MentalFrog wrote:
*looks around confused*
Am I? Am I on the oboards?![Smiley: confused](//zam.zamimg.com/i/smilies/confused.gif)
Am I? Am I on the oboards?
![Smiley: confused](http://zam.zamimg.com/i/smilies/confused.gif)
Mulgrin wrote:
I think the nerf overdoes it a bit.
Nerfing the pet dps for beastmaster is also ok. While it is fun that my cat does 2.1k dps against patchwork, it is a bit too much. Reason behind this floats around forums for a while, so this buff was not very surprising.
The nerf to steadyshot is just plainly stupid.
I see this from a raiding POV and actually hunters do not do too much damage there. Yes hunters are a strong dps class, but other classes can compete. If you look at WWS Stats for the Patchwork fight (that is THE fight in lich king where you can compare dps since noone has to move ever in that fight).
So by nerfing AOE damage a bit and by nerfing pet dps a bit, they would have made things even.
If you want some data showing that hunters do not godly dps, just have a look at the WWS stats from Patchwork. In the top kills you'll see a lot of classes leading the dps. It is nowhere clear that hunters outshine other classes constantly. Thus overall a nerf to the dps potential is too much.
Nerfing the pet dps for beastmaster is also ok. While it is fun that my cat does 2.1k dps against patchwork, it is a bit too much. Reason behind this floats around forums for a while, so this buff was not very surprising.
The nerf to steadyshot is just plainly stupid.
I see this from a raiding POV and actually hunters do not do too much damage there. Yes hunters are a strong dps class, but other classes can compete. If you look at WWS Stats for the Patchwork fight (that is THE fight in lich king where you can compare dps since noone has to move ever in that fight).
So by nerfing AOE damage a bit and by nerfing pet dps a bit, they would have made things even.
If you want some data showing that hunters do not godly dps, just have a look at the WWS stats from Patchwork. In the top kills you'll see a lot of classes leading the dps. It is nowhere clear that hunters outshine other classes constantly. Thus overall a nerf to the dps potential is too much.
Hunters were royally topping dps for 1 very simple reason:
Pets hardly scale.
So pets are already very close to the dps they'll do when we're waiting for whatever the next expansion may be, and having all the gear possible.
This, of course also makes hunters as a total scale rather bad.
And what is Blizzards fix to our dps being extraordinary in the first 3 raid weeks of WotLK?
Kill even more of our scaling... yeah.. good fix
![Smiley: oyvey](http://zam.zamimg.com/i/smilies/oyvey.gif)
Edit: to clarify: if we gain another 2000 attack power throughout WotLK, our pets will only get 440 AP.
Pretty much all buffs already give a pet more Ap than that.
Other classes are, as you say Mulgrin, already catching up on us now that everyone is getting T7 gear.
And these nerfs are a nerf of over 500 dps raidbuffed for many people according to the updated spreadsheet.
Which, in most cases, means going from nr 1 to nr 10 on dps.
So, in conclusion: all the utility changes are good, Kill shot change is good, Volley change is good too it was a bit overpowered.
Steady Shot change is retarded for obvious reasons.
Pet scaling nerfs are good IF they give pets scaling in different ways.
Such as scaling with a % of our crit, or with more of our attack power.
Without that, these changes are going to cause large issues later on.
Oh, and as a sidenote: apparently unleashed rage is also nerfed to 15% petdps increase as well.
The silly thing is, Hunters have been broken in PvP since the release of Arena, and Blizzard has done nothing but halfassed "fixes" including the upcoming change to deterrence.
However we are overpowered in PvE for 3 whole weeks and we get hit with the nerfbat...
Now I don't want this to come across as a QQ post too much, and I don't think we'll be hit by any of these changes too much right now.
But we'll still feel the pain from these changes in months to come, and that is what bothers me.
So I'm hoping that they'll stop the petnerfs and steadynerf before live when they see that other classes are closing in on us very quickly with new gear coming in.
There are enough rogues and warriors who are getting really close to us already, and in fights with any movement are topping us with ease.
Edited, Dec 11th 2008 7:56pm by Aethien