Quote:
Rogues
* Fan of Knives: The cooldown has been removed. In addition, now deals 150% of weapon damage when used while daggers are equipped.
* Feint: Rank 8 now reduces the damage taken from area of effect attacks by 50% for 6 seconds in addition to its existing effects.
* Fan of Knives: The cooldown has been removed. In addition, now deals 150% of weapon damage when used while daggers are equipped.
* Feint: Rank 8 now reduces the damage taken from area of effect attacks by 50% for 6 seconds in addition to its existing effects.
Source
All I can say is "that's it???" Don't know about you folks but even with a lot of upgrades my raid DPS is still mediocre, TotT isn't as good as MD (due to our threat mitigation) and heroics? Don't get me started.
I went from Top 2 or 3 (on a bad day) in 3.0 to mid-field with all the buffs to other DPS/hybrid classes in LK. Hell, I'm scoring best-in-slot upgrades right now and I'm still struggling to be in the top5. There are some damage nerfs in the notes as well (Volley got hit hard), but I'm not sure it's enough to compensate rogues just yet. But we'll see.
NOTE: I'm not QQing that we need to be #1 on all fights. But for a pure DPS class to be consistently middle of the pack (or lower in Heroics) due to mechanics is broken in my mind.
Cheers.