Imtar wrote:
Quote:
Insta slam chance on HS, BT or WW ... Woot I wonder if WW counts as 2 chances ;-)
I read on the WoW warrior forums that it does count as 2 chances, but I also read that overall the proc rate of bloodsurge dosn't change much unless you are using HS over 2 times every 10 seconds.
About the TG change I'm still going to be keeping hit in the mid 300's to keep a consistant rage generation going, being raged starved with 2hers isn't fun at all lol
Yeah, keeping a decent amount of hit is probably still a good idea, and is probably something you'll still see warriors doing regardless (and without gemming for it too), which is why I laugh at all the "OMG .. TG is soooo OP now ... wait for the Nerf" comments ... face it, it's not going to change things much, if at all.
wrt the bloodsurge proc ... assume a 40% crit rate, with the old Bloodsurge that's a 40% chance to proc off BT every 5 secs. A 20% chance on hit means that your chance for it to proc OFF BT is halved. Add to that a 20% chance (x2) to proc off WW every 10 secs (which can loosely translate to a 20% chance x1 every 5 secs), you're back at your 40% chance. So taking BT and WW into consideration, all things are equal ... as soon as you weave in a single HS, your chance improves (fractionally, but it improves)
Sooo, yeah, all that being said ... the overall proc rate won't improve that much (assuming 40% crit, which may be a bit low for a raider), it may even make it all come out equal as Mentioned ... but what it does allow is a more spread out use of the ability, allowing slight better rage management.
All in all, this is a fury playability buff patch, not a fury DPS buff patch ...
Oh yeah, in another change, I see that BT now refunds 1% of max health for the next 3 hits after a BT strike, as opposed to 0.6% health for the next 5 hits. Same amount of HP gain, but over 60% of the hits it used to take. Again ... a playability buff, not really anything major.