Ok, let me preface this with I am new to the boards. Obviously, this is my first post. I been reading for quite some time tho. I understand that flaming may/may not occur. My question is this. Doing my own bit of math and checking it on other boards (EJ) I come up with this. The damage caused by Instant Poison is .3(300+.1*AP) and for Wound poison .5(231+.04*AP). Please correct me if I am wrong. This yields results of 90+.03AP for instant and 115.5+.02AP for wound. Setting those two equal to each other and solving for AP you find that in order for instant to out DPS wound you need to have 2550 AP. This is with 5/5 in Improved poisons. My current AP is 1967 which is below the required 2550 to make instant put out the same DPS as wound. I do not raid/group often as I usually am soloing, at least in this part of my WoW career. Since I do not get raid/group buffs and my AP stays relatively the same barring any trinket pops wouldnt the better choice be wound poison as a muti rogue? My spec being the 51/17/3 posted in the sticky. If thats the case is it even worth putting the 5 points into Improved Poisons when I wouldnt even use instant solo. I understand that the mechanics of my theory falls apart as soon as you get into a group and bump your AP up over 2550. Please tell me I am wrong and missing something. A lot of the posts I read say to go wound/wound unless you have 4/5 or 5/5 improved then to go instant/instant. I have yet to take into account any increases due to precision.
My Armory