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#1 Dec 07 2008 at 6:24 PM Rating: Decent
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164 posts
I'm playing a restoration shaman (now level 66) and am beginning to wonder if I should be trying for more Int or more spell power to be most effective.

Thanks

J.
#2 Dec 08 2008 at 6:44 AM Rating: Decent
Honestly, I prefer mp5 to int, but spell power is still most important most of the time. You have to judge when its ok to sacrifice regen/mana pool for bigger heals. I have 180 mp5 while casting, I love not running out of mana, but others prefer to throw massive heals so they have to heal less often, all depends on what you like
#3 Dec 09 2008 at 9:33 AM Rating: Decent
I prefer sp as well. But I still haven't fully adapted to the new rules yet. I used to go off all the lore off elitistjerks who had all the math done out. But I hear they changed the rules to downgrading spells, so you can't do that anymore. Before +healing was always the way to go, you could downgrade to save mana. Now I'm not sure.

I of course prefer +mp5 to int. But you still need a decent mana pool, as most 5 mans fights last under 5 mins, and mp5 is more useful for raiding. But mp5 is great for solo questing as well, as I never have to drink. Int used to offer a bonus to healing as well (1/4 point), not sure if it still does that. So many rules have changed since last summer.

Edited, Dec 9th 2008 9:33am by thrashering

Edited, Dec 9th 2008 9:33am by thrashering
#4 Dec 09 2008 at 7:07 PM Rating: Decent
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2,396 posts
It's a good idea to keep around several different pieces of gear so you can swap as the situation calls. Generally speaking I tend to prioritize gear that focuses heavily on MP5, as longevity is an issue right now for Resto Shaman more than other healers. But on shorter fights where the tank will be taking high burst damage, gear with haste and/or crit can be more beneficial. Spell power and int are honestly not stats that you need to be particularly concerned with since they come on everything, and the better the piece of gear, the more of it they're going to have anyways.

Edited, Dec 10th 2008 10:01pm by Gaudion
#5 Dec 10 2008 at 5:38 AM Rating: Decent
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164 posts
Well at 66 I've not been seeing much of MP5 (I assume that means mana every 5 sec) or spell haste, but I'll keep an eye out for that as a priority over what I've been looking for. I can still seem to solo ok, though much slower, by casting damage spells more.

Thanks for the advice.

J.
#6 Dec 17 2008 at 9:58 AM Rating: Good
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239 posts
It's about you're experience.

If you're running out of mana, int is your friend. If you end a fight with plenty of mana, then sp is the way to go.

You need a balance to succeed.

In my experience, sp gear comes with enough int to make me happy.

The interesting bit is that spell cost is based on base mana costs, so int makes your spells more mana efficient, while sp makes them more efficient due to having more dps per cast. I've yet to see anyone do the theorycraft to figure out the comparison between 1 int and 1 sp in terms of efficiency.
#7 Dec 17 2008 at 11:21 AM Rating: Decent
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2,396 posts
kingpatzer wrote:
The interesting bit is that spell cost is based on base mana costs, so int makes your spells more mana efficient, while sp makes them more efficient due to having more dps per cast. I've yet to see anyone do the theorycraft to figure out the comparison between 1 int and 1 sp in terms of efficiency.

The reason I doubt anyone's done any math to compare the efficiency of SP vs. int is because while int is a stat you can juggle to a certain degree, at max level SP is really not. You have to be able to output a certain level of HPS in order to heal heroics and raids, and that means attaining a "goal" in your SP stat. The largest, most efficient, fastest, regenerating mana pool won't do you any good at all if your heals aren't big enough on a per-cast basis to keep up with the tank or party's incoming damage.
#8 Dec 17 2008 at 7:47 PM Rating: Decent
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1,330 posts
It's also worth noting that while you are leveling mp5 is not as important as it is when you are at endgame and raiding purely because the average fight is not as long.
#9 Dec 17 2008 at 7:47 PM Rating: Good
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239 posts
There's no doubt that as one moves into heroics and raids the important thing is dps provided a base mana pool large enough to last the encounter. But that doesn't make mana efficiency moot. Sure, it's not important for raiding, but for solo questing, leveling, and the like it is.

I agree it's not the most important consideration at the end game. That doesn't mean it's not a consideration at all.
#10 Dec 17 2008 at 10:27 PM Rating: Decent
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1,330 posts
Absolutely, that's why I said not as important. I didn't say not important at all.
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