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DK Tank questionsFollow

#1 Nov 24 2008 at 1:32 PM Rating: Decent
I'm getting some mixed signals here. Should a DK tank be going for spell power plate gear, or more traditional tanking gear?
#2 Nov 24 2008 at 1:35 PM Rating: Decent
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no DK should be going for anything spellpower EVER

gear like a warrior, except no shields

yes defense still trumps resil, so all generic warrior-style tank gearing works at least decent for a dk
#3 Nov 24 2008 at 3:52 PM Rating: Decent
you "spells" like deathcoil use an attack power coefficient, not spell power.
#4 Nov 24 2008 at 9:43 PM Rating: Decent
OK, what I meant to say is: should DK Tanks be going for Attack Power type gear, or traditional tanking gear? Based on what I'm reading so far, traditional tanking gear appears to be the way to go.

Thank you for the information.
#5 Nov 24 2008 at 11:47 PM Rating: Decent
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1,875 posts
Quote:
I'm getting some mixed signals here. Should a DK tank be going for spell power plate gear, or more traditional tanking gear?


Quote:
no DK should be going for anything spellpower EVER

gear like a warrior, except no shields

yes defense still trumps resil, so all generic warrior-style tank gearing works at least decent for a dk


bolded for relevance

yes, just pretend your gearin up a prot warrior and you should be plenty fine for a starting point... str yields more parry, but parry diminishing returns

so we still use dodge rating and stuff... its all very similar to a prot warrior in all honesty
#6 Nov 25 2008 at 1:13 PM Rating: Good
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2,069 posts
Anyone know if they are planning any tanking 2-handers? I looked through some lists and found plenty of 1-hand tanking weapons but no 2-hand. I'm pretty sure we are wanting 2-hand weapons for tanking.
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#7 Nov 25 2008 at 1:24 PM Rating: Decent
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mongoosexcore wrote:

yes, just pretend your gearin up a prot warrior and you should be plenty fine for a starting point... str yields more parry, but parry diminishing returns

so we still use dodge rating and stuff... its all very similar to a prot warrior in all honesty


Ok, I was really wondering about the str to parry thing. Because parry gives diminishing returns we should take a stam piece vs a str piece all things being equal.

So what I am gathering tanking gear priorities should be something like this:
1) Def
2) Stam
3) Resil
4) Str
5) Parry/Dodge
6) Everything else

Let me know if I am totally off base here, I have never played a tanking class but I intend to tank with my DK because I do enough DPSing with my Hunter.
#8 Nov 25 2008 at 1:43 PM Rating: Decent
To get a better idea, think about how a Druid/Warrior/Paladin tank are different from each other and how they overcome their deficiencies, you'll get a pretty good idea of stat priorities given what the class is capable of.
#9 Nov 25 2008 at 2:09 PM Rating: Decent
Also another thing I wanted to add, Blizzard took out parry-hasting/parry-gibbing, so DKs can dual-wield tank, although their TPS is still going to blow, it is feasible to squeek out a little more mitigation/avoidance so on fights where you don't have threat issues, it is viable.
#10 Nov 25 2008 at 3:07 PM Rating: Decent
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ifandbut wrote:

So what I am gathering tanking gear priorities should be something like this:
1) Def
2) Stam
3) Resil
4) Str
5) Parry/Dodge
6) Everything else

Let me know if I am totally off base here, I have never played a tanking class but I intend to tank with my DK because I do enough DPSing with my Hunter.


1) Def
2) Parry/Dodge
3) Stamina
6) Everything else

Hit and Expertise is nice for maintaining TPS. It also depends on the content your tanking too. Don't always sacrifice a lot of stamina for defense, etc.
#11 Nov 25 2008 at 8:34 PM Rating: Decent
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947 posts
Dks are reliant on every stat, you can't really stack one and ignore another.

If you skip Hit and Expertise your up-front threat will suffer if you get a Miss on your first few Strikes, that will lead to a wipe when some Mage Pyrocrits the boss.

You can't stack Stamina instead of Defense because you'll get prawned and your healer will hate you. Similarly you can't do the reverse, as the first crit that penetrates your defense will probably wipe you.

You also can't stack Strength to the cost of Parry, because the Str->Parry conversion is only 30%; that's a bonus calculated to bring DK avoidance/mitigation up to par with other classes as they dont benefit from the Shield stats present on a lot of tanking gear. It shouldnt be relied upon, you'd need to stack a ridiculous amount of Str to make up for lack of Parry Rating.

Basically, WoW has tanking gear; most of that gear will be fine for you, avoid crap with spellpower and all Shield Block Value/Rating and you'll be fine. As a rule for Stamina, if your HP is considerably lower than your armour in Frost Presence you need to stack more Stamina.
#12 Nov 26 2008 at 6:27 AM Rating: Decent
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1,875 posts
Quote:
1) Def
2) Parry/Dodge
3) Stamina
6) Everything else


sound about right to me... resil is like ghetto defense, so early on, getting a lil pvp gear to up your stam isnt a horrible idea... defense out classes resil in every way though
#13 Dec 02 2008 at 4:00 AM Rating: Decent
Ailitardif, Star Breaker wrote:

Anyone know if they are planning any tanking 2-handers? I looked through some lists and found plenty of 1-hand tanking weapons but no 2-hand. I'm pretty sure we are wanting 2-hand weapons for tanking.


There are not many tanking 2 hander weapons but I have found some that give quite good stamina like The Frozen Axe of Death (+54 Stam) but you won't be finding +Defense on any 2 handers for a long time maybe not till 80 or unless you do some TBC raids. I like to use 2 hand weapons over one handed because the fighting is more fluent and you dont have to time Rune Strike with your attack to get the strongest weapon to use it.

Edited, Dec 2nd 2008 7:00am by Choobacka
#14 Dec 02 2008 at 9:03 AM Rating: Good
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1,502 posts
Quote:
Anyone know if they are planning any tanking 2-handers? I looked through some lists and found plenty of 1-hand tanking weapons but no 2-hand. I'm pretty sure we are wanting 2-hand weapons for tanking.

Forget where I read this, but I heard a good piece of advice. It's a little similar to gearing a prot Pally pre patch (only in regards to weapon/armor priorities, DONT start getting spellpower or int or anything) but you should gear your armor to mitigate damage, your weapon to generate threat. Don't worry about finding a purpose-built defensive weapon, get all those stats on your armor. All the mitigation in the world counts for naught if you're not the one getting hit, grab a weapon that boosts your DPS so you hit hard, and generate threat.
#15 Dec 03 2008 at 11:34 PM Rating: Decent
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1,039 posts
Quote:
Forget where I read this, but I heard a good piece of advice. It's a little similar to gearing a prot Pally pre patch (only in regards to weapon/armor priorities, DONT start getting spellpower or int or anything) but you should gear your armor to mitigate damage, your weapon to generate threat. Don't worry about finding a purpose-built defensive weapon, get all those stats on your armor. All the mitigation in the world counts for naught if you're not the one getting hit, grab a weapon that boosts your DPS so you hit hard, and generate threat.


I get what you're saying, but a lot of people are kind of mentally handicapped. please dont compare DK gear to a pally lol. They will get dual continum blades or something jk ^_^
#16 Dec 04 2008 at 6:51 AM Rating: Good
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2,069 posts
Rasen wrote:
Quote:
Anyone know if they are planning any tanking 2-handers? I looked through some lists and found plenty of 1-hand tanking weapons but no 2-hand. I'm pretty sure we are wanting 2-hand weapons for tanking.

Forget where I read this, but I heard a good piece of advice. It's a little similar to gearing a prot Pally pre patch (only in regards to weapon/armor priorities, DONT start getting spellpower or int or anything) but you should gear your armor to mitigate damage, your weapon to generate threat. Don't worry about finding a purpose-built defensive weapon, get all those stats on your armor. All the mitigation in the world counts for naught if you're not the one getting hit, grab a weapon that boosts your DPS so you hit hard, and generate threat.


I found a few "of the champion" two-handers...but the first quest in northrend gave me a green two-hand sword with +150 damage per hit on it. That's a big increase from what I had.
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#17 Dec 04 2008 at 1:57 PM Rating: Decent
Id go for
Def
Stam
STR / parry rating / dodge
HIT

in that order.. the str -> parry conversion and the ******** of strength make it a good tankstat for DK's, and theres enough gear that gives u an assload of defense and avoidance to begin with, ur weapon should be about getting strength and hit like a brick-truck, if u didnt notice, except the major cooldown Death and decay, we have a low treat-per-damage output, so if ur hitting like a paladin, u wont be able to tank. (still love pallies tho :P but a good DK brings an extra dps imo :P)
#18 Dec 04 2008 at 3:36 PM Rating: Decent
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500 posts
This is enough to scramble my brains.

I'm going to start with this "As a rule for Stamina, if your HP is considerably lower than your armour in Frost Presence you need to stack more Stamina" .. and go from there. I've been saving all non spell power plate drops, so with some mix and match it's something to work with.
#19 Dec 04 2008 at 4:01 PM Rating: Decent
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13,048 posts
wildsimian wrote:
This is enough to scramble my brains.

I'm going to start with this "As a rule for Stamina, if your HP is considerably lower than your armour in Frost Presence you need to stack more Stamina" .. and go from there. I've been saving all non spell power plate drops, so with some mix and match it's something to work with.

Eventually if no one has written a tanking FAQ and I'm done with my DPS FAQ, I'll write one of those.

First I'll have to understand tanking stats (which is why I haven't chimed in on any tanking discussions), but that shouldn't be too hard.
#20 Dec 04 2008 at 5:27 PM Rating: Good
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2,069 posts
Overlord Theophany wrote:
wildsimian wrote:
This is enough to scramble my brains.

I'm going to start with this "As a rule for Stamina, if your HP is considerably lower than your armour in Frost Presence you need to stack more Stamina" .. and go from there. I've been saving all non spell power plate drops, so with some mix and match it's something to work with.

Eventually if no one has written a tanking FAQ and I'm done with my DPS FAQ, I'll write one of those.

First I'll have to understand tanking stats (which is why I haven't chimed in on any tanking discussions), but that shouldn't be too hard.


I think Mental Frog could write one....something like:

1. Hold Threat
2. Don't die
3. ???
4. Profit
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#21 Dec 04 2008 at 5:50 PM Rating: Decent
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13,048 posts
Ailitardif, Star Breaker wrote:
I think Mental Frog could write one....something like:

1. Hold Threat
2. Don't die
3. Make sure the healer heals you
4. ???
5. Profit

FTFY!
#22 Dec 04 2008 at 7:19 PM Rating: Decent
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500 posts
Overlord Theophany wrote:
wildsimian wrote:
This is enough to scramble my brains.

I'm going to start with this "As a rule for Stamina, if your HP is considerably lower than your armour in Frost Presence you need to stack more Stamina" .. and go from there. I've been saving all non spell power plate drops, so with some mix and match it's something to work with.

Eventually if no one has written a tanking FAQ and I'm done with my DPS FAQ, I'll write one of those.

First I'll have to understand tanking stats (which is why I haven't chimed in on any tanking discussions), but that shouldn't be too hard.


That would be awesome and appreciated, if or when you can find the time.
#23 Dec 05 2008 at 3:21 AM Rating: Good
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1,502 posts
It wouldnt be too difficult to write a tanking FAQ, I personally wouldn't do it til I've had more experience with it. Preferably at raid level.

I would be happy to assist with making it though. If that assistance is welcome of course.

Edited, Dec 5th 2008 6:31am by Rasen
#24 Dec 05 2008 at 11:36 AM Rating: Decent
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13,048 posts
Rasen wrote:
It wouldnt be too difficult to write a tanking FAQ, I personally wouldn't do it til I've had more experience with it. Preferably at raid level.

I would be happy to assist with making it though. If that assistance is welcome of course.

Edited, Dec 5th 2008 6:31am by Rasen

I'd probably just edit the third post of my DPS FAQ with the info if it's not that long, then change my post to the "DK Raiding FAQ".

It would be easy to get it stickied, then, instead of having all of these posts floating around.
#25 Dec 05 2008 at 2:44 PM Rating: Decent
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19,369 posts
Overlord Theophany wrote:
Ailitardif, Star Breaker wrote:
I think Mental Frog could write one....something like:

1. Hold Threat
2. Don't die
3. Make sure the healer heals you
4. ???
5. Profit

FTFY!


Okay here's my tanking guide:

1. Take punches
2. Don't die
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