason why I chose paladin as a healing class in the first place. I'm pleased to see more of a focus on this in Lich King.
#10 Dec 23 2008 at 3:27 AM Rating: Good
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149 posts
Slightly off topic, but is the SoW glyph really that much more usefull than the SoL glyph. 5% less mana for healing spells vs. 5% more healing on the spells. I figured that the 5% increase to healing would pay off more (especially on crits) than saving 5% mana that we are not too stressed over anyway. Please let me know if I am off base on this.
#11 Dec 23 2008 at 3:42 AM Rating: Decent
Cant I have both SoW and SoL glyphs? :-S
#12 Dec 23 2008 at 3:46 AM Rating: Good
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149 posts
Can't have two seals active. The glyph gives the benefit only when the seal is buffing the Pally. So is it arbitrary which one you use, or can someone be a little more specific about why SoW glyph is the one everyone is talking about. Thanks in advance.
#13 Dec 23 2008 at 6:35 AM Rating: Good
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1,599 posts
If you don't ever find yourself short on mana, then by all means, go for the SoL glyph. It's all about balancing your gear around your playstyle. The SoW glyph is just to add to mana longevity.

Personally, I'd like to see a glyph that gives us 5% Int :)
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