So I started looking into the CoH nerf. Oh my.
So I decided to vote to, that way if I lose then I can really complain!!! I posted this on the Worldofwarcraft.com forums hoping to see a blue respond. Or just to get my 2copper in.
Thread Link
It's odd. I just started using this spell and am, yes even as a holy priest, finding that it's op. But a SIX second cd? Just as Holy Priests are starting to be rediscovered as THE healers of the game. I'm ready to go respec again and ditch CoH. Shamans don't like it? Holy Pallys are being pass up? So sorry guys, but we were THE healers of the game from the start, and we should be now. You guys bring other things to the table with your heals, we bring heals.
Why? Mmmm. Maybe because Holy Nova is better. Yes, a mana drain (by a meer 4% more), BUT it's instant and NO CD, hits ALL (not just 5) members within 10yrd (more if you spec) and, if you Glyph HN heals for 401 more than CoH (#'s taken from high end heals at lvl 80 with no talent adds and just the glyph difference). Now, the range is 5 yrds less.... I understand that. I also understand that it takes me 2 sec (if that, as I can run and spam it at the same time) to move 5 yrds!!!
Wait! Prayer of Healing is 3 sec cast!!! HALF THE CoH CD! Soaks up more mana for sure, but I can get 2 off of PoH and heal for almost 4x the amount than one CoH! Do I like that? Not really, but if I have to, it's an ingame option.
My point? I really believe that Blizz is shoving CoH back into the closet where it came from. Yes it had it's problem before you thought about adding the CD. Yes I know you are not doing this because of the QQ coming from the other healing classes. But I do not believe that a six second cd is the answer. I don't think a cd is the answer at all, but if that is the end result surly not the magic number being six... maybe three. It is truly is a slap in the face for a class that should stand out in heals to start with. The end result being that many many priests are going to see deep holy to be pointless.
My suggestion, as it would be rude to just rant and not have some ideas for a solution, would be lower the bonus that it recieves from spell power making it weaker (but keeping it above HN and lowering HN if you have to to keep that balance). A three sec cd, so that in a bind you can CoH, PoH, CoH. or even a one point five cd would bring the spell down a notch. But NERFING ('cause this is not a light change), CoH for one instance is just not the answer. As in chess, I believe we need to look farther ahead in the game for a better answer. For now, my responce if we do move to a six second cd is to respec and forget CoH all together. Put it back in the closet again to gather dust...