After taking my 'pve dps frost' build for a spin in BG today, I really felt in love with the Frost tree for pvp... and I keep thinking how much better it could be with a little bit of tweaking. I've been thinking about a Frost spec that would include Hungering Cold for pvp.
Here's what I've came up with.
The logic behind it is that with Endless Winter, I will hardly - if ever - use Icy Touch, making the 9 talents point to boost it a bit of waste. Yes, Haste is nice, but it's also the weakest stats for DKs all around anyway. I am a bit worried on how much it will affect my arena partner(s) however.
I didn't bother taking Chillblains, since 30% is nothing compared to the other snares being tossed around and I figured Chain of Ice spam will be much more effective anyway (and also required for the build).
Toughness is an interesting talent, since it helps with one of the DK's greatest problem - being kited, on top of making you that much tougher against melee. It also has the nice side effect of making this build a somewhat decent tank build if you've ever bored and feel like tanking an heroic (Assuming you have the Def of course).
I personally see Hungering Cold as a way to control the fight. It can be seen as an 'interupt', allowing your mindfreeze cooldown to reset itself. It of course allows for your rune to reset, so you could easily slam a Frost Strike > Obliterate > Frost Strike following it. In Arena setting, the Synergy with a Shatter Mage is obvious, on top of being one of the rare form of CC that can actually 'CC' more then one person. The cooldown is short enough that it can beat trinkets as well.
Feel free to tear this apart.
Edited, Dec 12th 2008 3:49am by Tyrandor