First off, thank you Losie for an informative and detailed set of posts. I've just dinged 80 on Sunday night and I'm working hard to get to 540 Defense so I can be a credible Tankadin.
I have a question, and perhaps I'm simply reading what you've written incorrectly or misinterpreting your intent. But here:
Losie wrote:
Stats
Stats that increase the power of your abilities are the most important threat stats. These are Spell Damage and Attack Power. Each contributes a varying portion of itself to different abilities, and overall Spell Damage has a slightly greater impact. For a Paladin, Stamina indirectly increases your Spell Power so it can be treated as a minor threat stat as well. Rather than seeing Stamina as a threat stat, think of it more as an equalizer that keeps our threat potential on par with other tanking classes at various gearing levels. Strength is far more important. Strength increases our Attack Power and our Block Value. It is then a useful threat stat as well as a mitigation stat. Further, since Shield of Righteousness is based off of our Block Value, Strength increases threat generation in multiple ways.
It is then prudent, when given the choice, between Strength and Attack Power, to give favor to Strength unless the Attack Power gained is significantly more than twice the Strength that you could have gained. Spell Power can be entirely neglected. Though it offers more than Attack Power on a 1:1 ratio, Strength is far more valuable, so why even bother? Paladin tanks no longer want, nor need, Spell Power (beyond what is given through Stamina).
My bolds for emphasis. I think I know how this works mechanically, and after the pre-Wrath patch I replaced my
Crystalforged Sword with the
Horseman's Blade. Which has since been replaced twice over, and I really miss the fun of launching out those pumpkins to blast my foes. But it looks as though you start off by saying that the most important stats are AP and Spell Damage (Power?), and that Spell Damage (Power?) is slightly better, but then you finish off by saying that STR is the most important stat, even though it wasn't listed in the list of the two "most important threat stats" (I'm aware that 2xSTR = AP) and that Spell Power isn't a good stat at all for Paladins. A bit roundabout and confusing.
As I've leveled I've tried to focus on putting together a decent tanking set, but I'm still about 20 Defense shy of 540. I'd found that a lot of my pre-wrath gear lasted a very long time, as it was easy to find a piece of plate with better Armor by far and more DR, but little or no other mitigation or avoidance stats. But once at 80th there are a lot of crafted options which do surpass the pre-Wrath gear. An example of this is the
Sunward Crest, which I only found an all around better replacement for once I bought the
Titansteel Shield Wall. I've had no issues at all tanking any Wrath Instance to date (except for the time the DK DPS 3 levels above me was in Frost for the whole run and no one could figure out why he kept pulling aggro from me every pull. I don't have a DK and decided I needed to learn their mechanics after that...), is getting to 540 an absolute prerequisite for running Heroics? Ore are there some Heroics which are easier than others, and more forgiving of a lesser geared tank?
Edit: Item links
Edited, Jan 20th 2009 10:24am by Kompera